Player Matchup

Discordia
Discordia
Fafafitinho
Discordia
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 37L
1,647 Elo+
Solo
Izanami
Izanami
hermsma13
Izanami
Level 105
God Stats
5W - 3L
1,744 SR
Queue Stats
39W - 36L
1,558 Elo+
Solo
Horus
Horus
king_fastfree
Horus
Level 160
God Stats
19W - 26L
1,521 SR
Queue Stats
1,040W - 972L
1,537 Elo+
Solo
Loki
Loki
lskildum
Loki
Level 147
God Stats
6W - 12L
1,543 SR
Queue Stats
479W - 446L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
nomoresus
Gilgamesh
Level 128
God Stats
25W - 20L
1,698 SR
Queue Stats
450W - 400L
1,581 Elo+
Solo
Team Averages
Level 129
1,601 SR
1,567 Elo+

VS

Team Averages
Level 107
1,579 SR
1,573 Elo+
Chiron
Chiron
BeanieeTM
Chiron
Level 124
God Stats
3W - 0L
1,761 SR
Queue Stats
306W - 299L
1,638 Elo+
Solo
King Arthur
King Arthur
InFeRnAlScorp10n
King Arthur
Level 131
God Stats
5W - 4L
1,539 SR
Queue Stats
82W - 95L
1,564 Elo+
Solo
Janus
Janus
UkmarTheMighty
Janus
Level 106
God Stats
20W - 19L
1,668 SR
Queue Stats
129W - 119L
1,584 Elo+
Solo
Nemesis
Nemesis
basket_life80
Nemesis
Level 68
God Stats
14W - 14L
1,508 SR
Queue Stats
460W - 395L
1,547 Elo+
Solo
Artio
Artio
eduardo26000
Artio
Level 106
God Stats
33W - 24L
1,421 SR
Queue Stats
443W - 425L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fafafitinho
Discordia
15
4 / 3 / 2
8,999
562
9,242
8,211
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
hermsma13
Izanami
13
0 / 2 / 1
7,468
467
4,294
8,273
2,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 6 / 3
6,589
412
5,351
11,542
5,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
10
2 / 4 / 1
6,731
421
1,888
6,528
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
nomoresus
Gilgamesh
12
1 / 5 / 1
7,089
443
9,197
14,502
7,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BeanieeTM
Chiron
16
7 / 1 / 3
10,064
629
7,721
10,793
3,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
InFeRnAlScorp10n
King Arthur
14
5 / 3 / 4
8,955
560
13,374
18,060
11,060
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 2 / 4
9,094
568
7,243
8,946
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
13
0 / 1 / 4
7,964
498
1,453
9,800
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 9
8,627
539
6,003
11,983
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
19
20
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
BeanieeTM
Chiron
7
1
3
8.5
L
Discordia
Fafafitinho
Discordia
4
3
2
1.67
W
King Arthur
InFeRnAlScorp10n
King Arthur
5
3
4
2.33
W
4
2
4
3
W
Nemesis
0
1
4
2
W
3
1
9
7.5
L
Izanami
hermsma13
Izanami
0
2
1
0.25
L
1
6
3
0.42
L
Loki
2
4
1
0.63
L
Gilgamesh
nomoresus
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,972
Damage
35,794
49,056
Taken
59,582
20,440
Mitigated
31,934
10,413
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BeanieeTM
Chiron
7,721
4,421
427
3,494
10,793
3,871
1,072
1,512
9,281
0
67,477
L
Discordia
Fafafitinho
Discordia
9,242
676
0
1,844
8,211
2,730
160
3,356
4,743
60,553
0
W
King Arthur
InFeRnAlScorp10n
King Arthur
13,374
3,180
0
7,128
18,060
11,060
16
1,937
16,123
0
54,081
W
7,243
522
0
2,474
8,946
3,191
0
2,466
6,480
70,480
0
W
Nemesis
1,453
411
0
2,492
9,800
3,134
152
2,605
7,195
0
52,585
W
6,003
147
68
3,454
11,983
10,678
0
1,854
10,129
23,922
0
L
Izanami
hermsma13
Izanami
4,294
2,837
0
2,595
8,273
2,491
115
1,765
6,504
0
58,003
L
5,351
2,221
476
1,494
11,542
5,894
0
3,217
8,273
0
20,755
L
Loki
1,888
582
0
395
6,528
1,803
0
1,357
5,149
0
33,005
L
Gilgamesh
nomoresus
Gilgamesh
9,197
2,195
0
3,609
14,502
7,522
0
3,323
11,141
3,317
34,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,876
Gold Earned
44,704
427
Minions Killed
504
0
Camps Cleared
0
1,511,956
Distance Traveled
1,583,090
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,064
629
128
8
0
286,936
8
L
Discordia
8,999
562
130
8
0
282,092
6
W
King Arthur
8,955
560
103
6
0
303,110
2
W
Janus
9,094
568
143
9
0
326,147
6
W
Nemesis
7,964
498
101
6
0
364,865
0
W
Artio
8,627
539
29
2
0
302,032
3
L
Izanami
7,468
467
119
7
0
315,085
8
L
Horus
6,589
412
41
3
0
290,476
4
L
Loki
6,731
421
63
4
0
318,791
1
L
Gilgamesh
7,089
443
74
5
0
305,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role