Player Matchup

Scylla
Scylla
Flummoxicate
Scylla
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,681 Elo+
Party 2
Neith
Neith
Rufnk1jr
Neith
Level 8
God Stats
8W - 2L
1,900 SR
Queue Stats
9W - 6L
1,681 Elo+
Party 2
Gilgamesh
Gilgamesh
TheAngryGiraffe
Gilgamesh
Level 29
God Stats
5W - 3L
1,677 SR
Queue Stats
175W - 47L
1,936 Elo+
Solo
Team Averages
Level 26
1,692 SR
1,766 Elo+

VS

Team Averages
Level 16
1,670 SR
1,651 Elo+
Morgan Le Fay
Morgan Le Fay
Kaleyo159
Morgan Le Fay
Level 28
God Stats
22W - 15L
1,663 SR
Queue Stats
257W - 299L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
PandaRat
Gilgamesh
Level 7
God Stats
1W - 0L
1,550 SR
Queue Stats
9W - 2L
1,780 Elo+
Party 1
Anhur
Anhur
WeInvadeInArena
Anhur
Level 13
God Stats
3W - 0L
1,797 SR
Queue Stats
16W - 1L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 6 / 5
8,327
694
5,214
7,987
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Rufnk1jr
Neith
13
3 / 6 / 5
9,150
763
5,860
9,522
2,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
TheAngryGiraffe
Gilgamesh
12
5 / 3 / 4
8,791
733
10,024
14,796
9,656
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kaleyo159
Morgan Le Fay
12
2 / 7 / 8
9,014
751
9,214
11,853
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
PandaRat
Gilgamesh
14
7 / 1 / 6
9,842
820
8,768
11,468
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
6 / 2 / 9
10,238
853
7,925
7,461
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
15
15
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
6
5
0.75
W
Morgan Le Fay
Kaleyo159
Morgan Le Fay
2
7
8
0.86
W
Gilgamesh
PandaRat
Gilgamesh
7
1
6
10
L
Neith
Rufnk1jr
Neith
3
6
5
0.92
L
Gilgamesh
TheAngryGiraffe
Gilgamesh
5
3
4
2.33
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,098
Damage
25,907
32,305
Taken
30,782
14,863
Mitigated
14,226
5,340
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,214
1,094
0
503
7,987
2,284
461
2,417
5,570
27,700
0
W
Morgan Le Fay
Kaleyo159
Morgan Le Fay
9,214
223
315
2,903
11,853
3,873
854
1,956
9,785
30,116
0
W
Gilgamesh
PandaRat
Gilgamesh
8,768
3,013
0
689
11,468
6,408
560
1,867
9,435
0
24,359
L
Neith
Rufnk1jr
Neith
5,860
1,999
0
722
9,522
2,923
1,623
2,549
6,973
0
27,672
L
Gilgamesh
TheAngryGiraffe
Gilgamesh
10,024
2,504
0
4,115
14,796
9,656
40
4,248
10,548
0
25,910
W
7,925
4,826
0
2,638
7,461
3,945
1,447
1,065
6,348
0
45,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
29,094
124
Minions Killed
156
0
Camps Cleared
0
578,831
Distance Traveled
660,006
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,327
694
46
4
0
171,655
3
W
Morgan Le Fay
9,014
751
31
3
0
205,901
3
W
Gilgamesh
9,842
820
36
3
0
249,707
2
L
Neith
9,150
763
52
4
0
189,927
2
L
Gilgamesh
8,791
733
26
2
0
217,249
2
W
Anhur
10,238
853
89
7
0
204,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role