Player Matchup

Gilgamesh
Gilgamesh
LongDunky
Gilgamesh
Level 29
God Stats
5W - 4L
1,691 SR
Queue Stats
53W - 59L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
SargentMeat
Xbalanque
Level 42
God Stats
1W - 4L
1,623 SR
Queue Stats
235W - 217L
1,500 Elo+
Party 2
Thoth
Thoth
WoolyTheWalrus
Thoth
Level 52
God Stats
27W - 18L
1,651 SR
Queue Stats
211W - 186L
1,491 Elo+
Party 2
Ganesha
Ganesha
jgbaal
Ganesha
Level 16
God Stats
19W - 10L
1,990 SR
Queue Stats
41W - 38L
1,671 Elo+
Party 2
Mercury
Mercury
timemuffin1
Mercury
Level 107
God Stats
28W - 11L
1,728 SR
Queue Stats
307W - 255L
1,521 Elo+
Party 2
Team Averages
Level 49
1,737 SR
1,534 Elo+

VS

Team Averages
Level 42
1,389 SR
1,453 Elo+
Nu Wa
Nu Wa
Grossendo
Nu Wa
Level 55
God Stats
1W - 1L
1,289 SR
Queue Stats
8W - 7L
1,287 Elo+
Party 1
Ullr
Ullr
Jurbn
Ullr
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 62L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
MrBrowny
Sun Wukong
Level 37
God Stats
2W - 8L
1,510 SR
Queue Stats
35W - 56L
1,495 Elo+
Party 1
Da Ji
Da Ji
Muffers
Da Ji
Level 38
God Stats
13W - 24L
1,324 SR
Queue Stats
57W - 68L
1,518 Elo+
Party 1
Ymir
Ymir
Zelpharion
Ymir
Level 47
God Stats
10W - 13L
1,323 SR
Queue Stats
37W - 39L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LongDunky
Gilgamesh
16
2 / 4 / 2
9,483
474
5,912
15,518
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
SargentMeat
Xbalanque
14
2 / 7 / 7
9,062
453
4,971
11,151
3,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 3 / 6
11,390
570
17,324
13,207
5,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
jgbaal
Ganesha
14
0 / 5 / 10
8,888
444
7,320
13,782
10,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
timemuffin1
Mercury
18
7 / 3 / 3
10,941
547
9,917
13,984
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Grossendo
Nu Wa
16
4 / 5 / 3
10,282
514
10,783
10,164
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Jurbn
Ullr
16
4 / 2 / 7
10,287
514
5,639
8,582
2,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
MrBrowny
Sun Wukong
17
3 / 3 / 8
11,289
564
10,274
17,611
12,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
Muffers
Da Ji
17
10 / 3 / 5
11,707
585
10,700
14,185
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 14
9,918
496
9,135
18,198
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
59
17
Kills
22
22
Deaths
17
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Grossendo
Nu Wa
4
5
3
1.1
W
Ullr
Jurbn
Ullr
4
2
7
3.75
L
Gilgamesh
LongDunky
Gilgamesh
2
4
2
0.75
W
Sun Wukong
MrBrowny
Sun Wukong
3
3
8
2.33
W
Da Ji
Muffers
Da Ji
10
3
5
4.17
L
Xbalanque
SargentMeat
Xbalanque
2
7
7
0.79
L
6
3
6
3
W
1
4
14
2
L
Ganesha
jgbaal
Ganesha
0
5
10
1
L
Mercury
timemuffin1
Mercury
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,444
Damage
46,531
67,642
Taken
68,740
33,500
Mitigated
36,560
13,969
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Grossendo
Nu Wa
10,783
2,081
0
750
10,164
2,666
729
5,778
4,386
58,632
0
W
Ullr
Jurbn
Ullr
5,639
2,628
0
796
8,582
2,498
3,925
4,393
4,189
0
51,365
L
Gilgamesh
LongDunky
Gilgamesh
5,912
1,150
0
3,716
15,518
8,312
247
2,083
13,385
0
45,343
W
Sun Wukong
MrBrowny
Sun Wukong
10,274
2,827
0
6,080
17,611
12,588
1,760
3,549
13,612
0
63,170
W
Da Ji
Muffers
Da Ji
10,700
5,367
0
50
14,185
5,713
580
3,516
10,647
0
62,995
L
Xbalanque
SargentMeat
Xbalanque
4,971
2,563
0
1,403
11,151
3,563
0
5,140
5,903
0
40,889
L
17,324
778
483
5,609
13,207
5,289
0
4,000
9,037
97,108
0
W
9,135
2,389
0
2,393
18,198
13,095
811
7,408
10,760
39,928
0
L
Ganesha
jgbaal
Ganesha
7,320
376
0
2,258
13,782
10,473
0
4,563
9,023
29,781
0
L
Mercury
timemuffin1
Mercury
9,917
5,810
0
500
13,984
5,863
245
3,460
10,376
0
90,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
53,483
513
Minions Killed
501
0
Camps Cleared
0
1,925,129
Distance Traveled
1,868,691
30
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,282
514
105
5
0
332,310
0
W
Ullr
10,287
514
102
5
0
362,466
0
L
Gilgamesh
9,483
474
85
4
0
345,477
3
W
Sun Wukong
11,289
564
127
6
0
382,508
0
W
Da Ji
11,707
585
106
5
0
406,602
1
L
Xbalanque
9,062
453
99
5
0
336,400
8
L
Thoth
11,390
570
169
8
0
396,689
8
W
Ymir
9,918
496
61
3
0
384,805
2
L
Ganesha
8,888
444
13
1
0
383,227
5
L
Mercury
10,941
547
147
7
0
463,336
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role