Player Matchup

Xing Tian
Xing Tian
NiceHungRage
Xing Tian
Level 26
God Stats
1W - 2L
1,465 SR
Queue Stats
9W - 18L
1,250 Elo+
Party 1
Ymir
Ymir
Sleepylullaby_
Ymir
Level 28
God Stats
27W - 32L
1,329 SR
Queue Stats
87W - 155L
1,167 Elo+
Solo
Ne Zha
Ne Zha
ziFenris-
Ne Zha
Level 93
God Stats
1W - 6L
1,124 SR
Queue Stats
11W - 17L
1,260 Elo+
Party 1
Team Averages
Level 49
1,306 SR
1,226 Elo+

VS

Team Averages
Level 31
1,495 SR
1,426 Elo+
Da Ji
Da Ji
DestructiveNova
Da Ji
Level 27
God Stats
7W - 4L
1,423 SR
Queue Stats
65W - 61L
1,390 Elo+
Party 2
Fenrir
Fenrir
kibedagreat
Fenrir
Level 48
God Stats
16W - 21L
1,434 SR
Queue Stats
60W - 96L
1,259 Elo+
Party 2
Vulcan
Vulcan
ungebsalvaje
Vulcan
Level 17
God Stats
6W - 2L
1,627 SR
Queue Stats
118W - 54L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NiceHungRage
Xing Tian
17
3 / 5 / 7
12,622
601
7,246
16,888
16,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 10 / 10
12,614
601
8,213
28,654
28,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
ziFenris-
Ne Zha
18
7 / 6 / 4
13,091
623
16,271
18,356
8,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 11
12,471
594
4,407
11,391
4,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
16
6 / 6 / 6
13,627
649
7,274
16,334
7,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
20
14 / 2 / 6
15,701
748
38,694
16,443
7,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
11
Kills
21
21
Deaths
12
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
L
Xing Tian
NiceHungRage
Xing Tian
3
5
7
1.3
L
1
10
10
0.6
W
Fenrir
6
6
6
1.5
W
Vulcan
14
2
6
8.5
L
Ne Zha
ziFenris-
Ne Zha
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,730
Damage
50,375
63,898
Taken
44,168
53,259
Mitigated
19,937
6,405
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,407
1,076
0
1,036
11,391
4,967
700
3,355
8,036
0
20,065
L
Xing Tian
NiceHungRage
Xing Tian
7,246
171
506
267
16,888
16,317
413
10,470
6,418
25,541
0
L
8,213
1,361
285
1,245
28,654
28,558
217
18,186
10,468
39,537
0
W
Fenrir
7,274
1,779
660
2,287
16,334
7,029
236
6,329
10,005
0
25,520
W
Vulcan
38,694
12,863
0
8,260
16,443
7,941
1,251
5,775
10,668
119,976
0
L
Ne Zha
ziFenris-
Ne Zha
16,271
3,692
1,005
3,097
18,356
8,384
611
10,038
8,318
0
63,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,327
Gold Earned
41,799
150
Minions Killed
225
0
Camps Cleared
0
1,053,896
Distance Traveled
987,492
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,471
594
20
1
0
322,248
0
L
Xing Tian
12,622
601
32
2
0
382,409
1
L
Ymir
12,614
601
59
3
0
266,525
3
W
Fenrir
13,627
649
33
2
0
330,197
1
W
Vulcan
15,701
748
172
8
0
335,047
3
L
Ne Zha
13,091
623
59
3
0
404,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role