Player Matchup

Anubis
Anubis
MeSoSquirtles
Anubis
Level 67
God Stats
20W - 14L
1,586 SR
Queue Stats
53W - 54L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
Natami
Tsukuyomi
Level 49
God Stats
22W - 25L
1,417 SR
Queue Stats
95W - 150L
1,300 Elo+
Solo
Hercules
Hercules
Rouxmaster1
Hercules
Level 93
God Stats
31W - 19L
1,584 SR
Queue Stats
149W - 119L
1,602 Elo+
Party 1
Neith
Neith
Solace69
Neith
Level 68
God Stats
13W - 7L
1,868 SR
Queue Stats
233W - 208L
1,607 Elo+
Party 1
Ares
Ares
apolyptica
Ares
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 123L
1,620 Elo+
Party 1
Team Averages
Level 74
1,591 SR
1,511 Elo+

VS

Team Averages
Level 80
1,508 SR
1,443 Elo+
Sol
Sol
 
Sol
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Ardwin1203
Kali
Level 95
God Stats
0W - 1L
1,328 SR
Queue Stats
20W - 23L
1,432 Elo+
Solo
Ymir
Ymir
CrimsonCarnage96
Ymir
Level 103
God Stats
12W - 17L
1,514 SR
Queue Stats
306W - 373L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
TeaganDroid
Cthulhu
Level 67
God Stats
2W - 2L
1,635 SR
Queue Stats
69W - 71L
1,477 Elo+
Solo
Izanami
Izanami
haymartt
Izanami
Level 65
God Stats
68W - 57L
1,563 SR
Queue Stats
196W - 211L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,109
646
3,921
4,790
2,194
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Natami
Tsukuyomi
10
1 / 3 / 5
5,770
525
4,118
5,752
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Rouxmaster1
Hercules
13
6 / 0 / 3
7,562
687
6,222
6,628
4,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Solace69
Neith
12
9 / 1 / 4
7,527
684
9,733
7,229
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 5
6,582
598
3,688
9,279
3,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 1
5,900
536
1,899
6,362
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 2 / 0
5,912
537
3,350
8,740
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 6 / 2
5,070
461
665
7,332
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TeaganDroid
Cthulhu
9
2 / 6 / 5
5,877
534
5,954
8,239
4,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
haymartt
Izanami
9
2 / 5 / 3
5,825
530
3,584
7,204
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
21
Kills
9
9
Deaths
21
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
1
0.75
L
3
2
0
1.5
L
1
6
2
0.33
W
3
2
3
2.25
W
Tsukuyomi
Natami
Tsukuyomi
1
3
5
1.17
W
Hercules
Rouxmaster1
Hercules
6
0
3
7.5
W
Neith
Solace69
Neith
9
1
4
11
L
Cthulhu
TeaganDroid
Cthulhu
2
6
5
0.75
W
2
3
5
1.5
L
Izanami
haymartt
Izanami
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,682
Damage
15,452
33,678
Taken
37,877
15,133
Mitigated
13,148
12,659
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,899
351
0
2,496
6,362
1,117
89
2,990
3,372
27,520
0
L
3,350
1,496
0
2,124
8,740
2,723
0
1,187
7,433
0
27,025
L
665
43
0
1,030
7,332
2,763
0
0
7,137
13,671
0
W
3,921
173
0
2,073
4,790
2,194
160
1,606
3,184
41,574
0
W
Tsukuyomi
Natami
Tsukuyomi
4,118
1,136
0
1,416
5,752
1,751
0
841
4,911
0
24,972
W
Hercules
Rouxmaster1
Hercules
6,222
1,757
0
2,964
6,628
4,776
45
634
5,994
0
39,749
W
Neith
Solace69
Neith
9,733
4,717
0
4,660
7,229
2,534
1,840
3,124
4,105
0
41,259
L
Cthulhu
TeaganDroid
Cthulhu
5,954
775
0
1,279
8,239
4,889
0
2,440
5,787
18,541
0
W
3,688
37
0
1,546
9,279
3,878
0
2,313
6,966
18,823
0
L
Izanami
haymartt
Izanami
3,584
2,034
0
1,912
7,204
1,656
0
992
6,212
0
20,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,550
Gold Earned
28,584
343
Minions Killed
206
0
Camps Cleared
0
1,040,693
Distance Traveled
967,231
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,900
536
55
5
0
202,806
4
L
Kali
5,912
537
57
5
0
224,999
3
L
Ymir
5,070
461
24
2
0
143,811
0
W
Anubis
7,109
646
95
9
0
201,907
3
W
Tsukuyomi
5,770
525
49
4
0
238,327
0
W
Hercules
7,562
687
103
9
0
190,711
0
W
Neith
7,527
684
71
6
0
203,609
5
L
Cthulhu
5,877
534
24
2
0
207,722
0
W
Ares
6,582
598
25
2
0
206,139
0
L
Izanami
5,825
530
46
4
0
187,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role