Player Matchup

Aphrodite
Aphrodite
BubaSvaba
Aphrodite
Level 68
God Stats
0W - 3L
1,327 SR
Queue Stats
5W - 7L
1,511 Elo+
Party 1
Vulcan
Vulcan
O4a-_AkaGuro
Vulcan
Level 18
God Stats
8W - 7L
1,567 SR
Queue Stats
38W - 37L
1,292 Elo+
Solo
Pele
Pele
WGHalfWing
Pele
Level 16
God Stats
3W - 6L
1,384 SR
Queue Stats
11W - 14L
1,578 Elo+
Party 3
Cu Chulainn
Cu Chulainn
i Avzzy
Cu Chulainn
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
123W - 133L
1,516 Elo+
Party 3
Medusa
Medusa
schl4mpenk4tze
Medusa
Level 6
God Stats
1W - 1L
1,711 SR
Queue Stats
5W - 9L
1,424 Elo+
Party 1
Team Averages
Level 27
1,498 SR
1,464 Elo+

VS

Team Averages
Level 13
1,407 SR
1,292 Elo+
Heimdallr
Heimdallr
Emzaabi
Heimdallr
Level 7
God Stats
1W - 3L
1,184 SR
Queue Stats
2W - 8L
1,070 Elo+
Party 2
Thor
Thor
IIEMZ
Thor
Level 6
God Stats
2W - 2L
1,328 SR
Queue Stats
4W - 5L
1,307 Elo+
Party 2
Set
Set
JohnJK
Set
Level 14
God Stats
1W - 3L
1,279 SR
Queue Stats
19W - 20L
1,368 Elo+
Solo
Rama
Rama
Miderinho
Rama
Level 29
God Stats
6W - 2L
1,743 SR
Queue Stats
69W - 44L
1,670 Elo+
Solo
Bellona
Bellona
NotEsz0
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,045 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BubaSvaba
Aphrodite
18
4 / 7 / 17
11,685
467
10,656
19,266
13,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
20
13 / 5 / 9
13,406
536
17,726
15,175
8,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 7 / 8
14,365
575
17,979
25,374
11,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
i Avzzy
Cu Chulainn
19
10 / 11 / 11
12,935
517
18,284
28,293
17,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 12 / 8
11,301
452
13,230
24,319
10,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Emzaabi
Heimdallr
16
1 / 14 / 14
11,989
480
5,033
21,447
9,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
IIEMZ
Thor
13
0 / 8 / 6
10,329
413
3,301
12,037
3,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Set
JohnJK
Set
19
8 / 8 / 12
14,509
580
14,661
21,082
9,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
20
29 / 4 / 3
20,098
804
43,124
37,707
15,846
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
NotEsz0
Bellona
17
3 / 12 / 12
12,953
518
11,057
24,603
14,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
88
45
Kills
41
42
Deaths
46
53
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BubaSvaba
Aphrodite
4
7
17
1.79
W
Heimdallr
Emzaabi
Heimdallr
1
14
14
0.57
W
Thor
IIEMZ
Thor
0
8
6
0.38
W
Set
JohnJK
Set
8
8
12
1.75
W
Rama
29
4
3
7.63
W
Bellona
NotEsz0
Bellona
3
12
12
0.75
L
Vulcan
13
5
9
3.5
L
14
7
8
2.57
L
Cu Chulainn
i Avzzy
Cu Chulainn
10
11
11
1.41
L
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,875
Damage
77,176
112,427
Taken
116,876
61,023
Mitigated
52,056
24,379
Healing
32,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BubaSvaba
Aphrodite
10,656
1,374
6,930
8,017
19,266
13,090
719
1,674
17,592
43,484
0
W
Heimdallr
Emzaabi
Heimdallr
5,033
1,680
0
1,371
21,447
9,593
935
9,639
11,473
0
29,857
W
Thor
IIEMZ
Thor
3,301
823
0
465
12,037
3,530
490
4,135
7,798
0
25,151
W
Set
JohnJK
Set
14,661
6,382
0
5,100
21,082
9,006
1,812
7,028
13,942
0
70,939
W
Rama
43,124
39,953
0
24,981
37,707
15,846
10,876
6,698
31,003
0
182,438
W
Bellona
NotEsz0
Bellona
11,057
4,009
0
835
24,603
14,081
1,099
4,952
19,033
0
48,378
L
Vulcan
17,726
5,777
0
2,194
15,175
8,252
2,549
0
15,175
84,229
0
L
17,979
7,458
0
3,464
25,374
11,997
949
1,317
24,057
0
97,848
L
Cu Chulainn
i Avzzy
Cu Chulainn
18,284
5,296
0
292
28,293
17,503
0
801
27,492
0
78,437
L
13,230
7,025
0
3,482
24,319
10,181
1,039
2,119
22,200
0
66,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,692
Gold Earned
69,878
543
Minions Killed
472
0
Camps Cleared
0
2,220,494
Distance Traveled
1,981,313
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,685
467
67
3
0
488,748
1
W
Heimdallr
11,989
480
34
1
0
392,716
0
W
Thor
10,329
413
37
1
0
348,188
0
W
Set
14,509
580
98
4
0
422,477
0
W
Rama
20,098
804
213
9
0
396,008
5
W
Bellona
12,953
518
90
4
0
421,924
0
L
Vulcan
13,406
536
130
5
0
448,184
0
L
Pele
14,365
575
119
5
0
450,090
0
L
Cu Chulainn
12,935
517
136
5
0
404,792
4
L
Medusa
11,301
452
91
4
0
428,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role