Player Matchup

Nemesis
Nemesis
Flohzy
Nemesis
Level 28
God Stats
11W - 11L
1,521 SR
Queue Stats
74W - 93L
1,423 Elo+
Solo
Da Ji
Da Ji
KillaReen
Da Ji
Level 7
God Stats
45W - 25L
1,541 SR
Queue Stats
53W - 32L
1,531 Elo+
Solo
Tiamat
Tiamat
SpecterEyes
Tiamat
Level 29
God Stats
25W - 22L
1,607 SR
Queue Stats
152W - 179L
1,522 Elo+
Solo
Chernobog
Chernobog
SpudPC
Chernobog
Level 19
God Stats
9W - 9L
1,450 SR
Queue Stats
43W - 45L
1,516 Elo+
Solo
Danzaburou
Danzaburou
lilintrovert99
Danzaburou
Level 27
God Stats
5W - 5L
1,580 SR
Queue Stats
101W - 82L
1,509 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,500 Elo+

VS

Team Averages
Level 12
1,614 SR
1,399 Elo+
Cerberus
Cerberus
DoubleDowndog
Cerberus
Level 5
God Stats
1W - 3L
1,712 SR
Queue Stats
2W - 7L
1,431 Elo+
Solo
Merlin
Merlin
GetJammedLol
Merlin
Level 7
God Stats
0W - 1L
1,633 SR
Queue Stats
4W - 3L
1,584 Elo+
Solo
Khepri
Khepri
HarlemShake493
Khepri
Level 26
God Stats
14W - 10L
1,637 SR
Queue Stats
61W - 57L
1,450 Elo+
Solo
Kali
Kali
VikingBadger69
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Solo
Kukulkan
Kukulkan
Wolfsbelly
Kukulkan
Level 17
God Stats
0W - 1L
1,587 SR
Queue Stats
1W - 4L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flohzy
Nemesis
19
9 / 1 / 7
12,553
966
12,172
12,800
5,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
KillaReen
Da Ji
19
7 / 1 / 13
13,503
1,039
16,913
8,203
3,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
9 / 1 / 16
14,325
1,102
16,776
8,056
5,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
SpudPC
Chernobog
18
4 / 3 / 12
12,220
940
17,204
14,934
5,602
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
lilintrovert99
Danzaburou
20
3 / 1 / 17
13,791
1,061
16,057
11,695
4,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoubleDowndog
Cerberus
15
0 / 5 / 0
10,113
778
502
7,312
5,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
15
1 / 1 / 0
10,202
785
1,900
802
246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 2
13,511
1,039
8,620
19,735
29,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
0 / 18 / 4
11,766
905
10,201
29,512
14,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Wolfsbelly
Kukulkan
20
4 / 5 / 2
14,451
1,112
26,781
26,772
12,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
15
32
Kills
7
7
Deaths
32
65
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DoubleDowndog
Cerberus
0
5
0
0
W
Nemesis
Flohzy
Nemesis
9
1
7
12.5
L
Merlin
1
1
0
1
L
2
3
2
1
W
Da Ji
KillaReen
Da Ji
7
1
13
13.5
W
Tiamat
9
1
16
17
W
Chernobog
SpudPC
Chernobog
4
3
12
3.33
L
0
18
4
0.11
L
Kukulkan
Wolfsbelly
Kukulkan
4
5
2
1
W
Danzaburou
lilintrovert99
Danzaburou
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,122
Damage
48,004
55,688
Taken
84,133
25,069
Mitigated
62,294
5,827
Healing
3,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DoubleDowndog
Cerberus
502
31
0
146
7,312
5,749
0
1,840
5,472
6,189
0
W
Nemesis
Flohzy
Nemesis
12,172
6,177
0
1,169
12,800
5,587
0
5,508
7,292
0
26,561
L
Merlin
1,900
213
0
22
802
246
0
201
601
4,716
0
L
8,620
190
0
804
19,735
29,294
0
3,527
15,833
19,693
0
W
Da Ji
KillaReen
Da Ji
16,913
4,119
0
0
8,203
3,282
0
4,479
3,724
0
36,049
W
Tiamat
16,776
1,242
0
1,755
8,056
5,949
0
6,794
1,262
46,971
0
W
Chernobog
SpudPC
Chernobog
17,204
12,168
0
82
14,934
5,602
0
11,388
3,546
0
36,531
L
10,201
5,648
0
1,587
29,512
14,191
0
7,116
22,396
0
17,432
L
Kukulkan
Wolfsbelly
Kukulkan
26,781
1,035
0
490
26,772
12,814
0
4,092
22,680
104,915
0
W
Danzaburou
lilintrovert99
Danzaburou
16,057
8,165
0
2,821
11,695
4,649
0
9,634
2,061
0
48,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,392
Gold Earned
60,043
283
Minions Killed
254
18
Camps Cleared
3
1,278,444
Distance Traveled
881,615
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,113
778
23
2
0
82,527
0
W
Nemesis
12,553
966
30
2
5
276,528
0
L
Merlin
10,202
785
3
0
1
30,112
0
L
Khepri
13,511
1,039
29
2
1
288,225
0
W
Da Ji
13,503
1,039
42
3
4
270,885
1
W
Tiamat
14,325
1,102
83
6
6
257,752
2
W
Chernobog
12,220
940
46
4
3
228,862
2
L
Kali
11,766
905
11
1
1
201,156
0
L
Kukulkan
14,451
1,112
188
14
0
279,595
0
W
Danzaburou
13,791
1,061
82
6
0
244,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role