Player Matchup

Chang'e
Chang'e
Anil Raman
Chang'e
Level 127
God Stats
2W - 0L
1,319 SR
Queue Stats
26W - 17L
1,783 Elo+
Party 1
Odin
Odin
BR0T0RI0US BIG
Odin
Level 103
God Stats
1W - 1L
1,673 SR
Queue Stats
24W - 17L
1,647 Elo+
Party 1
Fenrir
Fenrir
PerturbedTapir
Fenrir
Level 135
God Stats
1W - 0L
1,692 SR
Queue Stats
22W - 16L
1,647 Elo+
Party 1
Artemis
Artemis
cornflakesk
Artemis
Level 44
God Stats
1W - 0L
1,514 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 102
1,550 SR
1,644 Elo+

VS

Team Averages
Level 117
1,448 SR
1,584 Elo+
Ah Muzen Cab
Ah Muzen Cab
Croswell1776
Ah Muzen Cab
Level 125
God Stats
3W - 4L
1,689 SR
Queue Stats
7W - 8L
1,469 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KingPotatoAim85
Kumbhakarna
Level 124
God Stats
0W - 1L
1,212 SR
Queue Stats
4W - 5L
1,634 Elo+
Party 2
King Arthur
King Arthur
PapaBhink
King Arthur
Level 95
God Stats
2W - 1L
1,457 SR
Queue Stats
6W - 6L
1,616 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SSm1ley
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,435 SR
Queue Stats
6W - 8L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anil Raman
Chang'e
17
9 / 2 / 9
11,326
871
12,097
11,217
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 15
10,166
782
6,981
10,318
9,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
8 / 3 / 14
12,295
946
12,382
17,820
18,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
cornflakesk
Artemis
15
5 / 1 / 9
10,197
784
9,003
8,800
3,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Croswell1776
Ah Muzen Cab
13
1 / 7 / 1
8,716
670
3,852
9,202
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
KingPotatoAim85
Kumbhakarna
15
1 / 6 / 3
9,367
721
4,118
12,861
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
PapaBhink
King Arthur
13
2 / 6 / 2
8,672
667
8,595
13,649
14,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
SSm1ley
Morgan Le Fay
17
3 / 4 / 1
10,604
816
8,636
9,662
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
23
Kills
7
7
Deaths
23
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Anil Raman
Chang'e
9
2
9
6.75
W
1
1
15
8.5
L
Ah Muzen Cab
Croswell1776
Ah Muzen Cab
1
7
1
0.21
L
Kumbhakarna
KingPotatoAim85
Kumbhakarna
1
6
3
0.42
L
King Arthur
PapaBhink
King Arthur
2
6
2
0.5
W
8
3
14
5
L
Morgan Le Fay
SSm1ley
Morgan Le Fay
3
4
1
0.88
W
Artemis
cornflakesk
Artemis
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,463
Damage
25,201
48,155
Taken
45,374
37,903
Mitigated
31,483
9,216
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Anil Raman
Chang'e
12,097
1,958
3,545
4,151
11,217
6,098
1,475
2,379
8,162
40,922
0
W
6,981
2,204
0
0
10,318
9,549
492
1,339
8,735
0
25,489
L
Ah Muzen Cab
Croswell1776
Ah Muzen Cab
3,852
1,253
0
366
9,202
3,491
602
2,586
6,556
0
23,613
L
Kumbhakarna
KingPotatoAim85
Kumbhakarna
4,118
795
240
1,027
12,861
9,546
308
3,899
8,692
13,501
0
L
King Arthur
PapaBhink
King Arthur
8,595
1,415
0
836
13,649
14,523
16
3,346
10,098
0
16,060
W
12,382
3,645
0
628
17,820
18,664
764
5,873
11,687
0
25,674
L
Morgan Le Fay
SSm1ley
Morgan Le Fay
8,636
888
0
598
9,662
3,923
644
2,124
7,418
41,496
0
W
Artemis
cornflakesk
Artemis
9,003
6,767
0
892
8,800
3,592
4,479
3,145
5,271
0
26,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,984
Gold Earned
37,359
188
Minions Killed
168
4
Camps Cleared
6
1,002,804
Distance Traveled
760,822
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,326
871
75
6
2
235,159
0
W
Odin
10,166
782
41
3
1
260,010
1
L
Ah Muzen Cab
8,716
670
52
4
2
176,431
1
L
Kumbhakarna
9,367
721
13
1
0
195,431
3
L
King Arthur
8,672
667
18
1
1
191,127
1
W
Fenrir
12,295
946
33
3
0
260,827
0
L
Morgan Le Fay
10,604
816
85
7
3
197,833
2
W
Artemis
10,197
784
39
3
1
246,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role