Player Matchup

Cerberus
Cerberus
Fe1ix
Cerberus
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
111W - 100L
1,555 Elo+
Solo
Zeus
Zeus
FlaminDwagon1
Zeus
Level 18
God Stats
45W - 26L
1,710 SR
Queue Stats
95W - 56L
1,635 Elo+
Party 2
Susano
Susano
Loksano1
Susano
Level 13
God Stats
12W - 6L
1,688 SR
Queue Stats
213W - 160L
1,509 Elo+
Party 2
Odin
Odin
NotRogueZealot
Odin
Level 28
God Stats
6W - 0L
1,995 SR
Queue Stats
82W - 44L
1,669 Elo+
Party 1
Khepri
Khepri
waifutakinlifeus
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,642 Elo+
Party 1
Team Averages
Level 23
1,679 SR
1,602 Elo+

VS

Team Averages
Level 18
1,584 SR
1,585 Elo+
Merlin
Merlin
Houmuru
Merlin
Level 29
God Stats
5W - 6L
1,643 SR
Queue Stats
111W - 66L
1,614 Elo+
Solo
Danzaburou
Danzaburou
Kula3g28
Danzaburou
Level 18
God Stats
16W - 9L
1,648 SR
Queue Stats
72W - 50L
1,626 Elo+
Solo
Odin
Odin
NewDiggins
Odin
Level 15
God Stats
17W - 7L
1,687 SR
Queue Stats
415W - 327L
1,607 Elo+
Solo
Ares
Ares
SilverHawkGod
Ares
Level 22
God Stats
2W - 7L
1,444 SR
Queue Stats
103W - 108L
1,480 Elo+
Solo
Thor
Thor
TandemWithMe
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fe1ix
Cerberus
15
2 / 2 / 13
8,699
967
9,815
13,403
14,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 1 / 14
9,460
1,051
17,705
5,572
2,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Loksano1
Susano
15
5 / 0 / 11
9,685
1,076
15,764
7,861
3,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 1 / 14
9,648
1,072
9,383
8,203
7,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 0 / 15
10,275
1,142
6,987
7,346
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

294

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Houmuru
Merlin
14
1 / 0 / 1
8,653
961
11,653
7,213
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Kula3g28
Danzaburou
14
1 / 7 / 2
8,699
967
13,654
13,106
5,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 4
8,229
914
5,086
16,328
10,219
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 6 / 0
7,574
842
2,100
10,761
7,006
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 2
8,718
969
5,324
15,833
9,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
13
21
Kills
4
4
Deaths
21
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Fe1ix
Cerberus
2
2
13
4.25
W
4
1
14
11
L
Merlin
Houmuru
Merlin
1
0
1
1.5
L
Danzaburou
Kula3g28
Danzaburou
1
7
2
0.29
W
Susano
Loksano1
Susano
5
0
11
10.5
L
0
2
4
1
W
6
1
14
13
L
0
6
0
0
L
2
6
2
0.5
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,654
Damage
37,817
42,385
Taken
63,241
36,875
Mitigated
34,454
3,429
Healing
3,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Fe1ix
Cerberus
9,815
655
0
636
13,403
14,844
0
4,594
8,809
19,479
0
W
17,705
955
0
0
5,572
2,130
0
1,490
4,082
42,751
0
L
Merlin
Houmuru
Merlin
11,653
1,140
118
1,189
7,213
2,548
0
3,661
3,552
49,653
0
L
Danzaburou
Kula3g28
Danzaburou
13,654
6,597
0
935
13,106
5,389
0
6,002
7,104
0
28,876
W
Susano
Loksano1
Susano
15,764
1,412
0
0
7,861
3,676
0
2,311
5,550
0
23,376
L
5,086
1,376
586
291
16,328
10,219
0
8,320
8,008
0
10,826
W
9,383
1,483
1,110
480
8,203
7,970
0
2,724
5,479
0
17,817
L
2,100
475
0
0
10,761
7,006
0
6,568
4,193
5,153
0
L
5,324
437
0
0
15,833
9,292
0
9,956
5,877
0
16,610
W
6,987
790
0
1,203
7,346
8,255
0
2,634
4,712
18,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
41,873
149
Minions Killed
183
3
Camps Cleared
4
950,264
Distance Traveled
757,077
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,699
967
35
4
0
187,603
0
W
Zeus
9,460
1,051
61
7
1
175,987
0
L
Merlin
8,653
961
98
11
0
180,821
0
L
Danzaburou
8,699
967
35
4
2
165,321
1
W
Susano
9,685
1,076
24
3
0
183,987
0
L
Odin
8,229
914
12
1
0
165,170
0
W
Odin
9,648
1,072
15
2
2
203,213
0
L
Ares
7,574
842
4
0
0
92,576
1
L
Thor
8,718
969
34
4
2
153,189
0
W
Khepri
10,275
1,142
14
2
0
199,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role