Player Matchup

Janus
Janus
Masters
Beeeeer
Janus
Masters
Level 160
God Stats
5W - 3L
1,626 SR
Queue Stats
183W - 162L
2,787 MMR
Solo
Cerberus
Cerberus
Diamond II
CronosMcGregor
Cerberus
Diamond II
Level 103
God Stats
17W - 12L
1,397 SR
Queue Stats
374W - 364L
2,340 MMR
Solo
Sun Wukong
Sun Wukong
Masters
LIL_E_Rz
Sun Wukong
Masters
Level 103
God Stats
18W - 7L
1,858 SR
Queue Stats
184W - 159L
2,701 MMR
Solo
Ao Kuang
Ao Kuang
Masters
byMike666
Ao Kuang
Masters
Level 160
God Stats
2W - 2L
1,677 SR
Queue Stats
445W - 436L
2,240 MMR
Party 3
Apollo
Apollo
Diamond II
rocuevastv
Apollo
Diamond II
Level 160
God Stats
3W - 2L
1,794 SR
Queue Stats
192W - 169L
2,310 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,671 SR
2,476 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,688 SR
2,552 MMR
Terra
Terra
Diamond III
Ayo Parot
Terra
Diamond III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 24L
2,326 MMR
Party 1
Loki
Loki
Masters
DestroyahGG
Loki
Masters
Level 160
God Stats
127W - 77L
1,742 SR
Queue Stats
392W - 329L
3,004 MMR
Party 2
Kukulkan
Kukulkan
Diamond II
Hallow Bot
Kukulkan
Diamond II
Level 160
God Stats
20W - 9L
1,761 SR
Queue Stats
220W - 192L
2,253 MMR
Solo
Sol
Sol
Diamond V
Uulices
Sol
Diamond V
Level 157
God Stats
8W - 7L
1,693 SR
Queue Stats
106W - 74L
2,177 MMR
Party 1
Vamana
Vamana
Masters
l Shut em Down
Vamana
Masters
Level 160
God Stats
533W - 399L
1,745 SR
Queue Stats
1,646W - 1,655L
3,001 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Beeeeer
Janus
17
0 / 4 / 5
11,108
505
7,164
9,313
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
16
2 / 3 / 2
11,413
519
8,206
21,979
17,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
LIL_E_Rz
Sun Wukong
15
0 / 6 / 2
10,612
482
12,336
23,254
18,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
byMike666
Ao Kuang
18
4 / 4 / 2
11,841
538
8,232
15,317
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
rocuevastv
Apollo
18
1 / 2 / 2
11,538
524
11,293
14,088
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshTiamatSetArtioAthena

VS

Bans
PersephoneGebChironBastetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ayo Parot
Terra
16
1 / 1 / 11
12,711
578
8,459
17,826
22,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 1 / 3
13,459
612
14,297
13,784
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Hallow Bot
Kukulkan
20
3 / 2 / 3
12,976
590
9,019
8,343
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
19
4 / 1 / 7
13,319
605
20,127
21,411
7,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
1 / 2 / 5
14,269
649
9,350
22,437
19,353
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
7
Kills
19
19
Deaths
7
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Terra
Ayo Parot
Terra
1
1
11
6.5
L
Janus
Beeeeer
Janus
0
4
5
0.63
L
Cerberus
2
3
2
1
W
10
1
3
11.5
W
Kukulkan
Hallow Bot
Kukulkan
3
2
3
2.25
L
Sun Wukong
LIL_E_Rz
Sun Wukong
0
6
2
0.17
W
Sol
4
1
7
7.5
L
Ao Kuang
byMike666
Ao Kuang
4
4
2
1.25
W
1
2
5
1.75
L
Apollo
rocuevastv
Apollo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,231
Damage
61,252
83,951
Taken
83,801
50,781
Mitigated
59,219
19,650
Healing
39,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Ayo Parot
Terra
8,459
1,294
1,349
7,685
17,826
22,627
528
5,517
12,133
32,862
0
L
Janus
Beeeeer
Janus
7,164
186
0
1,477
9,313
3,193
0
2,497
6,816
85,908
0
L
Cerberus
8,206
283
0
4,827
21,979
17,494
0
15,149
6,830
31,568
0
W
14,297
3,974
0
2,542
13,784
5,939
3,911
4,285
9,417
0
98,840
W
Kukulkan
Hallow Bot
Kukulkan
9,019
467
0
2,482
8,343
3,879
4,120
3,887
4,438
104,665
0
L
Sun Wukong
LIL_E_Rz
Sun Wukong
12,336
2,041
0
6,180
23,254
18,838
0
11,575
11,679
0
68,620
W
Sol
20,127
10,804
0
14,353
21,411
7,421
6,445
8,781
12,558
116,292
0
L
Ao Kuang
byMike666
Ao Kuang
8,232
1,304
0
2,029
15,317
5,587
0
4,944
10,373
91,536
0
W
9,350
2,134
0
11,515
22,437
19,353
2,014
3,325
19,086
14,871
68,936
L
Apollo
rocuevastv
Apollo
11,293
6,310
0
5,137
14,088
5,669
2,397
6,759
7,329
0
95,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,512
Gold Earned
66,734
677
Minions Killed
681
0
Camps Cleared
0
2,172,638
Distance Traveled
2,171,333
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,711
578
46
2
0
463,752
10
L
Janus
11,108
505
187
9
0
439,594
4
L
Cerberus
11,413
519
65
3
0
413,829
6
W
Loki
13,459
612
132
6
0
483,032
4
W
Kukulkan
12,976
590
185
8
0
438,838
8
L
Sun Wukong
10,612
482
139
6
0
396,046
1
W
Sol
13,319
605
161
7
0
395,668
0
L
Ao Kuang
11,841
538
123
6
0
468,094
8
W
Vamana
14,269
649
157
7
0
390,043
8
L
Apollo
11,538
524
163
7
0
455,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role