Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HOFScoolThrt
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
SuperWeedMan
Danzaburou
Level 62
God Stats
5W - 3L
1,580 SR
Queue Stats
10W - 10L
1,387 Elo+
Party 2
Ares
Ares
UhxDexter
Ares
Level 17
God Stats
2W - 1L
1,612 SR
Queue Stats
11W - 11L
1,385 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WatchFerdaSauce
Morgan Le Fay
Level 121
God Stats
23W - 16L
1,605 SR
Queue Stats
53W - 42L
1,484 Elo+
Party 2
Team Averages
Level 88
1,559 SR
1,442 Elo+

VS

Team Averages
Level 65
1,520 SR
1,383 Elo+
Zhong Kui
Zhong Kui
AtilIaThePun
Zhong Kui
Level 52
God Stats
5W - 7L
1,445 SR
Queue Stats
122W - 148L
1,253 Elo+
Party 1
Thanatos
Thanatos
Diehard_409
Thanatos
Level 82
God Stats
0W - 1L
1,470 SR
Queue Stats
12W - 13L
1,489 Elo+
Solo
Chiron
Chiron
Foundneedle
Chiron
Level 81
God Stats
0W - 1L
1,468 SR
Queue Stats
44W - 64L
1,381 Elo+
Party 3
Ymir
Ymir
VooDooPreachr
Ymir
Level 31
God Stats
7W - 2L
1,778 SR
Queue Stats
98W - 104L
1,341 Elo+
Party 1
Chaac
Chaac
styx_77
Chaac
Level 80
God Stats
11W - 11L
1,438 SR
Queue Stats
66W - 67L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
5 / 0 / 4
10,032
590
8,747
15,160
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
HOFScoolThrt
Sun Wukong
17
1 / 0 / 0
10,204
600
7,153
13,219
7,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
SuperWeedMan
Danzaburou
14
10 / 0 / 8
9,948
585
15,814
8,623
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
12
3 / 1 / 8
8,446
497
3,502
12,242
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
WatchFerdaSauce
Morgan Le Fay
16
8 / 2 / 6
9,957
586
13,310
10,536
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AtilIaThePun
Zhong Kui
12
1 / 6 / 2
7,767
457
11,041
14,328
7,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Diehard_409
Thanatos
11
1 / 3 / 0
7,086
417
2,686
9,829
3,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
10
0 / 8 / 1
6,673
393
4,620
13,669
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 9 / 0
7,100
418
7,245
15,345
7,547
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
styx_77
Chaac
16
0 / 1 / 0
9,156
539
9,597
12,611
8,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
27
Kills
3
3
Deaths
27
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
4
7
L
Zhong Kui
AtilIaThePun
Zhong Kui
1
6
2
0.33
L
Thanatos
Diehard_409
Thanatos
1
3
0
0.33
L
Chiron
0
8
1
0.06
W
Sun Wukong
HOFScoolThrt
Sun Wukong
1
0
0
1
W
Danzaburou
SuperWeedMan
Danzaburou
10
0
8
14
W
Ares
3
1
8
7
L
1
9
0
0.11
W
Morgan Le Fay
WatchFerdaSauce
Morgan Le Fay
8
2
6
5.5
L
Chaac
styx_77
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,526
Damage
35,189
59,780
Taken
65,782
27,490
Mitigated
30,978
31,047
Healing
26,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,747
6,402
0
9,648
15,160
6,433
1,207
2,664
12,496
0
57,965
L
Zhong Kui
AtilIaThePun
Zhong Kui
11,041
782
207
5,092
14,328
7,951
1,148
6,598
6,730
45,500
0
L
Thanatos
Diehard_409
Thanatos
2,686
491
0
7,529
9,829
3,265
0
1,485
8,222
0
36,453
L
Chiron
4,620
1,221
752
3,758
13,669
3,574
0
3,553
9,641
0
26,730
W
Sun Wukong
HOFScoolThrt
Sun Wukong
7,153
1,725
0
7,665
13,219
7,343
846
0
13,219
0
77,064
W
Danzaburou
SuperWeedMan
Danzaburou
15,814
7,516
0
5,573
8,623
3,258
1,343
2,835
5,788
0
52,337
W
Ares
3,502
112
0
3,838
12,242
6,204
440
6,387
5,855
11,961
0
L
7,245
1,119
246
1,184
15,345
7,547
0
2,888
11,963
33,874
0
W
Morgan Le Fay
WatchFerdaSauce
Morgan Le Fay
13,310
969
0
4,323
10,536
4,252
0
6,400
4,136
58,205
0
L
Chaac
styx_77
Chaac
9,597
598
0
7,314
12,611
8,641
0
1,344
11,159
0
77,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,587
Gold Earned
37,782
519
Minions Killed
431
0
Camps Cleared
0
1,698,059
Distance Traveled
1,433,272
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,032
590
145
9
0
371,157
1
L
Zhong Kui
7,767
457
74
4
0
288,423
0
L
Thanatos
7,086
417
79
5
0
274,571
1
L
Chiron
6,673
393
47
3
0
292,966
0
W
Sun Wukong
10,204
600
160
9
0
364,160
2
W
Danzaburou
9,948
585
74
4
0
311,187
3
W
Ares
8,446
497
23
1
0
309,616
1
L
Ymir
7,100
418
71
4
0
237,027
0
W
Morgan Le Fay
9,957
586
117
7
0
341,939
0
L
Chaac
9,156
539
160
9
0
340,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role