Player Matchup

Hera
Hera
BendingRaptor62
Hera
Level 78
God Stats
1W - 1L
1,240 SR
Queue Stats
410W - 497L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
YNWNEFEW
Cthulhu
Level 29
God Stats
25W - 16L
1,581 SR
Queue Stats
239W - 215L
1,403 Elo+
Party 1
King Arthur
King Arthur
cashuman1134
King Arthur
Level 68
God Stats
16W - 19L
1,441 SR
Queue Stats
565W - 587L
1,418 Elo+
Party 1
Team Averages
Level 58
1,421 SR
1,390 Elo+

VS

Team Averages
Level 30
1,574 SR
1,375 Elo+
Neith
Neith
Gezlo5
Neith
Level 25
God Stats
13W - 15L
1,633 SR
Queue Stats
15W - 18L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Nugg Crusader
Kuzenbo
Level 38
God Stats
4W - 3L
1,589 SR
Queue Stats
4W - 5L
1,319 Elo+
Solo
Merlin
Merlin
Sasquatch_Burger
Merlin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 100L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
8,395
763
5,055
4,636
1,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
YNWNEFEW
Cthulhu
10
3 / 2 / 6
7,762
706
9,090
9,652
4,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
cashuman1134
King Arthur
10
3 / 3 / 4
7,554
687
3,974
8,467
3,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gezlo5
Neith
7
2 / 5 / 1
6,684
608
1,926
5,207
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
11
3 / 2 / 2
7,795
709
3,785
10,970
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 4
7,101
646
5,224
5,663
2,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
6
6
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Neith
Gezlo5
Neith
2
5
1
0.5
L
Kuzenbo
3
2
2
2
L
1
3
4
1
W
Cthulhu
YNWNEFEW
Cthulhu
3
2
6
3
W
King Arthur
cashuman1134
King Arthur
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,119
Damage
10,935
22,755
Taken
21,840
9,438
Mitigated
11,849
3,972
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,055
690
282
1,673
4,636
1,515
2,121
1,792
2,844
25,766
0
L
Neith
Gezlo5
Neith
1,926
789
0
326
5,207
1,717
0
2,893
2,314
0
11,964
L
Kuzenbo
3,785
1,327
0
2,224
10,970
8,033
29
6,614
4,356
13,495
0
L
5,224
684
135
282
5,663
2,099
108
4,638
1,025
24,385
0
W
Cthulhu
YNWNEFEW
Cthulhu
9,090
707
534
950
9,652
4,288
54
5,045
4,607
22,002
0
W
King Arthur
cashuman1134
King Arthur
3,974
611
0
533
8,467
3,635
112
2,172
6,295
0
15,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
21,580
103
Minions Killed
79
0
Camps Cleared
0
527,213
Distance Traveled
506,178
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,395
763
41
4
0
170,845
1
L
Neith
6,684
608
15
1
0
133,286
0
L
Kuzenbo
7,795
709
22
2
0
194,123
2
L
Merlin
7,101
646
42
4
0
178,769
0
W
Cthulhu
7,762
706
39
4
0
182,441
0
W
King Arthur
7,554
687
23
2
0
173,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role