Player Matchup

Ah Puch
Ah Puch
Cinna_City
Ah Puch
Level 9
God Stats
11W - 4L
1,689 SR
Queue Stats
41W - 44L
1,562 Elo+
Party 2
Hades
Hades
Fearitself3776
Hades
Level 14
God Stats
7W - 10L
1,448 SR
Queue Stats
236W - 268L
1,497 Elo+
Solo
Vamana
Vamana
InsertGr8Name
Vamana
Level 125
God Stats
2W - 2L
1,852 SR
Queue Stats
166W - 148L
1,464 Elo+
Party 2
Nemesis
Nemesis
JaySsjSwagger
Nemesis
Level 16
God Stats
2W - 2L
1,847 SR
Queue Stats
36W - 35L
1,513 Elo+
Party 2
Ymir
Ymir
MisterClean9282
Ymir
Level 15
God Stats
16W - 20L
1,467 SR
Queue Stats
18W - 20L
1,463 Elo+
Party 2
Team Averages
Level 36
1,661 SR
1,500 Elo+

VS

Team Averages
Level 22
1,561 SR
1,638 Elo+
Hun Batz
Hun Batz
Master_Meruem
Hun Batz
Level 28
God Stats
4W - 2L
1,477 SR
Queue Stats
205W - 161L
1,513 Elo+
Solo
Kukulkan
Kukulkan
SinfulKirito
Kukulkan
Level 29
God Stats
10W - 7L
1,640 SR
Queue Stats
74W - 59L
1,622 Elo+
Solo
Athena
Athena
YoWhoDatBe4171
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,720 Elo+
Party 1
Chernobog
Chernobog
bigboyBENYON
Chernobog
Level 15
God Stats
3W - 0L
1,725 SR
Queue Stats
12W - 9L
1,738 Elo+
Party 1
Medusa
Medusa
il2
Medusa
Level 18
God Stats
50W - 46L
1,463 SR
Queue Stats
411W - 268L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cinna_City
Ah Puch
16
3 / 5 / 3
10,423
948
9,458
15,558
6,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 12 / 9
11,588
1,053
19,732
24,288
18,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 7 / 4
12,367
1,124
15,961
30,379
30,047
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
16
1 / 12 / 8
10,278
934
9,084
21,769
11,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 12 / 5
9,717
883
6,740
25,301
13,377
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Master_Meruem
Hun Batz
19
6 / 4 / 27
12,739
1,158
13,437
16,454
15,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SinfulKirito
Kukulkan
20
15 / 0 / 25
14,240
1,295
28,111
2,953
1,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 4 / 41
13,352
1,214
17,572
21,441
26,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
bigboyBENYON
Chernobog
20
14 / 2 / 31
13,327
1,212
23,922
10,207
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
il2
Medusa
18
9 / 4 / 20
12,462
1,133
23,987
14,612
6,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
192
14
Kills
48
48
Deaths
14
29
Assists
144
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Cinna_City
Ah Puch
3
5
3
0.9
L
2
12
9
0.54
L
7
7
4
1.29
L
Nemesis
1
12
8
0.42
W
Hun Batz
Master_Meruem
Hun Batz
6
4
27
4.88
L
1
12
5
0.29
W
Kukulkan
SinfulKirito
Kukulkan
15
0
25
27.5
W
4
4
41
6.13
W
Chernobog
bigboyBENYON
Chernobog
14
2
31
14.75
W
Medusa
il2
Medusa
9
4
20
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,975
Damage
107,029
117,295
Taken
65,667
79,748
Mitigated
53,612
14,233
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Cinna_City
Ah Puch
9,458
1,457
0
872
15,558
6,703
0
6,907
8,651
27,397
0
L
19,732
764
850
2,742
24,288
18,373
0
9,336
14,952
54,172
0
L
15,961
8,995
0
6,123
30,379
30,047
0
11,772
18,607
475
33,597
L
Nemesis
9,084
2,905
0
2,426
21,769
11,248
0
9,343
12,426
0
17,894
W
Hun Batz
Master_Meruem
Hun Batz
13,437
5,068
0
0
16,454
15,372
0
7,297
8,793
3,317
25,818
L
6,740
2,110
0
1,220
25,301
13,377
0
10,225
15,076
15,924
0
W
Kukulkan
SinfulKirito
Kukulkan
28,111
1,608
0
556
2,953
1,300
0
1,378
1,455
52,613
0
W
17,572
4,898
0
1,058
21,441
26,257
0
12,456
8,337
22,485
0
W
Chernobog
bigboyBENYON
Chernobog
23,922
12,551
0
1,236
10,207
4,344
0
6,097
4,020
0
39,982
W
Medusa
il2
Medusa
23,987
15,356
0
1,395
14,612
6,339
0
7,741
6,669
0
43,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,373
Gold Earned
66,120
176
Minions Killed
211
6
Camps Cleared
8
928,603
Distance Traveled
1,021,619
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,423
948
30
3
0
188,305
0
L
Hades
11,588
1,053
94
9
4
185,717
1
L
Vamana
12,367
1,124
29
3
0
206,947
0
L
Nemesis
10,278
934
17
2
2
190,227
0
W
Hun Batz
12,739
1,158
31
3
4
205,104
2
L
Ymir
9,717
883
6
1
0
157,407
2
W
Kukulkan
14,240
1,295
68
6
1
226,365
0
W
Athena
13,352
1,214
9
1
0
199,749
0
W
Chernobog
13,327
1,212
52
5
1
198,661
0
W
Medusa
12,462
1,133
51
5
2
191,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role