Player Matchup

Xbalanque
Xbalanque
BlueSentry
Xbalanque
Level 121
God Stats
2W - 3L
1,491 SR
Queue Stats
271W - 185L
1,630 Elo+
Party 1
Hercules
Hercules
Reed56
Hercules
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
274W - 190L
1,570 Elo+
Party 1
Tiamat
Tiamat
SLAYemALL
Tiamat
Level 152
God Stats
2W - 5L
1,124 SR
Queue Stats
31W - 36L
1,497 Elo+
Solo
Team Averages
Level 144
1,372 SR
1,566 Elo+

VS

Team Averages
Level 123
1,660 SR
1,580 Elo+
Yemoja
Yemoja
BrunoFromHell
Yemoja
Level 152
God Stats
46W - 55L
1,466 SR
Queue Stats
1,270W - 1,335L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jheroan18
Morgan Le Fay
Level 147
God Stats
13W - 8L
1,649 SR
Queue Stats
38W - 21L
1,648 Elo+
Solo
Anhur
Anhur
xxxTOÑOxxx
Anhur
Level 69
God Stats
3W - 0L
1,867 SR
Queue Stats
30W - 34L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlueSentry
Xbalanque
16
4 / 4 / 7
12,537
597
16,673
19,014
7,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Reed56
Hercules
17
6 / 5 / 7
13,988
666
14,046
34,110
37,621
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
SLAYemALL
Tiamat
18
6 / 9 / 5
13,651
650
18,505
23,525
14,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 12
13,754
655
15,739
15,934
9,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Jheroan18
Morgan Le Fay
20
12 / 6 / 5
16,426
782
33,530
24,557
9,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 7 / 9
13,381
637
11,423
17,221
5,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
16
Kills
18
18
Deaths
16
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BlueSentry
Xbalanque
4
4
7
1.88
W
3
3
12
3
W
Morgan Le Fay
Jheroan18
Morgan Le Fay
12
6
5
2.42
L
Hercules
Reed56
Hercules
6
5
7
1.9
L
Tiamat
SLAYemALL
Tiamat
6
9
5
0.94
W
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,224
Damage
60,692
76,649
Taken
57,712
59,806
Mitigated
25,095
21,483
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BlueSentry
Xbalanque
16,673
4,047
0
3,323
19,014
7,334
225
14,615
4,399
0
49,169
W
15,739
2,642
5,293
4,446
15,934
9,649
524
5,301
10,633
46,827
0
W
Morgan Le Fay
Jheroan18
Morgan Le Fay
33,530
2,097
656
6,773
24,557
9,539
1,564
9,849
14,708
102,838
0
L
Hercules
Reed56
Hercules
14,046
3,635
0
11,132
34,110
37,621
93
17,581
16,529
855
35,341
L
Tiamat
SLAYemALL
Tiamat
18,505
1,626
186
6,842
23,525
14,851
315
17,073
6,452
81,878
0
W
11,423
5,370
0
2,020
17,221
5,907
1,267
4,071
13,150
0
38,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,176
Gold Earned
43,561
211
Minions Killed
256
0
Camps Cleared
0
1,080,539
Distance Traveled
1,072,212
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,537
597
60
3
0
372,500
3
W
Yemoja
13,754
655
56
3
0
364,699
4
W
Morgan Le Fay
16,426
782
124
6
0
378,787
4
L
Hercules
13,988
666
38
2
0
381,084
0
L
Tiamat
13,651
650
113
5
0
326,955
3
W
Anhur
13,381
637
76
4
0
328,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role