Player Matchup

Fenrir
Fenrir
Sebastian332
Fenrir
Level 27
God Stats
25W - 29L
1,474 SR
Queue Stats
225W - 243L
1,416 Elo+
Solo
Ymir
Ymir
Tuseq
Ymir
Level 17
God Stats
3W - 2L
1,454 SR
Queue Stats
15W - 11L
1,307 Elo+
Party 1
Sol
Sol
the champion1O1
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,657 Elo+
Party 1
Danzaburou
Danzaburou
wombo2
Danzaburou
Level 17
God Stats
47W - 35L
1,601 SR
Queue Stats
51W - 39L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
xCeL sLaYeR x
Sun Wukong
Level 36
God Stats
3W - 3L
1,514 SR
Queue Stats
45W - 36L
1,432 Elo+
Party 1
Team Averages
Level 20
1,509 SR
1,461 Elo+

VS

Team Averages
Level 11
1,494 SR
1,334 Elo+
Artemis
Artemis
JoeNutz69
Artemis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 95L
1,334 Elo+
Solo
Cerberus
Cerberus
LT Firejay
Cerberus
Level 18
God Stats
86W - 105L
1,339 SR
Queue Stats
272W - 366L
1,381 Elo+
Solo
Bakasura
Bakasura
Whatsachipy
Bakasura
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,202 Elo+
Solo
Hades
Hades
XuxeteHollyday
Hades
Level 28
God Stats
6W - 6L
1,629 SR
Queue Stats
51W - 38L
1,495 Elo+
Solo
Ares
Ares
siROB73
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
1 / 10 / 3
12,411
443
4,887
25,726
11,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Tuseq
Ymir
18
2 / 5 / 17
13,601
486
7,133
20,182
18,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 13 / 4
11,719
419
11,192
19,898
6,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
wombo2
Danzaburou
20
21 / 4 / 2
19,992
714
35,955
21,817
10,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
xCeL sLaYeR x
Sun Wukong
18
1 / 8 / 4
12,415
443
6,281
19,937
12,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JoeNutz69
Artemis
18
3 / 13 / 6
11,867
424
12,541
23,051
9,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
LT Firejay
Cerberus
18
4 / 6 / 10
12,077
431
6,893
21,358
24,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
Whatsachipy
Bakasura
20
22 / 4 / 5
17,558
627
37,392
31,416
22,777
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 2 / 7
15,576
556
18,074
21,108
17,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
siROB73
Ares
3
0 / 0 / 0
7,248
259
0
0
0

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
25
Kills
39
40
Deaths
25
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
JoeNutz69
Artemis
3
13
6
0.46
L
Cerberus
LT Firejay
Cerberus
4
6
10
1.5
W
Fenrir
1
10
3
0.25
W
Ymir
Tuseq
Ymir
2
5
17
2.1
L
Bakasura
Whatsachipy
Bakasura
22
4
5
6.13
L
10
2
7
6.75
L
Ares
siROB73
Ares
0
0
0
0
W
0
13
4
0.15
W
Danzaburou
wombo2
Danzaburou
21
4
2
5.5
W
Sun Wukong
xCeL sLaYeR x
Sun Wukong
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,448
Damage
74,900
107,560
Taken
96,933
58,538
Mitigated
73,264
30,806
Healing
35,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
JoeNutz69
Artemis
12,541
5,408
0
5,159
23,051
9,184
396
1,874
21,177
0
72,878
L
Cerberus
LT Firejay
Cerberus
6,893
1,338
590
4,308
21,358
24,302
108
4,729
16,629
51,507
0
W
Fenrir
4,887
1,033
0
9,261
25,726
11,101
2,411
3,629
20,893
0
96,469
W
Ymir
Tuseq
Ymir
7,133
2,084
0
968
20,182
18,289
739
4,536
14,314
18,779
0
L
Bakasura
Whatsachipy
Bakasura
37,392
24,075
0
15,187
31,416
22,777
2,619
3,448
27,968
0
156,124
L
18,074
761
283
10,330
21,108
17,001
3,327
8,274
12,834
106,997
0
L
Ares
siROB73
Ares
0
0
0
0
0
0
0
0
0
0
0
W
11,192
3,384
0
3,131
19,898
6,297
1,764
10,802
8,102
53,586
0
W
Danzaburou
wombo2
Danzaburou
35,955
24,617
0
11,528
21,817
10,579
12,704
3,676
16,818
0
140,605
W
Sun Wukong
xCeL sLaYeR x
Sun Wukong
6,281
2,078
0
5,918
19,937
12,272
2,025
2,324
15,683
0
76,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,138
Gold Earned
64,326
574
Minions Killed
647
0
Camps Cleared
0
2,294,760
Distance Traveled
1,852,889
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,867
424
87
3
0
390,254
1
L
Cerberus
12,077
431
100
4
0
436,879
0
W
Fenrir
12,411
443
134
5
0
481,002
0
W
Ymir
13,601
486
30
1
0
497,821
0
L
Bakasura
17,558
627
257
9
0
541,110
0
L
Hades
15,576
556
203
7
0
484,646
2
L
Ares
7,248
259
0
0
0
0
0
W
Sol
11,719
419
95
3
0
375,121
1
W
Danzaburou
19,992
714
193
7
0
481,912
0
W
Sun Wukong
12,415
443
122
4
0
458,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role