Player Matchup

Thor
Thor
CrUnChYtOoTh
Thor
Level 65
God Stats
3W - 3L
1,849 SR
Queue Stats
212W - 268L
1,528 Elo+
Party 1
Ra
Ra
ShawnBurger
Ra
Level 62
God Stats
1W - 4L
1,423 SR
Queue Stats
114W - 163L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Smooresie
Danzaburou
Level 88
God Stats
25W - 16L
1,580 SR
Queue Stats
300W - 351L
1,507 Elo+
Party 1
Achilles
Achilles
somebodyepic24
Achilles
Level 118
God Stats
3W - 7L
1,370 SR
Queue Stats
306W - 327L
1,548 Elo+
Party 1
Horus
Horus
vpless
Horus
Level 83
God Stats
13W - 14L
1,559 SR
Queue Stats
237W - 287L
1,559 Elo+
Party 1
Team Averages
Level 83
1,556 SR
1,516 Elo+

VS

Team Averages
Level 100
1,611 SR
1,540 Elo+
Ra
Ra
Kaishenpenguins
Ra
Level 126
God Stats
3W - 1L
1,608 SR
Queue Stats
231W - 212L
1,514 Elo+
Party 2
Neith
Neith
LaPandaMan
Neith
Level 126
God Stats
36W - 33L
1,585 SR
Queue Stats
174W - 172L
1,545 Elo+
Party 2
Ganesha
Ganesha
LeFToVerS069
Ganesha
Level 20
God Stats
6W - 1L
1,865 SR
Queue Stats
31W - 21L
1,602 Elo+
Party 2
Ne Zha
Ne Zha
SilverRyzen
Ne Zha
Level 113
God Stats
3W - 2L
1,606 SR
Queue Stats
204W - 182L
1,523 Elo+
Party 2
Bellona
Bellona
zSleepyvio
Bellona
Level 113
God Stats
6W - 5L
1,390 SR
Queue Stats
173W - 164L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 3
10,314
469
6,422
15,614
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 9 / 4
9,735
443
9,040
13,568
4,144
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Smooresie
Danzaburou
17
3 / 7 / 3
11,911
541
12,338
18,781
6,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
19
3 / 7 / 2
11,745
534
14,626
21,934
23,434
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
vpless
Horus
13
2 / 7 / 5
9,343
425
7,616
27,794
24,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 13
13,445
611
17,401
14,228
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
18
3 / 7 / 9
11,957
544
12,057
17,164
7,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
LeFToVerS069
Ganesha
17
0 / 1 / 20
11,539
525
7,260
16,763
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
20
14 / 1 / 11
14,167
644
18,418
19,014
10,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
zSleepyvio
Bellona
20
10 / 2 / 3
14,896
677
16,713
29,526
24,514
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
11
Kills
35
35
Deaths
12
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
8
1
13
14.5
W
Neith
3
7
9
1.07
W
Ganesha
LeFToVerS069
Ganesha
0
1
20
10
L
1
9
4
0.33
W
Ne Zha
14
1
11
19.5
L
Danzaburou
Smooresie
Danzaburou
3
7
3
0.64
L
Achilles
3
7
2
0.57
L
Horus
vpless
Horus
2
7
5
0.64
W
Bellona
zSleepyvio
Bellona
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,042
Damage
71,849
97,691
Taken
96,695
63,995
Mitigated
67,699
21,750
Healing
45,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,422
1,324
0
640
15,614
5,212
0
2,570
13,044
0
75,136
W
17,401
2,481
3,434
5,140
14,228
7,539
2,541
3,213
11,015
102,095
0
W
Neith
12,057
3,296
0
4,703
17,164
7,027
3,124
2,466
14,698
0
79,160
W
Ganesha
LeFToVerS069
Ganesha
7,260
370
0
6,641
16,763
18,467
224
4,261
12,502
29,132
0
L
9,040
447
816
1,635
13,568
4,144
0
4,967
8,601
76,126
0
W
Ne Zha
18,418
5,596
0
6,482
19,014
10,152
1,328
2,337
16,677
0
105,937
L
Danzaburou
Smooresie
Danzaburou
12,338
6,369
0
5,894
18,781
6,323
1,254
4,315
14,466
0
86,752
L
Achilles
14,626
6,545
0
5,007
21,934
23,434
0
3,356
18,578
0
84,075
L
Horus
vpless
Horus
7,616
3,885
2,167
5,591
27,794
24,882
88
9,453
18,341
61
24,264
W
Bellona
zSleepyvio
Bellona
16,713
8,977
0
19,560
29,526
24,514
2,609
2,279
27,247
0
126,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,048
Gold Earned
66,004
600
Minions Killed
704
0
Camps Cleared
0
1,955,079
Distance Traveled
2,232,965
11
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,314
469
133
6
0
416,663
2
W
Ra
13,445
611
190
9
0
473,598
12
W
Neith
11,957
544
149
7
0
361,084
10
W
Ganesha
11,539
525
17
1
0
445,667
4
L
Ra
9,735
443
145
7
0
388,578
3
W
Ne Zha
14,167
644
162
7
0
494,712
6
L
Danzaburou
11,911
541
142
6
0
353,306
0
L
Achilles
11,745
534
158
7
0
419,582
3
L
Horus
9,343
425
22
1
0
376,950
3
W
Bellona
14,896
677
186
8
0
457,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role