Player Matchup

Artio
Artio
Elchupacabrahhh
Artio
Level 125
God Stats
22W - 8L
1,822 SR
Queue Stats
183W - 145L
1,581 Elo+
Party 1
Hercules
Hercules
Trapninga
Hercules
Level 127
God Stats
5W - 5L
1,365 SR
Queue Stats
501W - 527L
1,510 Elo+
Party 1
Zeus
Zeus
XzNOEzX
Zeus
Level 107
God Stats
28W - 15L
1,588 SR
Queue Stats
154W - 176L
1,513 Elo+
Party 1
Team Averages
Level 120
1,592 SR
1,535 Elo+

VS

Team Averages
Level 89
1,565 SR
1,510 Elo+
Zeus
Zeus
GlizyGodNick
Zeus
Level 125
God Stats
15W - 4L
1,673 SR
Queue Stats
360W - 261L
1,624 Elo+
Party 2
Mulan
Mulan
NICKSFAT77
Mulan
Level 125
God Stats
2W - 3L
1,568 SR
Queue Stats
309W - 175L
1,620 Elo+
Party 2
Ullr
Ullr
wedded_barber47
Ullr
Level 18
God Stats
0W - 1L
1,453 SR
Queue Stats
3W - 6L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 13
12,484
734
9,500
23,076
20,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Trapninga
Hercules
15
3 / 6 / 12
11,631
684
7,087
16,572
13,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
XzNOEzX
Zeus
17
10 / 3 / 5
13,122
772
19,639
11,343
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 4
11,804
694
19,881
11,228
3,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
5 / 7 / 5
11,322
666
10,370
19,515
14,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 5 / 9
10,761
633
6,257
13,938
4,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
17
Kills
13
13
Deaths
17
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
L
6
5
4
1.6
L
Mulan
5
7
5
1.07
W
Hercules
Trapninga
Hercules
3
6
12
1.5
W
Zeus
XzNOEzX
Zeus
10
3
5
4.17
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,226
Damage
36,508
50,991
Taken
44,681
38,103
Mitigated
23,080
21,493
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,500
482
2,839
10,467
23,076
20,321
971
7,811
15,265
38,334
0
L
19,881
1,391
0
2,396
11,228
3,514
481
9,460
1,768
64,454
0
L
Mulan
10,370
1,203
0
813
19,515
14,807
0
11,120
8,395
0
35,149
W
Hercules
Trapninga
Hercules
7,087
1,489
762
3,643
16,572
13,984
145
7,397
9,175
0
28,502
W
Zeus
XzNOEzX
Zeus
19,639
1,213
0
3,782
11,343
3,798
1,961
4,673
6,670
68,182
0
L
6,257
2,383
0
1,030
13,938
4,759
610
8,559
5,379
0
27,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
33,887
185
Minions Killed
177
0
Camps Cleared
0
954,599
Distance Traveled
806,473
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,484
734
51
3
0
360,616
4
L
Zeus
11,804
694
104
6
0
256,027
1
L
Mulan
11,322
666
39
2
0
269,157
2
W
Hercules
11,631
684
37
2
0
297,956
3
W
Zeus
13,122
772
97
6
0
296,027
3
L
Ullr
10,761
633
34
2
0
281,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role