Player Matchup

Chang'e
Chang'e
Platinum I
Bunny Yuno
Chang'e
Platinum I
Level 39
God Stats
3W - 2L
1,922 SR
Queue Stats
51W - 31L
2,300 MMR
Party 1
Ullr
Ullr
Diamond II
TuGlock
Ullr
Diamond II
Level 90
God Stats
1W - 4L
1,590 SR
Queue Stats
94W - 90L
2,241 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
UNeedAegis
Gilgamesh
Diamond III
Level 44
God Stats
1W - 2L
1,974 SR
Queue Stats
28W - 16L
2,416 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 58
1,829 SR
2,319 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,573 SR
2,333 MMR
Erlang Shen
Erlang Shen
Masters
Death Knight495
Erlang Shen
Masters
Level 151
God Stats
2W - 2L
1,635 SR
Queue Stats
240W - 271L
2,623 MMR
Solo
Sol
Sol
Diamond II
Dovahsejer
Sol
Diamond II
Level 155
God Stats
97W - 28L
1,451 SR
Queue Stats
244W - 127L
2,447 MMR
Solo
Cthulhu
Cthulhu
Platinum II
FSBroker
Cthulhu
Platinum II
Level 142
God Stats
24W - 30L
1,632 SR
Queue Stats
580W - 695L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bunny Yuno
Chang'e
16
5 / 5 / 6
12,435
691
20,176
21,620
8,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
TuGlock
Ullr
18
5 / 4 / 3
12,744
708
20,142
16,327
6,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
UNeedAegis
Gilgamesh
16
2 / 7 / 10
13,469
748
15,615
33,519
40,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
SobekTiamatPersephoneAphroditeAthena

VS

Bans
DanzaburouKuzenboMedusaSetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Death Knight495
Erlang Shen
17
4 / 7 / 8
14,205
789
14,840
26,295
18,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 1 / 7
15,028
835
26,701
20,848
8,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FSBroker
Cthulhu
18
4 / 4 / 11
14,721
818
17,427
22,252
19,110
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
12
Kills
16
16
Deaths
12
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bunny Yuno
Chang'e
5
5
6
1.6
W
Erlang Shen
Death Knight495
Erlang Shen
4
7
8
1.14
W
8
1
7
11.5
W
Cthulhu
FSBroker
Cthulhu
4
4
11
2.38
L
Ullr
TuGlock
Ullr
5
4
3
1.63
L
Gilgamesh
UNeedAegis
Gilgamesh
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,933
Damage
58,968
71,466
Taken
69,395
55,530
Mitigated
45,787
22,175
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bunny Yuno
Chang'e
20,176
1,330
7,911
10,521
21,620
8,892
682
12,205
9,415
55,401
0
W
Erlang Shen
Death Knight495
Erlang Shen
14,840
7,480
0
4,450
26,295
18,262
933
7,687
18,608
0
40,787
W
26,701
9,146
0
10,888
20,848
8,415
2,316
5,910
14,938
76,691
0
W
Cthulhu
FSBroker
Cthulhu
17,427
455
0
0
22,252
19,110
43
6,579
15,673
63,229
0
L
Ullr
TuGlock
Ullr
20,142
7,271
0
131
16,327
6,614
499
10,761
5,566
0
76,200
L
Gilgamesh
UNeedAegis
Gilgamesh
15,615
3,169
0
3,612
33,519
40,024
247
21,162
12,357
0
35,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
43,954
209
Minions Killed
232
0
Camps Cleared
0
1,029,093
Distance Traveled
972,318
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,435
691
74
4
0
343,955
0
W
Erlang Shen
14,205
789
36
2
0
287,146
2
W
Sol
15,028
835
96
5
0
336,005
0
W
Cthulhu
14,721
818
100
6
0
349,167
1
L
Ullr
12,744
708
98
5
0
337,359
2
L
Gilgamesh
13,469
748
37
2
0
347,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role