Player Matchup

Set
Set
SabbaNucle
Set
Level 27
God Stats
20W - 19L
1,465 SR
Queue Stats
146W - 163L
1,381 Elo+
Solo
Cthulhu
Cthulhu
SoloGioalex
Cthulhu
Level 28
God Stats
18W - 12L
1,509 SR
Queue Stats
151W - 165L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThePsychoTurtle_
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 88L
1,395 Elo+
Solo
Hades
Hades
blood0child
Hades
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
191W - 226L
1,399 Elo+
Solo
Medusa
Medusa
stx_jay
Medusa
Level 29
God Stats
2W - 4L
1,526 SR
Queue Stats
173W - 203L
1,313 Elo+
Solo
Team Averages
Level 27
1,500 SR
1,372 Elo+

VS

Team Averages
Level 19
1,457 SR
1,280 Elo+
Chang'e
Chang'e
AssasinAngel01
Chang'e
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 95L
1,288 Elo+
Party 1
Olorun
Olorun
HADES0666
Olorun
Level 9
God Stats
0W - 3L
1,357 SR
Queue Stats
0W - 4L
938 Elo+
Party 2
Jormungandr
Jormungandr
StarGirl12345
Jormungandr
Level 29
God Stats
20W - 14L
1,428 SR
Queue Stats
100W - 109L
1,333 Elo+
Solo
Bellona
Bellona
myka07
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Serqet
Serqet
thefaceslasher1
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 185L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 3
14,916
552
14,788
16,418
12,170
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
SoloGioalex
Cthulhu
20
10 / 1 / 6
14,488
537
23,059
27,586
38,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
ThePsychoTurtle_
Morgan Le Fay
17
1 / 5 / 6
11,765
436
7,851
15,847
6,285
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
7 / 9 / 5
13,228
490
15,998
25,053
12,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
stx_jay
Medusa
20
6 / 5 / 4
15,428
571
16,387
27,523
12,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 2
11,418
423
13,181
30,551
12,291
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
HADES0666
Olorun
10
3 / 4 / 2
8,913
330
3,291
9,029
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
StarGirl12345
Jormungandr
18
7 / 6 / 4
11,923
442
24,034
30,968
39,700
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
myka07
Bellona
5
0 / 6 / 0
7,196
267
1,218
5,979
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 8 / 6
12,641
468
17,704
23,782
11,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
31
Kills
20
21
Deaths
32
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Olorun
HADES0666
Olorun
3
4
2
1
W
7
1
3
8.5
W
Cthulhu
SoloGioalex
Cthulhu
10
1
6
13
L
Jormungandr
StarGirl12345
Jormungandr
7
6
4
1.5
W
Morgan Le Fay
ThePsychoTurtle_
Morgan Le Fay
1
5
6
0.8
W
7
9
5
1.06
L
Bellona
myka07
Bellona
0
6
0
0
W
Medusa
stx_jay
Medusa
6
5
4
1.6
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,083
Damage
59,428
112,427
Taken
100,309
81,567
Mitigated
69,114
42,408
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,181
2,216
1,951
9,223
30,551
12,291
0
20,147
9,911
61,066
0
L
Olorun
HADES0666
Olorun
3,291
1,379
664
1,741
9,029
2,643
0
5,812
3,187
17,003
0
W
14,788
6,872
0
2,550
16,418
12,170
0
5,074
10,912
0
125,634
W
Cthulhu
SoloGioalex
Cthulhu
23,059
1,871
1,948
8,798
27,586
38,398
2,368
11,557
15,126
82,188
0
L
Jormungandr
StarGirl12345
Jormungandr
24,034
4,780
202
2,754
30,968
39,700
0
8,258
22,230
76,671
0
W
Morgan Le Fay
ThePsychoTurtle_
Morgan Le Fay
7,851
1,682
0
260
15,847
6,285
1,728
5,356
9,984
47,698
0
W
15,998
2,703
1,919
8,845
25,053
12,347
4,841
10,302
14,157
71,893
0
L
Bellona
myka07
Bellona
1,218
690
0
410
5,979
2,761
23
1,427
4,432
0
6,992
W
Medusa
stx_jay
Medusa
16,387
10,129
570
17,518
27,523
12,367
2,783
8,217
18,898
0
149,608
L
17,704
6,137
0
420
23,782
11,719
181
9,811
13,641
0
59,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,825
Gold Earned
52,091
678
Minions Killed
310
0
Camps Cleared
0
2,378,777
Distance Traveled
1,750,753
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,418
423
92
3
0
396,354
0
L
Olorun
8,913
330
25
1
0
241,480
2
W
Set
14,916
552
177
7
0
557,703
0
W
Cthulhu
14,488
537
131
5
0
530,339
5
L
Jormungandr
11,923
442
87
3
0
477,833
2
W
Morgan Le Fay
11,765
436
64
2
0
479,791
2
W
Hades
13,228
490
130
5
0
358,846
0
L
Bellona
7,196
267
17
1
0
141,503
1
W
Medusa
15,428
571
176
7
0
452,098
0
L
Serqet
12,641
468
89
3
0
493,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role