Player Matchup

Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
OgreMidron
Sylvanus
Level 141
God Stats
5W - 5L
1,565 SR
Queue Stats
302W - 283L
1,520 Elo+
Party 3
Janus
Janus
SnD_GOAT
Janus
Level 158
God Stats
4W - 2L
1,697 SR
Queue Stats
225W - 222L
1,526 Elo+
Party 1
Hera
Hera
VeryGh0st
Hera
Level 135
God Stats
1W - 0L
1,793 SR
Queue Stats
3W - 1L
1,821 Elo+
Solo
Poseidon
Poseidon
YourSuchARichard
Poseidon
Level 119
God Stats
1W - 3L
1,126 SR
Queue Stats
76W - 75L
1,555 Elo+
Party 1
Team Averages
Level 140
1,536 SR
1,584 Elo+

VS

Team Averages
Level 127
1,444 SR
1,538 Elo+
Amaterasu
Amaterasu
Nebamant
Amaterasu
Level 125
God Stats
1W - 2L
1,297 SR
Queue Stats
14W - 12L
1,601 Elo+
Party 2
Guan Yu
Guan Yu
Nebasomnium
Guan Yu
Level 126
God Stats
0W - 1L
1,495 SR
Queue Stats
60W - 41L
1,620 Elo+
Party 2
Cupid
Cupid
The Namek Man
Cupid
Level 128
God Stats
0W - 1L
1,430 SR
Queue Stats
4W - 8L
1,501 Elo+
Party 2
Thor
Thor
echoI7
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
fercho32
Baba Yaga
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 2 / 17
9,717
747
9,248
10,997
6,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
OgreMidron
Sylvanus
19
7 / 3 / 18
10,753
827
11,367
17,317
22,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
SnD_GOAT
Janus
19
7 / 2 / 17
11,204
862
21,706
11,971
5,508
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
19
5 / 2 / 18
10,996
846
17,797
11,649
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 3 / 8
10,670
821
13,912
11,772
4,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nebamant
Amaterasu
16
4 / 7 / 3
9,105
700
6,654
21,351
17,072
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Nebasomnium
Guan Yu
16
4 / 7 / 2
10,617
817
8,517
20,298
14,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 6 / 4
8,148
627
11,051
14,815
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
echoI7
Thor
15
1 / 5 / 5
8,200
631
5,336
13,046
14,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
fercho32
Baba Yaga
18
1 / 4 / 7
9,059
697
18,042
13,279
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
29
Kills
11
12
Deaths
29
78
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
17
5.25
L
Amaterasu
Nebamant
Amaterasu
4
7
3
0.79
L
Guan Yu
Nebasomnium
Guan Yu
4
7
2
0.71
W
Sylvanus
OgreMidron
Sylvanus
7
3
18
5.33
W
Janus
SnD_GOAT
Janus
7
2
17
7.75
L
1
6
4
0.5
W
Hera
5
2
18
7
W
8
3
8
4
L
Thor
echoI7
Thor
1
5
5
0.7
L
Baba Yaga
fercho32
Baba Yaga
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,030
Damage
49,600
63,706
Taken
82,789
44,313
Mitigated
56,390
38,789
Healing
27,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,248
1,567
2,834
1,438
10,997
6,326
2,054
3,926
7,071
18,682
0
L
Amaterasu
Nebamant
Amaterasu
6,654
862
922
3,696
21,351
17,072
424
17,612
3,739
0
12,673
L
Guan Yu
Nebasomnium
Guan Yu
8,517
1,287
5,932
3,976
20,298
14,951
0
17,931
2,367
0
12,808
W
Sylvanus
OgreMidron
Sylvanus
11,367
1,600
12,278
8,292
17,317
22,543
367
5,193
12,124
15,730
0
W
Janus
SnD_GOAT
Janus
21,706
673
2,380
2,332
11,971
5,508
334
2,116
9,855
45,095
0
L
11,051
3,595
3,044
3,746
14,815
5,070
704
13,622
1,193
0
29,907
W
Hera
17,797
5,387
1,791
2,443
11,649
5,053
1,564
4,197
7,452
44,327
0
W
13,912
2,088
2,862
2,139
11,772
4,883
917
2,610
9,162
23,723
0
L
Thor
echoI7
Thor
5,336
356
1,510
1,213
13,046
14,088
0
12,262
784
0
10,997
L
Baba Yaga
fercho32
Baba Yaga
18,042
852
71
2,984
13,279
5,209
0
12,603
676
41,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,340
Gold Earned
45,129
148
Minions Killed
115
0
Camps Cleared
0
1,184,184
Distance Traveled
1,130,156
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,717
747
20
2
0
222,671
3
L
Amaterasu
9,105
700
7
1
0
226,955
0
L
Guan Yu
10,617
817
10
1
0
235,636
1
W
Sylvanus
10,753
827
5
0
0
231,594
1
W
Janus
11,204
862
53
4
0
256,159
1
L
Cupid
8,148
627
34
3
0
221,117
0
W
Hera
10,996
846
49
4
0
237,119
0
W
Poseidon
10,670
821
21
2
0
236,641
0
L
Thor
8,200
631
10
1
0
222,108
0
L
Baba Yaga
9,059
697
54
4
0
224,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role