Player Matchup

Arachne
Arachne
AchikyNuggiee
Arachne
Level 144
God Stats
1W - 4L
1,383 SR
Queue Stats
879W - 906L
1,503 Elo+
Party 2
Zeus
Zeus
Kylexile
Zeus
Level 156
God Stats
7W - 8L
1,449 SR
Queue Stats
845W - 864L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
MadnessInducing
Danzaburou
Level 68
God Stats
2W - 2L
1,498 SR
Queue Stats
174W - 194L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
gabrielvalera25
Gilgamesh
Level 47
God Stats
6W - 5L
1,500 SR
Queue Stats
462W - 424L
1,546 Elo+
Solo
Ganesha
Ganesha
tsundere_waifuu
Ganesha
Level 74
God Stats
87W - 98L
1,487 SR
Queue Stats
304W - 378L
1,458 Elo+
Party 2
Team Averages
Level 98
1,463 SR
1,491 Elo+

VS

Team Averages
Level 73
1,570 SR
1,544 Elo+
Khepri
Khepri
 
Khepri
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
I-Toy-ko-I
Morgan Le Fay
Level 116
God Stats
5W - 3L
1,539 SR
Queue Stats
239W - 220L
1,579 Elo+
Party 1
Hercules
Hercules
LambShanks42
Hercules
Level 47
God Stats
8W - 24L
1,362 SR
Queue Stats
290W - 272L
1,454 Elo+
Solo
Izanami
Izanami
WhoIsMystiic
Izanami
Level 66
God Stats
11W - 4L
1,664 SR
Queue Stats
105W - 110L
1,570 Elo+
Party 1
Fenrir
Fenrir
Zerske
Fenrir
Level 47
God Stats
15W - 6L
1,787 SR
Queue Stats
293W - 248L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
1 / 6 / 2
8,968
498
6,798
16,579
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
14
0 / 5 / 3
8,618
479
11,156
11,766
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MadnessInducing
Danzaburou
17
7 / 5 / 0
11,408
634
13,183
13,947
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
gabrielvalera25
Gilgamesh
14
0 / 5 / 0
8,513
473
4,808
12,652
12,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 4 / 6
8,639
480
3,495
13,884
10,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
3 / 2 / 11
9,409
523
4,437
14,099
13,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
I-Toy-ko-I
Morgan Le Fay
18
7 / 1 / 7
10,881
605
13,875
9,279
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LambShanks42
Hercules
16
2 / 0 / 6
10,019
557
11,550
12,412
11,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
WhoIsMystiic
Izanami
16
2 / 3 / 8
9,756
542
7,631
9,986
3,344
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Zerske
Fenrir
18
11 / 2 / 6
10,705
595
13,329
14,226
11,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
8
Kills
25
25
Deaths
8
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
11
4.25
L
Arachne
1
6
2
0.33
W
Morgan Le Fay
I-Toy-ko-I
Morgan Le Fay
7
1
7
10.5
L
Zeus
0
5
3
0.3
W
Hercules
LambShanks42
Hercules
2
0
6
5
L
Danzaburou
MadnessInducing
Danzaburou
7
5
0
1.4
W
Izanami
WhoIsMystiic
Izanami
2
3
8
2
W
Fenrir
Zerske
Fenrir
11
2
6
7
L
Gilgamesh
gabrielvalera25
Gilgamesh
0
5
0
0
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,440
Damage
50,822
68,828
Taken
60,002
38,899
Mitigated
44,578
15,008
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,437
570
0
1,320
14,099
13,907
25
5,450
8,619
19,733
0
L
Arachne
6,798
4,726
0
3,138
16,579
7,468
0
4,950
11,291
0
62,407
W
Morgan Le Fay
I-Toy-ko-I
Morgan Le Fay
13,875
511
0
1,848
9,279
4,224
123
3,184
6,095
88,469
0
L
Zeus
11,156
1,206
0
4,114
11,766
3,843
199
5,202
6,392
64,488
0
W
Hercules
LambShanks42
Hercules
11,550
3,990
534
6,246
12,412
11,995
488
1,317
10,525
0
57,912
L
Danzaburou
MadnessInducing
Danzaburou
13,183
7,000
0
3,166
13,947
4,785
878
2,520
11,415
0
73,600
W
Izanami
WhoIsMystiic
Izanami
7,631
5,498
0
1,842
9,986
3,344
74
1,633
8,353
0
63,111
W
Fenrir
Zerske
Fenrir
13,329
4,193
0
2,219
14,226
11,108
0
3,067
11,159
0
75,218
L
Gilgamesh
gabrielvalera25
Gilgamesh
4,808
1,609
0
3,240
12,652
12,610
308
180
12,472
0
42,017
L
3,495
73
0
1,350
13,884
10,193
0
4,714
8,946
15,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,146
Gold Earned
50,770
450
Minions Killed
577
0
Camps Cleared
0
1,568,082
Distance Traveled
1,746,977
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,409
523
28
2
0
342,005
3
L
Arachne
8,968
498
106
6
0
347,013
5
W
Morgan Le Fay
10,881
605
183
10
0
361,470
4
L
Zeus
8,618
479
122
7
0
302,592
3
W
Hercules
10,019
557
120
7
0
341,260
8
L
Danzaburou
11,408
634
130
7
0
306,996
3
W
Izanami
9,756
542
126
7
0
315,115
3
W
Fenrir
10,705
595
120
7
0
387,127
2
L
Gilgamesh
8,513
473
88
5
0
304,590
2
L
Ganesha
8,639
480
4
0
0
306,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role