Player Matchup

Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ADuckOnQuack545
Odin
Level 88
God Stats
12W - 5L
1,853 SR
Queue Stats
281W - 333L
1,480 Elo+
Party 1
Loki
Loki
Faykey
Loki
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 17L
1,443 Elo+
Solo
Team Averages
Level 87
1,618 SR
1,474 Elo+

VS

Team Averages
Level 63
1,565 SR
1,428 Elo+
Discordia
Discordia
 
Discordia
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Almighty_Slick_
Guan Yu
Level 71
God Stats
2W - 3L
1,761 SR
Queue Stats
395W - 415L
1,418 Elo+
Solo
Izanami
Izanami
BUDMAN710
Izanami
Level 79
God Stats
2W - 6L
1,433 SR
Queue Stats
99W - 125L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
5 / 3 / 7
9,777
752
7,350
11,345
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 7
10,119
778
9,695
13,370
5,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Faykey
Loki
14
4 / 3 / 9
9,699
746
10,184
10,222
3,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 6 / 6
8,435
649
10,675
9,414
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 4 / 4
8,069
621
6,547
13,220
11,336
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
BUDMAN710
Izanami
13
4 / 5 / 3
9,420
725
10,081
10,809
3,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
8
8
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
3
7
2.83
L
Discordia
 
Discordia
2
6
6
0.83
W
6
2
7
4.75
L
2
4
4
1
L
Izanami
BUDMAN710
Izanami
4
5
3
1.1
W
Loki
Faykey
Loki
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,229
Damage
27,303
34,937
Taken
33,443
12,505
Mitigated
18,264
17,998
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,350
419
8,135
7,404
11,345
3,945
569
4,754
6,591
36,677
0
L
Discordia
 
Discordia
10,675
480
0
1,474
9,414
3,189
132
2,055
7,359
27,731
0
W
9,695
1,729
0
500
13,370
5,140
622
3,615
9,755
0
30,804
L
6,547
223
298
3,925
13,220
11,336
0
4,165
9,055
0
15,336
L
Izanami
BUDMAN710
Izanami
10,081
6,590
0
632
10,809
3,739
470
1,130
9,679
0
39,688
W
Loki
Faykey
Loki
10,184
2,946
710
1,249
10,222
3,420
846
2,306
7,916
0
30,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
25,924
145
Minions Killed
122
0
Camps Cleared
0
761,549
Distance Traveled
648,442
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,777
752
64
5
0
244,780
1
L
Discordia
8,435
649
28
2
0
216,271
0
W
Odin
10,119
778
54
4
0
277,676
4
L
Guan Yu
8,069
621
18
1
0
241,440
1
L
Izanami
9,420
725
76
6
0
190,731
0
W
Loki
9,699
746
27
2
0
239,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role