Player Matchup

Tiamat
Tiamat
PlyRod35PC
Tiamat
Level 72
God Stats
6W - 11L
1,100 SR
Queue Stats
140W - 154L
1,418 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The Threat35
Ah Muzen Cab
Level 24
God Stats
10W - 20L
1,212 SR
Queue Stats
240W - 300L
1,391 Elo+
Party 1
Chang'e
Chang'e
gimmie
Chang'e
Level 29
God Stats
28W - 17L
1,614 SR
Queue Stats
36W - 23L
1,494 Elo+
Solo
Artemis
Artemis
gtmnt
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,426 Elo+
Solo
Fenrir
Fenrir
muntz
Fenrir
Level 18
God Stats
0W - 3L
1,207 SR
Queue Stats
0W - 5L
1,108 Elo+
Party 1
Team Averages
Level 34
1,327 SR
1,367 Elo+

VS

Team Averages
Level 40
1,409 SR
1,357 Elo+
Heimdallr
Heimdallr
BR00XIE
Heimdallr
Level 66
God Stats
8W - 5L
1,517 SR
Queue Stats
35W - 44L
1,399 Elo+
Party 2
Thanatos
Thanatos
DarkLordsAnubis
Thanatos
Level 89
God Stats
2W - 3L
1,388 SR
Queue Stats
52W - 55L
1,437 Elo+
Party 3
Ao Kuang
Ao Kuang
SjHumps
Ao Kuang
Level 29
God Stats
5W - 4L
1,189 SR
Queue Stats
55W - 43L
1,367 Elo+
Solo
Achilles
Achilles
TigerYapps
Achilles
Level 4
God Stats
2W - 1L
1,448 SR
Queue Stats
3W - 4L
1,271 Elo+
Party 3
Cthulhu
Cthulhu
WhiteyVulgar
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PlyRod35PC
Tiamat
20
11 / 7 / 12
16,652
925
28,377
34,089
31,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
The Threat35
Ah Muzen Cab
20
15 / 3 / 12
18,636
1,035
37,767
15,215
7,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
gimmie
Chang'e
20
1 / 2 / 17
14,593
811
10,770
9,761
4,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
gtmnt
Artemis
20
4 / 1 / 20
15,950
886
18,016
11,244
7,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
muntz
Fenrir
20
2 / 9 / 17
14,932
830
12,020
24,582
17,650
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BR00XIE
Heimdallr
20
1 / 0 / 17
16,882
938
21,544
12,449
4,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
20
4 / 10 / 10
15,413
856
15,030
21,315
7,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
SjHumps
Ao Kuang
20
17 / 4 / 3
19,524
1,085
27,077
25,059
9,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
TigerYapps
Achilles
20
0 / 10 / 18
17,564
976
17,110
31,515
39,415
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
WhiteyVulgar
Cthulhu
19
0 / 9 / 4
13,595
755
7,472
24,149
17,325
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
74
33
Kills
22
22
Deaths
33
78
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BR00XIE
Heimdallr
1
0
17
9.5
W
Thanatos
4
10
10
0.9
L
Tiamat
PlyRod35PC
Tiamat
11
7
12
2.43
W
Ao Kuang
SjHumps
Ao Kuang
17
4
3
4.63
L
Ah Muzen Cab
The Threat35
Ah Muzen Cab
15
3
12
7
W
Achilles
TigerYapps
Achilles
0
10
18
0.9
W
Cthulhu
WhiteyVulgar
Cthulhu
0
9
4
0.22
L
Chang'e
gimmie
Chang'e
1
2
17
4.75
L
Artemis
gtmnt
Artemis
4
1
20
14
L
Fenrir
muntz
Fenrir
2
9
17
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,950
Damage
88,233
94,891
Taken
114,487
68,960
Mitigated
78,879
20,594
Healing
24,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BR00XIE
Heimdallr
21,544
12,202
0
3,763
12,449
4,645
0
6,838
5,611
0
108,374
W
Thanatos
15,030
3,080
0
4,014
21,315
7,838
0
8,262
13,053
0
35,759
L
Tiamat
PlyRod35PC
Tiamat
28,377
3,897
1,139
7,256
34,089
31,546
0
12,740
21,349
61,612
0
W
Ao Kuang
SjHumps
Ao Kuang
27,077
8,309
1,037
11,305
25,059
9,656
0
8,056
17,003
49,842
0
L
Ah Muzen Cab
The Threat35
Ah Muzen Cab
37,767
16,580
0
4,558
15,215
7,445
0
6,987
8,228
0
96,719
W
Achilles
TigerYapps
Achilles
17,110
4,005
0
3,986
31,515
39,415
0
10,042
21,473
0
30,547
W
Cthulhu
WhiteyVulgar
Cthulhu
7,472
202
75
340
24,149
17,325
0
5,949
18,200
19,283
0
L
Chang'e
gimmie
Chang'e
10,770
857
3,868
3,441
9,761
4,367
0
1,688
8,073
19,557
0
L
Artemis
gtmnt
Artemis
18,016
4,983
0
120
11,244
7,952
0
5,752
5,492
0
36,390
L
Fenrir
muntz
Fenrir
12,020
3,376
0
212
24,582
17,650
0
7,382
17,200
0
21,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,763
Gold Earned
82,978
312
Minions Killed
372
3
Camps Cleared
7
1,425,024
Distance Traveled
1,538,963
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,882
938
204
11
0
304,786
0
W
Thanatos
15,413
856
37
2
2
342,034
0
L
Tiamat
16,652
925
66
4
1
343,413
0
W
Ao Kuang
19,524
1,085
50
3
5
340,212
1
L
Ah Muzen Cab
18,636
1,035
154
9
0
314,180
0
W
Achilles
17,564
976
49
3
0
331,081
1
W
Cthulhu
13,595
755
32
2
0
220,850
1
L
Chang'e
14,593
811
32
2
0
161,980
0
L
Artemis
15,950
886
42
2
2
278,128
0
L
Fenrir
14,932
830
18
1
0
327,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role