Player Matchup

Osiris
Osiris
SokorakiBr
Osiris
Level 19
God Stats
0W - 1L
1,293 SR
Queue Stats
8W - 2L
1,786 Elo+
Solo
Hou Yi
Hou Yi
XbilauTortoX
Hou Yi
Level 27
God Stats
0W - 4L
1,241 SR
Queue Stats
70W - 64L
1,454 Elo+
Solo
Scylla
Scylla
fachaboy69
Scylla
Level 27
God Stats
1W - 2L
1,431 SR
Queue Stats
70W - 64L
1,479 Elo+
Solo
Yemoja
Yemoja
lipebac
Yemoja
Level 22
God Stats
13W - 11L
1,707 SR
Queue Stats
37W - 69L
1,243 Elo+
Solo
Aphrodite
Aphrodite
xxDnBlack
Aphrodite
Level 23
God Stats
10W - 5L
1,270 SR
Queue Stats
20W - 11L
1,555 Elo+
Solo
Team Averages
Level 24
1,388 SR
1,503 Elo+

VS

Team Averages
Level 26
1,422 SR
1,334 Elo+
Cthulhu
Cthulhu
Caua454_KNSB
Cthulhu
Level 29
God Stats
5W - 6L
1,464 SR
Queue Stats
81W - 95L
1,393 Elo+
Party 1
Chernobog
Chernobog
Eldiego9z86
Chernobog
Level 14
God Stats
9W - 5L
1,234 SR
Queue Stats
25W - 29L
1,009 Elo+
Solo
Arachne
Arachne
Kaue357_KNSB
Arachne
Level 43
God Stats
16W - 20L
1,472 SR
Queue Stats
129W - 142L
1,391 Elo+
Party 1
Horus
Horus
MatheusCFrota
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 217L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yPxseidonWK
Morgan Le Fay
Level 18
God Stats
7W - 6L
1,440 SR
Queue Stats
33W - 42L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
SokorakiBr
Osiris
18
7 / 6 / 3
12,180
487
15,977
23,313
20,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
17
8 / 6 / 6
11,049
442
23,941
21,864
9,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
fachaboy69
Scylla
16
2 / 4 / 4
10,448
418
6,016
12,897
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
lipebac
Yemoja
13
0 / 10 / 0
9,168
367
4,602
17,377
12,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
xxDnBlack
Aphrodite
15
0 / 5 / 13
9,731
389
9,714
20,403
17,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caua454_KNSB
Cthulhu
20
12 / 1 / 8
13,119
525
25,414
19,933
24,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Eldiego9z86
Chernobog
18
4 / 6 / 9
11,535
461
17,031
16,468
7,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Kaue357_KNSB
Arachne
20
6 / 4 / 5
12,394
496
10,639
25,922
13,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 3 / 15
11,810
472
7,827
25,139
28,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
yPxseidonWK
Morgan Le Fay
19
8 / 3 / 3
12,579
503
16,248
10,542
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
17
Kills
31
31
Deaths
17
26
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Caua454_KNSB
Cthulhu
12
1
8
16
W
Chernobog
Eldiego9z86
Chernobog
4
6
9
1.42
W
Arachne
Kaue357_KNSB
Arachne
6
4
5
2.13
W
1
3
15
2.83
L
Osiris
SokorakiBr
Osiris
7
6
3
1.42
L
Hou Yi
8
6
6
1.83
L
Scylla
fachaboy69
Scylla
2
4
4
1
L
Yemoja
lipebac
Yemoja
0
10
0
0
L
Aphrodite
xxDnBlack
Aphrodite
0
5
13
1.3
W
Morgan Le Fay
yPxseidonWK
Morgan Le Fay
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,250
Damage
77,159
95,854
Taken
98,004
65,462
Mitigated
78,283
29,374
Healing
28,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Caua454_KNSB
Cthulhu
25,414
1,272
0
5,602
19,933
24,041
426
6,671
13,167
79,961
0
W
Chernobog
Eldiego9z86
Chernobog
17,031
9,757
267
5,755
16,468
7,115
2,544
4,093
12,317
0
77,954
W
Arachne
Kaue357_KNSB
Arachne
10,639
7,970
0
7,365
25,922
13,451
342
2,994
22,822
0
120,402
W
7,827
4,382
1,402
8,007
25,139
28,000
157
4,739
20,376
0
34,769
L
Osiris
SokorakiBr
Osiris
15,977
8,373
0
4,438
23,313
20,957
49
8,633
13,936
0
81,292
L
Hou Yi
23,941
13,126
1,810
3,537
21,864
9,453
216
7,958
13,571
0
79,192
L
Scylla
fachaboy69
Scylla
6,016
381
0
3,027
12,897
4,640
760
4,177
8,338
62,701
0
L
Yemoja
lipebac
Yemoja
4,602
728
422
501
17,377
12,958
246
10,066
6,467
43,945
0
L
Aphrodite
xxDnBlack
Aphrodite
9,714
1,940
7,199
8,440
20,403
17,454
104
8,198
11,880
32,096
0
W
Morgan Le Fay
yPxseidonWK
Morgan Le Fay
16,248
1,236
0
576
10,542
5,676
773
1,532
8,990
60,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,576
Gold Earned
61,437
463
Minions Killed
552
0
Camps Cleared
0
1,945,494
Distance Traveled
2,260,364
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,119
525
127
5
0
504,222
0
W
Chernobog
11,535
461
101
4
0
430,132
1
W
Arachne
12,394
496
155
6
0
490,817
2
W
Horus
11,810
472
56
2
0
443,396
6
L
Osiris
12,180
487
126
5
0
392,151
6
L
Hou Yi
11,049
442
110
4
0
373,233
6
L
Scylla
10,448
418
119
5
0
371,420
11
L
Yemoja
9,168
367
64
3
0
386,836
0
L
Aphrodite
9,731
389
44
2
0
421,854
3
W
Morgan Le Fay
12,579
503
113
5
0
391,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role