Player Matchup

Agni
Agni
Fittsboy
Agni
Level 108
God Stats
37W - 11L
1,623 SR
Queue Stats
299W - 175L
1,764 Elo+
Party 1
Cthulhu
Cthulhu
ProKontain
Cthulhu
Level 53
God Stats
95W - 38L
1,817 SR
Queue Stats
272W - 173L
1,786 Elo+
Party 1
Danzaburou
Danzaburou
Siksydal
Danzaburou
Level 84
God Stats
8W - 3L
1,636 SR
Queue Stats
164W - 102L
1,749 Elo+
Party 1
Team Averages
Level 82
1,692 SR
1,766 Elo+

VS

Team Averages
Level 120
1,571 SR
1,743 Elo+
Tiamat
Tiamat
HazardousBuffalo
Tiamat
Level 125
God Stats
2W - 9L
1,435 SR
Queue Stats
407W - 462L
1,636 Elo+
Party 2
Achilles
Achilles
Lazy Boy Xav
Achilles
Level 123
God Stats
6W - 3L
1,766 SR
Queue Stats
36W - 17L
1,878 Elo+
Party 2
Heimdallr
Heimdallr
PepperBrookss
Heimdallr
Level 111
God Stats
2W - 1L
1,511 SR
Queue Stats
76W - 44L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
5 / 0 / 11
11,344
709
14,811
8,227
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ProKontain
Cthulhu
15
3 / 0 / 15
11,858
741
10,723
11,184
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Siksydal
Danzaburou
16
10 / 0 / 5
12,475
780
11,488
9,520
3,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,934
558
8,227
11,089
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Lazy Boy Xav
Achilles
13
0 / 7 / 0
8,591
537
5,519
17,433
15,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
PepperBrookss
Heimdallr
13
0 / 6 / 0
9,000
563
6,937
15,242
5,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
18
Kills
0
0
Deaths
18
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
5
0
11
10.5
L
0
5
0
0
L
Achilles
Lazy Boy Xav
Achilles
0
7
0
0
L
Heimdallr
PepperBrookss
Heimdallr
0
6
0
0
W
Cthulhu
ProKontain
Cthulhu
3
0
15
10.5
W
Danzaburou
Siksydal
Danzaburou
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,022
Damage
20,683
28,931
Taken
43,764
18,777
Mitigated
26,460
11,478
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
14,811
978
138
1,908
8,227
3,240
942
2,019
6,042
49,306
0
L
8,227
422
0
2,318
11,089
5,929
0
6,072
5,017
40,158
0
L
Achilles
Lazy Boy Xav
Achilles
5,519
990
0
1,751
17,433
15,269
0
8,023
9,410
0
18,510
L
Heimdallr
PepperBrookss
Heimdallr
6,937
2,780
0
1,105
15,242
5,262
120
11,439
3,803
0
49,715
W
Cthulhu
ProKontain
Cthulhu
10,723
799
1,131
4,590
11,184
11,760
210
2,999
7,835
30,698
0
W
Danzaburou
Siksydal
Danzaburou
11,488
5,704
0
3,711
9,520
3,777
2,137
2,439
6,827
0
46,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
26,525
202
Minions Killed
188
0
Camps Cleared
0
936,634
Distance Traveled
804,110
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,344
709
82
5
0
321,231
0
L
Tiamat
8,934
558
74
5
0
284,992
2
L
Achilles
8,591
537
15
1
0
275,815
0
L
Heimdallr
9,000
563
99
6
0
243,303
1
W
Cthulhu
11,858
741
39
2
0
323,396
3
W
Danzaburou
12,475
780
81
5
0
292,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role