Player Matchup

Izanami
Izanami
BoxOfCheezits
Izanami
Level 60
God Stats
10W - 5L
1,735 SR
Queue Stats
47W - 36L
1,500 Elo+
Party 3
Poseidon
Poseidon
DankTate
Poseidon
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,232 Elo+
Party 3
Sobek
Sobek
GearClank
Sobek
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,219 Elo+
Party 2
Thor
Thor
Showgun100
Thor
Level 18
God Stats
1W - 1L
1,320 SR
Queue Stats
12W - 8L
1,478 Elo+
Party 3
Ares
Ares
WSJ Breeze
Ares
Level 51
God Stats
12W - 5L
1,690 SR
Queue Stats
346W - 342L
1,446 Elo+
Party 2
Team Averages
Level 46
1,549 SR
1,375 Elo+

VS

Team Averages
Level 44
1,484 SR
1,379 Elo+
Camazotz
Camazotz
Maglaca
Camazotz
Level 58
God Stats
26W - 17L
1,459 SR
Queue Stats
231W - 256L
1,481 Elo+
Party 4
Nox
Nox
TeamTanders
Nox
Level 34
God Stats
1W - 3L
1,454 SR
Queue Stats
98W - 139L
1,327 Elo+
Solo
Artio
Artio
Xxchampion
Artio
Level 28
God Stats
11W - 12L
1,613 SR
Queue Stats
328W - 334L
1,457 Elo+
Party 4
Gilgamesh
Gilgamesh
brezzy_Dakid
Gilgamesh
Level 67
God Stats
0W - 3L
1,636 SR
Queue Stats
114W - 134L
1,300 Elo+
Party 1
Neith
Neith
naomitodd0414
Neith
Level 32
God Stats
4W - 7L
1,257 SR
Queue Stats
42W - 69L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
21 / 1 / 3
13,642
758
28,326
16,359
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
DankTate
Poseidon
14
1 / 2 / 5
9,494
527
4,774
7,148
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
GearClank
Sobek
12
2 / 4 / 8
9,468
526
2,404
11,955
8,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 2 / 6
9,929
552
3,387
11,655
6,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 3 / 2
10,906
606
8,627
14,515
14,087
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Maglaca
Camazotz
15
7 / 6 / 1
9,815
545
12,465
14,282
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 5 / 2
8,503
472
4,231
10,264
6,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
13
2 / 6 / 2
8,720
484
6,538
18,075
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
brezzy_Dakid
Gilgamesh
12
1 / 5 / 1
7,946
441
6,616
12,897
8,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 10 / 4
7,188
399
5,884
13,251
3,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
32
Kills
12
12
Deaths
32
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
21
1
3
22.5
W
Poseidon
DankTate
Poseidon
1
2
5
1.75
W
Sobek
GearClank
Sobek
2
4
8
1.5
L
Camazotz
Maglaca
Camazotz
7
6
1
1.25
W
3
2
6
3
L
2
5
2
0.6
W
5
3
2
2
L
Artio
2
6
2
0.5
L
Gilgamesh
brezzy_Dakid
Gilgamesh
1
5
1
0.3
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,518
Damage
35,734
61,632
Taken
68,769
37,750
Mitigated
33,146
22,326
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
28,326
22,545
0
11,772
16,359
6,229
9,178
4,050
12,309
0
134,120
W
Poseidon
DankTate
Poseidon
4,774
288
0
1,470
7,148
1,595
1,060
1,371
5,777
45,163
0
W
Sobek
GearClank
Sobek
2,404
487
0
1,282
11,955
8,906
27
2,686
9,269
4,603
0
L
Camazotz
Maglaca
Camazotz
12,465
3,371
0
4,325
14,282
5,557
0
1,556
12,558
0
52,627
W
3,387
1,121
0
3,745
11,655
6,933
169
1,204
10,451
0
56,654
L
4,231
414
0
2,115
10,264
6,497
165
3,061
7,015
39,906
0
W
8,627
412
0
4,057
14,515
14,087
298
2,078
12,437
59,083
0
L
Artio
6,538
1,372
257
5,022
18,075
9,525
0
2,492
15,385
35,322
0
L
Gilgamesh
brezzy_Dakid
Gilgamesh
6,616
2,048
0
2,738
12,897
8,228
511
7,035
5,822
0
36,723
L
5,884
3,034
0
1,983
13,251
3,339
52
1,027
12,184
0
33,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,439
Gold Earned
42,172
539
Minions Killed
352
0
Camps Cleared
0
1,642,743
Distance Traveled
1,429,066
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,642
758
211
12
0
295,223
7
W
Poseidon
9,494
527
98
5
0
366,489
4
W
Sobek
9,468
526
3
0
0
293,642
1
L
Camazotz
9,815
545
98
5
0
320,811
0
W
Thor
9,929
552
103
6
0
370,629
5
L
Nox
8,503
472
76
4
0
292,848
2
W
Ares
10,906
606
124
7
0
316,760
3
L
Artio
8,720
484
45
3
0
272,158
2
L
Gilgamesh
7,946
441
71
4
0
292,120
2
L
Neith
7,188
399
62
3
0
251,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role