Player Matchup

Vulcan
Vulcan
AbnerTavaresXD
Vulcan
Level 28
God Stats
13W - 15L
1,269 SR
Queue Stats
326W - 321L
1,486 Elo+
Solo
Ymir
Ymir
DaddyYankeeBR05
Ymir
Level 17
God Stats
23W - 18L
1,625 SR
Queue Stats
57W - 63L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
M1ojin
Gilgamesh
Level 29
God Stats
16W - 27L
1,524 SR
Queue Stats
292W - 308L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
ManoCampos
Ao Kuang
Level 27
God Stats
37W - 37L
1,618 SR
Queue Stats
173W - 209L
1,486 Elo+
Party 1
Neith
Neith
XTRONDER
Neith
Level 98
God Stats
14W - 6L
1,492 SR
Queue Stats
488W - 477L
1,509 Elo+
Party 1
Team Averages
Level 40
1,506 SR
1,501 Elo+

VS

Team Averages
Level 20
1,529 SR
1,481 Elo+
Da Ji
Da Ji
CesarTheMerc
Da Ji
Level 24
God Stats
11W - 9L
1,578 SR
Queue Stats
40W - 47L
1,441 Elo+
Party 2
Izanami
Izanami
ItaanaPittou
Izanami
Level 28
God Stats
3W - 2L
1,713 SR
Queue Stats
115W - 108L
1,493 Elo+
Party 3
Merlin
Merlin
NanaKozuki
Merlin
Level 28
God Stats
3W - 3L
1,573 SR
Queue Stats
80W - 71L
1,529 Elo+
Party 3
Bellona
Bellona
XJohnGoreX
Bellona
Level 4
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Zeus
Zeus
eduardost123
Zeus
Level 17
God Stats
6W - 7L
1,521 SR
Queue Stats
6W - 7L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 21
11,205
1,019
11,919
7,056
2,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 23
11,709
1,064
9,679
12,913
14,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
M1ojin
Gilgamesh
18
6 / 1 / 17
11,806
1,073
8,289
8,393
5,735
Breastplate

Breastplate

+20
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
ManoCampos
Ao Kuang
20
17 / 5 / 24
14,045
1,277
27,314
27,514
12,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
XTRONDER
Neith
20
16 / 2 / 23
13,391
1,217
30,509
11,796
5,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 11 / 3
11,151
1,014
17,439
20,120
10,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
ItaanaPittou
Izanami
16
2 / 7 / 7
10,407
946
11,796
17,438
7,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
NanaKozuki
Merlin
17
3 / 7 / 5
11,017
1,002
16,030
13,508
5,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
XJohnGoreX
Bellona
15
0 / 12 / 6
9,410
855
7,537
24,048
14,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 13 / 6
9,755
887
6,887
17,471
6,848
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
39
50
Kills
12
12
Deaths
50
108
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
21
4.83
L
6
11
3
0.68
W
7
1
23
18.5
L
Izanami
ItaanaPittou
Izanami
2
7
7
0.79
W
Gilgamesh
M1ojin
Gilgamesh
6
1
17
14.5
W
Ao Kuang
ManoCampos
Ao Kuang
17
5
24
5.8
L
Merlin
NanaKozuki
Merlin
3
7
5
0.79
L
Bellona
XJohnGoreX
Bellona
0
12
6
0.25
W
Neith
XTRONDER
Neith
16
2
23
13.75
L
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,710
Damage
59,689
67,672
Taken
92,585
42,202
Mitigated
43,659
17,425
Healing
947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,919
3,521
64
515
7,056
2,972
0
2,498
4,558
33,353
0
L
17,439
5,644
0
0
20,120
10,513
0
9,169
10,951
0
25,163
W
9,679
2,048
0
0
12,913
14,889
0
3,603
9,310
25,256
0
L
Izanami
ItaanaPittou
Izanami
11,796
6,632
0
354
17,438
7,089
0
8,968
8,470
0
41,720
W
Gilgamesh
M1ojin
Gilgamesh
8,289
2,218
0
123
8,393
5,735
0
3,417
4,976
0
21,030
W
Ao Kuang
ManoCampos
Ao Kuang
27,314
14,200
0
12,663
27,514
12,883
0
9,915
17,599
44,392
0
L
Merlin
NanaKozuki
Merlin
16,030
1,033
0
259
13,508
5,138
0
8,829
4,679
49,076
0
L
Bellona
XJohnGoreX
Bellona
7,537
1,774
0
150
24,048
14,071
0
11,384
12,664
0
12,564
W
Neith
XTRONDER
Neith
30,509
15,444
0
4,060
11,796
5,723
0
3,484
8,312
0
47,089
L
6,887
1,936
0
184
17,471
6,848
0
10,562
6,909
17,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,156
Gold Earned
51,740
181
Minions Killed
172
8
Camps Cleared
4
1,057,489
Distance Traveled
880,063
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,205
1,019
48
4
2
234,048
1
L
Da Ji
11,151
1,014
14
1
2
192,660
0
W
Ymir
11,709
1,064
29
3
0
210,452
1
L
Izanami
10,407
946
51
5
0
198,234
0
W
Gilgamesh
11,806
1,073
18
2
4
197,796
1
W
Ao Kuang
14,045
1,277
39
4
2
205,869
1
L
Merlin
11,017
1,002
73
7
0
177,541
0
L
Bellona
9,410
855
14
1
1
181,216
1
W
Neith
13,391
1,217
47
4
0
209,324
1
L
Zeus
9,755
887
20
2
1
130,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role