Player Matchup

Gilgamesh
Gilgamesh
FORGETFORGOT
Gilgamesh
Level 47
God Stats
16W - 1L
1,726 SR
Queue Stats
41W - 4L
1,890 Elo+
Party 1
Chaac
Chaac
PERDEMØ
Chaac
Level 51
God Stats
1W - 0L
1,816 SR
Queue Stats
181W - 34L
1,881 Elo+
Party 1
Nox
Nox
Shadowcan33
Nox
Level 37
God Stats
24W - 26L
1,718 SR
Queue Stats
422W - 495L
1,444 Elo+
Party 1
Bellona
Bellona
Thiago84rj
Bellona
Level 156
God Stats
5W - 3L
1,501 SR
Queue Stats
660W - 707L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
犬犬犬犬犬犬犬犬犬
Erlang Shen
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
226W - 10L
1,923 Elo+
Party 1
Team Averages
Level 59
1,652 SR
1,719 Elo+

VS

Team Averages
Level 52
1,470 SR
1,454 Elo+
Awilix
Awilix
 
Awilix
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
EVforce
Sol
Level 122
God Stats
18W - 25L
1,477 SR
Queue Stats
416W - 432L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zzeronn
Morgan Le Fay
Level 14
God Stats
5W - 13L
1,492 SR
Queue Stats
10W - 20L
1,495 Elo+
Party 3
Geb
Geb
cptin planet
Geb
Level 38
God Stats
32W - 35L
1,378 SR
Queue Stats
512W - 572L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
everygistortion_
Zhong Kui
Level 26
God Stats
19W - 21L
1,500 SR
Queue Stats
461W - 477L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FORGETFORGOT
Gilgamesh
16
7 / 2 / 10
9,476
557
13,099
13,628
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
PERDEMØ
Chaac
18
12 / 2 / 6
10,547
620
16,896
16,507
6,526
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
7 / 1 / 12
8,559
503
5,285
5,107
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Thiago84rj
Bellona
15
4 / 1 / 10
9,010
530
9,350
12,239
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 1 / 3
9,732
572
10,582
10,987
4,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 10 / 2
7,284
428
4,924
14,604
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
12
2 / 8 / 1
7,650
450
8,338
13,979
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Zzeronn
Morgan Le Fay
14
1 / 6 / 4
8,587
505
10,469
13,098
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 7 / 1
6,601
388
3,709
12,350
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
11
1 / 6 / 0
6,874
404
6,817
14,062
8,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
37
Kills
6
7
Deaths
37
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
10
2
0.2
L
Sol
2
8
1
0.31
W
Gilgamesh
FORGETFORGOT
Gilgamesh
7
2
10
6
W
Chaac
PERDEMØ
Chaac
12
2
6
7.5
W
7
1
12
13
W
Bellona
Thiago84rj
Bellona
4
1
10
9
L
Morgan Le Fay
Zzeronn
Morgan Le Fay
1
6
4
0.5
L
1
7
1
0.21
L
Zhong Kui
1
6
0
0.17
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,212
Damage
34,257
58,468
Taken
68,093
28,220
Mitigated
29,854
20,824
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,924
1,915
0
95
14,604
4,872
0
1,221
13,263
0
40,569
L
Sol
8,338
3,643
0
4,381
13,979
3,075
0
196
13,783
40,448
0
W
Gilgamesh
FORGETFORGOT
Gilgamesh
13,099
5,389
0
3,550
13,628
6,043
0
6,879
6,567
0
64,652
W
Chaac
PERDEMØ
Chaac
16,896
5,430
0
9,000
16,507
6,526
0
7,276
8,970
0
79,661
W
5,285
597
0
410
5,107
2,412
27
1,110
3,993
28,193
1,877
W
Bellona
Thiago84rj
Bellona
9,350
736
0
5,200
12,239
8,516
718
6,630
5,577
0
42,914
L
Morgan Le Fay
Zzeronn
Morgan Le Fay
10,469
521
0
2,979
13,098
5,132
0
0
12,498
42,689
0
L
3,709
685
0
1,987
12,350
8,593
0
1,878
10,472
8,807
0
L
Zhong Kui
6,817
823
0
3,336
14,062
8,182
0
1,930
12,072
32,281
0
W
10,582
5,687
0
2,664
10,987
4,723
0
6,959
4,028
0
63,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,324
Gold Earned
36,996
484
Minions Killed
286
0
Camps Cleared
0
1,716,549
Distance Traveled
1,316,999
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,284
428
73
4
0
279,597
2
L
Sol
7,650
450
56
3
0
225,398
5
W
Gilgamesh
9,476
557
114
7
0
343,353
2
W
Chaac
10,547
620
130
8
0
331,088
0
W
Nox
8,559
503
49
3
0
340,102
9
W
Bellona
9,010
530
79
5
0
355,831
2
L
Morgan Le Fay
8,587
505
78
5
0
275,286
0
L
Geb
6,601
388
8
0
0
284,176
1
L
Zhong Kui
6,874
404
71
4
0
252,542
1
W
Erlang Shen
9,732
572
112
7
0
346,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role