Player Matchup

Artemis
Artemis
BILLYUPSHAW
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,184 Elo+
Solo
Chang'e
Chang'e
BailyBug09
Chang'e
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,440 Elo+
Solo
Ullr
Ullr
Rouge113
Ullr
Level 147
God Stats
6W - 3L
1,625 SR
Queue Stats
31W - 33L
1,597 Elo+
Party 1
Camazotz
Camazotz
TaquitoSpeedo
Camazotz
Level 24
God Stats
5W - 3L
1,658 SR
Queue Stats
62W - 60L
1,483 Elo+
Solo
Ra
Ra
Xxlilgreen17xX
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,553 Elo+
Party 1
Team Averages
Level 39
1,557 SR
1,451 Elo+

VS

Team Averages
Level 24
1,384 SR
1,454 Elo+
Neith
Neith
Chiclez
Neith
Level 8
God Stats
16W - 9L
1,543 SR
Queue Stats
17W - 10L
1,496 Elo+
Party 2
Merlin
Merlin
HE1345Hades
Merlin
Level 12
God Stats
7W - 10L
1,321 SR
Queue Stats
11W - 16L
1,373 Elo+
Solo
Mulan
Mulan
Its Uh Traps
Mulan
Level 65
God Stats
2W - 3L
1,285 SR
Queue Stats
14W - 25L
1,436 Elo+
Party 2
Ares
Ares
UneaseLizard357
Ares
Level 29
God Stats
2W - 3L
1,349 SR
Queue Stats
180W - 196L
1,412 Elo+
Solo
Set
Set
zankyzander
Set
Level 8
God Stats
2W - 4L
1,424 SR
Queue Stats
14W - 11L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BILLYUPSHAW
Artemis
17
2 / 13 / 9
11,327
944
11,303
19,727
6,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
BailyBug09
Chang'e
18
2 / 8 / 10
11,354
946
11,465
17,236
6,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
17
5 / 6 / 6
11,818
985
24,111
27,306
10,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
TaquitoSpeedo
Camazotz
17
6 / 9 / 4
12,063
1,005
20,646
27,902
10,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 9 / 7
10,979
915
9,069
15,766
5,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chiclez
Neith
18
8 / 2 / 14
12,574
1,048
20,310
9,213
4,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
8 / 3 / 26
13,595
1,133
26,148
11,494
5,444
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 1 / 24
13,451
1,121
24,029
25,514
22,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
1 / 8 / 22
11,302
942
5,141
19,104
15,887
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
19 / 3 / 17
15,474
1,290
25,690
17,646
10,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
148
17
Kills
45
45
Deaths
17
36
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Artemis
BILLYUPSHAW
Artemis
2
13
9
0.5
L
Chang'e
BailyBug09
Chang'e
2
8
10
0.88
W
Neith
Chiclez
Neith
8
2
14
7.5
W
Merlin
8
3
26
7
W
9
1
24
21
L
Ullr
5
6
6
1.33
L
Camazotz
TaquitoSpeedo
Camazotz
6
9
4
0.89
W
1
8
22
1.5
L
2
9
7
0.61
W
19
3
17
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,594
Damage
101,318
107,937
Taken
82,971
39,409
Mitigated
59,017
17,573
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BILLYUPSHAW
Artemis
11,303
4,143
0
566
19,727
6,516
0
7,066
12,541
0
26,711
L
Chang'e
BailyBug09
Chang'e
11,465
2,073
955
1,683
17,236
6,000
0
2,863
14,223
23,358
0
W
Neith
Chiclez
Neith
20,310
16,239
0
2,738
9,213
4,479
0
1,938
7,275
0
32,169
W
Merlin
26,148
5,992
0
2,550
11,494
5,444
0
3,036
8,458
61,499
0
W
24,029
4,226
0
7,406
25,514
22,216
0
5,634
19,880
0
35,580
L
Ullr
24,111
15,364
0
4,423
27,306
10,534
0
8,265
18,861
0
59,068
L
Camazotz
TaquitoSpeedo
Camazotz
20,646
9,321
0
7,853
27,902
10,979
0
6,503
21,106
0
26,688
W
5,141
956
0
729
19,104
15,887
0
5,792
13,312
22,346
0
L
9,069
2,191
1,328
765
15,766
5,380
0
6,592
9,084
33,727
0
W
25,690
13,547
0
938
17,646
10,991
0
4,134
13,512
0
42,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,541
Gold Earned
66,396
196
Minions Killed
214
3
Camps Cleared
4
987,136
Distance Traveled
945,344
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,327
944
29
2
0
178,841
0
L
Chang'e
11,354
946
27
2
0
200,155
1
W
Neith
12,574
1,048
32
3
0
167,790
0
W
Merlin
13,595
1,133
92
8
1
170,111
0
W
Mulan
13,451
1,121
26
2
0
201,132
0
L
Ullr
11,818
985
56
5
1
221,244
0
L
Camazotz
12,063
1,005
5
0
1
196,790
0
W
Ares
11,302
942
19
2
1
157,983
0
L
Ra
10,979
915
79
7
1
190,106
1
W
Set
15,474
1,290
45
4
2
248,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role