Player Matchup

Jormungandr
Jormungandr
CaptainKick
Jormungandr
Level 28
God Stats
7W - 3L
1,509 SR
Queue Stats
54W - 48L
1,486 Elo+
Party 1
Hades
Hades
Gloop2888
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,428 Elo+
Solo
Neith
Neith
Nighthound305
Neith
Level 14
God Stats
24W - 15L
1,376 SR
Queue Stats
36W - 25L
1,486 Elo+
Party 1
Tiamat
Tiamat
Phantomwolf405
Tiamat
Level 24
God Stats
5W - 10L
1,465 SR
Queue Stats
52W - 41L
1,486 Elo+
Party 1
Cupid
Cupid
greedygrumkin
Cupid
Level 15
God Stats
8W - 4L
1,620 SR
Queue Stats
38W - 45L
1,481 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,473 Elo+

VS

Team Averages
Level 25
1,507 SR
1,526 Elo+
Horus
Horus
Cetchathach
Horus
Level 20
God Stats
13W - 2L
1,638 SR
Queue Stats
56W - 56L
1,431 Elo+
Solo
Nemesis
Nemesis
KILLINGXXrabitX
Nemesis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Seopard
Xbalanque
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
WARLORDIXIV
Amaterasu
Level 19
God Stats
1W - 3L
1,395 SR
Queue Stats
16W - 20L
1,398 Elo+
Solo
Zeus
Zeus
kcufttub
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptainKick
Jormungandr
16
2 / 6 / 8
10,059
1,006
11,741
19,706
18,094
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Gloop2888
Hades
14
2 / 6 / 4
9,295
930
6,098
15,821
8,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 6 / 3
8,735
874
6,607
14,617
4,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 4
9,407
941
11,159
16,753
9,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 10 / 4
9,539
954
9,973
17,360
6,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

112

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 19
10,828
1,083
6,377
10,679
9,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
8 / 3 / 18
11,382
1,138
13,966
12,522
6,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Seopard
Xbalanque
15
2 / 3 / 12
9,158
916
7,515
6,428
2,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
WARLORDIXIV
Amaterasu
18
6 / 1 / 21
11,582
1,158
11,592
14,319
9,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
19
15 / 1 / 12
13,587
1,359
39,184
6,449
2,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
115
10
Kills
33
33
Deaths
10
23
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CaptainKick
Jormungandr
2
6
8
1
W
2
2
19
5.75
L
Hades
Gloop2888
Hades
2
6
4
0.67
W
8
3
18
5.67
L
1
6
3
0.42
L
2
5
4
0.8
W
Xbalanque
Seopard
Xbalanque
2
3
12
2.67
W
Amaterasu
WARLORDIXIV
Amaterasu
6
1
21
16.5
L
3
10
4
0.5
W
Zeus
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,578
Damage
78,634
84,257
Taken
50,397
47,208
Mitigated
30,215
8,972
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CaptainKick
Jormungandr
11,741
2,776
0
0
19,706
18,094
0
9,791
9,915
24,607
0
W
6,377
2,746
4,164
4,031
10,679
9,818
0
5,149
5,530
0
18,790
L
Hades
Gloop2888
Hades
6,098
1,402
55
1,211
15,821
8,321
0
8,105
7,716
9,775
0
W
13,966
5,687
0
1,653
12,522
6,034
0
6,912
5,610
0
22,413
L
6,607
3,312
0
1,555
14,617
4,986
0
5,623
8,994
0
17,556
L
11,159
963
0
2,134
16,753
9,409
0
8,753
8,000
40,606
0
W
Xbalanque
Seopard
Xbalanque
7,515
3,904
0
805
6,428
2,109
0
3,962
2,466
0
11,894
W
Amaterasu
WARLORDIXIV
Amaterasu
11,592
5,566
0
5,647
14,319
9,807
0
8,077
6,242
351
18,203
L
9,973
7,194
1,007
3,010
17,360
6,398
0
7,263
10,097
0
32,749
W
Zeus
39,184
3,663
858
1,650
6,449
2,447
0
4,898
1,551
88,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
56,537
168
Minions Killed
192
5
Camps Cleared
5
755,349
Distance Traveled
915,955
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,059
1,006
17
2
1
147,824
0
W
Horus
10,828
1,083
37
4
2
183,395
2
L
Hades
9,295
930
11
1
0
138,740
4
W
Nemesis
11,382
1,138
16
2
2
197,653
2
L
Neith
8,735
874
16
2
0
132,724
0
L
Tiamat
9,407
941
55
6
2
182,710
0
W
Xbalanque
9,158
916
15
2
0
156,081
0
W
Amaterasu
11,582
1,158
14
1
1
213,640
3
L
Cupid
9,539
954
69
7
2
153,351
0
W
Zeus
13,587
1,359
110
11
0
165,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role