Player Matchup

Gilgamesh
Gilgamesh
ChromieHomie636
Gilgamesh
Level 29
God Stats
18W - 19L
1,664 SR
Queue Stats
87W - 118L
1,545 Elo+
Solo
Ymir
Ymir
GBRPops
Ymir
Level 17
God Stats
15W - 11L
1,678 SR
Queue Stats
88W - 75L
1,528 Elo+
Solo
Ra
Ra
KingKoa777
Ra
Level 4
God Stats
8W - 11L
1,500 SR
Queue Stats
160W - 145L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
OnlyOnadaneva
Tsukuyomi
Level 22
God Stats
4W - 2L
1,332 SR
Queue Stats
161W - 143L
1,500 Elo+
Solo
Ullr
Ullr
qadem
Ullr
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 125L
1,484 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,530 Elo+

VS

Team Averages
Level 12
1,623 SR
1,534 Elo+
Sylvanus
Sylvanus
Denzellz72
Sylvanus
Level 14
God Stats
13W - 6L
1,879 SR
Queue Stats
18W - 10L
1,625 Elo+
Solo
Bacchus
Bacchus
My Meat Monster
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,497 Elo+
Party 1
Artemis
Artemis
ectoperplejidad
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,449 Elo+
Solo
Serqet
Serqet
kspill77
Serqet
Level 15
God Stats
1W - 1L
1,738 SR
Queue Stats
54W - 52L
1,611 Elo+
Party 1
Izanami
Izanami
xAdvancedMagic-
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChromieHomie636
Gilgamesh
12
1 / 3 / 4
7,669
590
4,504
9,877
5,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
GBRPops
Ymir
12
1 / 0 / 7
7,057
543
3,385
6,411
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 0 / 2
8,040
618
7,605
6,567
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
OnlyOnadaneva
Tsukuyomi
13
6 / 1 / 4
7,599
585
6,744
7,675
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
qadem
Ullr
11
7 / 3 / 1
6,709
516
5,664
6,590
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Denzellz72
Sylvanus
12
1 / 4 / 1
7,042
542
7,841
10,065
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 4 / 1
5,879
452
3,451
8,435
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 6 / 1
6,163
474
4,606
7,198
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
kspill77
Serqet
10
3 / 1 / 0
6,420
494
1,979
7,299
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 5 / 1
6,786
522
4,042
8,771
3,064
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
7
7
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChromieHomie636
Gilgamesh
1
3
4
1
L
Sylvanus
Denzellz72
Sylvanus
1
4
1
0.38
W
Ymir
GBRPops
Ymir
1
0
7
4.5
W
5
0
2
6
L
1
4
1
0.38
W
Tsukuyomi
OnlyOnadaneva
Tsukuyomi
6
1
4
8
L
1
6
1
0.25
L
Serqet
kspill77
Serqet
3
1
0
3
W
Ullr
qadem
Ullr
7
3
1
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,902
Damage
21,919
37,120
Taken
41,768
17,114
Mitigated
20,412
11,462
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChromieHomie636
Gilgamesh
4,504
1,618
0
1,744
9,877
5,631
0
5,284
4,453
0
31,465
L
Sylvanus
Denzellz72
Sylvanus
7,841
2,821
168
3,085
10,065
5,994
342
733
9,332
36,132
5,941
W
Ymir
GBRPops
Ymir
3,385
411
0
1,551
6,411
4,477
203
1,438
4,973
27,631
0
W
7,605
660
329
4,227
6,567
2,036
76
634
5,567
55,822
0
L
3,451
562
0
2,592
8,435
5,796
66
2,486
5,949
9,710
0
W
Tsukuyomi
OnlyOnadaneva
Tsukuyomi
6,744
2,592
0
3,175
7,675
2,778
0
2,404
5,271
0
37,000
L
4,606
2,398
0
0
7,198
2,165
265
2,055
5,143
0
24,036
L
Serqet
kspill77
Serqet
1,979
422
0
2,494
7,299
3,393
0
1,635
5,664
0
30,382
W
Ullr
qadem
Ullr
5,664
3,478
0
436
6,590
2,192
287
947
5,643
0
27,753
L
4,042
2,668
0
1,418
8,771
3,064
0
4,081
4,690
0
40,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
32,290
353
Minions Killed
301
0
Camps Cleared
0
1,246,525
Distance Traveled
1,168,014
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,669
590
64
5
0
245,954
3
L
Sylvanus
7,042
542
86
7
0
186,540
0
W
Ymir
7,057
543
47
4
0
217,894
0
W
Ra
8,040
618
110
8
0
282,905
5
L
Bacchus
5,879
452
18
1
0
274,627
0
W
Tsukuyomi
7,599
585
80
6
0
287,476
4
L
Artemis
6,163
474
45
3
0
210,420
0
L
Serqet
6,420
494
64
5
0
277,253
1
W
Ullr
6,709
516
52
4
0
212,296
1
L
Izanami
6,786
522
88
7
0
219,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role