Player Matchup

Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ocular Vortex
Danzaburou
Level 148
God Stats
13W - 6L
1,779 SR
Queue Stats
461W - 326L
1,672 Elo+
Party 1
Ganesha
Ganesha
Vicious Crux
Ganesha
Level 140
God Stats
4W - 4L
1,323 SR
Queue Stats
468W - 322L
1,633 Elo+
Party 1
Team Averages
Level 130
1,534 SR
1,602 Elo+

VS

Team Averages
Level 86
1,441 SR
1,571 Elo+
Neith
Neith
Falconsff
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
ID10TK1ll3R
Merlin
Level 28
God Stats
15W - 19L
1,526 SR
Queue Stats
42W - 39L
1,477 Elo+
Solo
Artio
Artio
TwoOptimal
Artio
Level 140
God Stats
1W - 0L
1,296 SR
Queue Stats
3W - 0L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 3 / 0
8,012
668
6,667
7,267
3,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Ocular Vortex
Danzaburou
12
0 / 2 / 4
8,251
688
10,456
7,096
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Vicious Crux
Ganesha
11
1 / 2 / 3
8,402
700
4,577
10,719
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Falconsff
Neith
12
0 / 2 / 5
7,741
645
3,815
8,338
2,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
13
6 / 1 / 1
9,226
769
11,169
8,240
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
12
1 / 1 / 5
7,921
660
5,739
12,464
8,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
7
7
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
0
1
W
Neith
Falconsff
Neith
0
2
5
1.25
W
Merlin
6
1
1
6.5
L
Danzaburou
Ocular Vortex
Danzaburou
0
2
4
1
W
Artio
1
1
5
3.5
L
Ganesha
Vicious Crux
Ganesha
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,700
Damage
20,723
25,082
Taken
29,042
14,551
Mitigated
14,533
6,557
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,667
98
2,327
1,302
7,267
3,310
346
5,629
1,518
31,088
0
W
Neith
Falconsff
Neith
3,815
960
0
2,301
8,338
2,874
1,055
3,102
5,236
0
24,188
W
Merlin
11,169
516
738
3,396
8,240
3,278
587
3,183
5,057
42,939
0
L
Danzaburou
Ocular Vortex
Danzaburou
10,456
2,862
0
1,488
7,096
2,877
849
4,013
2,783
0
36,938
W
Artio
5,739
546
1,503
3,633
12,464
8,381
124
4,959
7,505
12,486
0
L
Ganesha
Vicious Crux
Ganesha
4,577
679
0
1,440
10,719
8,364
213
6,516
3,873
15,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,665
Gold Earned
24,888
145
Minions Killed
141
0
Camps Cleared
0
654,200
Distance Traveled
656,935
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,012
668
71
6
0
242,140
4
W
Neith
7,741
645
49
4
0
220,324
2
W
Merlin
9,226
769
80
7
0
203,594
4
L
Danzaburou
8,251
688
70
6
0
199,041
0
W
Artio
7,921
660
12
1
0
233,017
2
L
Ganesha
8,402
700
4
0
0
213,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role