Player Matchup

Achilles
Achilles
AchillesHill
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ymir
Ymir
CB__33_
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,356 Elo+
Party 2
Kali
Kali
RosettaStoned007
Kali
Level 5
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 2
Cernunnos
Cernunnos
XxplosiveJello22
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Solo
Ra
Ra
bbygirlxana
Ra
Level 8
God Stats
5W - 9L
1,328 SR
Queue Stats
28W - 29L
1,328 Elo+
Solo
Team Averages
Level 8
1,418 SR
1,445 Elo+

VS

Team Averages
Level 19
1,562 SR
1,424 Elo+
Chiron
Chiron
Lunar_Phoenix666
Chiron
Level 11
God Stats
3W - 4L
1,259 SR
Queue Stats
41W - 68L
1,290 Elo+
Solo
Artemis
Artemis
QBLDDN2205
Artemis
Level 23
God Stats
66W - 48L
1,542 SR
Queue Stats
87W - 81L
1,381 Elo+
Solo
Cernunnos
Cernunnos
Ranger310
Cernunnos
Level 11
God Stats
3W - 1L
1,571 SR
Queue Stats
3W - 1L
1,457 Elo+
Party 1
Aphrodite
Aphrodite
TnT_ThotPocketz
Aphrodite
Level 25
God Stats
14W - 4L
1,766 SR
Queue Stats
130W - 127L
1,488 Elo+
Party 1
Hera
Hera
Wickedmouse152
Hera
Level 24
God Stats
8W - 6L
1,672 SR
Queue Stats
32W - 33L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AchillesHill
Achilles
13
3 / 7 / 0
9,032
1,004
7,436
18,880
18,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
CB__33_
Ymir
13
1 / 13 / 2
8,344
927
6,293
26,228
15,983
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 12 / 3
7,919
880
1,312
14,212
5,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
12
0 / 3 / 2
7,569
841
2,840
4,862
1,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 7 / 3
7,993
888
7,479
10,074
4,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 14
9,407
1,045
8,088
7,294
2,060
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
QBLDDN2205
Artemis
17
8 / 0 / 23
10,864
1,207
11,823
4,066
1,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Ranger310
Cernunnos
17
11 / 1 / 16
10,389
1,154
14,837
6,819
2,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TnT_ThotPocketz
Aphrodite
17
4 / 0 / 33
10,737
1,193
12,431
7,267
4,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
13 / 0 / 23
11,205
1,245
18,388
4,105
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
151
4
Kills
42
42
Deaths
4
10
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Achilles
AchillesHill
Achilles
3
7
0
0.43
L
Ymir
CB__33_
Ymir
1
13
2
0.15
W
6
3
14
4.33
W
Artemis
QBLDDN2205
Artemis
8
0
23
19.5
W
Cernunnos
Ranger310
Cernunnos
11
1
16
19
L
0
12
3
0.13
W
Aphrodite
TnT_ThotPocketz
Aphrodite
4
0
33
20.5
W
13
0
23
24.5
L
Cernunnos
0
3
2
0.33
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
65,567
74,256
Taken
29,551
45,995
Mitigated
12,531
689
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AchillesHill
Achilles
7,436
2,491
0
284
18,880
18,433
0
9,432
9,259
0
13,186
L
Ymir
CB__33_
Ymir
6,293
1,494
0
12
26,228
15,983
0
9,445
16,571
26,478
0
W
8,088
4,498
515
1,399
7,294
2,060
0
3,545
3,749
0
10,952
W
Artemis
QBLDDN2205
Artemis
11,823
8,575
0
1,097
4,066
1,568
0
1,591
2,475
0
24,142
W
Cernunnos
Ranger310
Cernunnos
14,837
8,802
0
976
6,819
2,667
0
3,210
3,609
0
32,125
L
1,312
1,065
0
203
14,212
5,826
0
5,620
8,458
0
8,281
W
Aphrodite
TnT_ThotPocketz
Aphrodite
12,431
3,363
5,198
4,079
7,267
4,644
0
4,308
2,959
29,115
0
W
18,388
7,088
0
0
4,105
1,592
0
1,118
2,987
29,194
0
L
Cernunnos
2,840
1,250
0
20
4,862
1,664
0
2,135
2,665
0
6,531
L
7,479
1,486
106
64
10,074
4,089
0
3,481
6,484
18,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
52,602
103
Minions Killed
152
1
Camps Cleared
5
533,521
Distance Traveled
711,810
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,032
1,004
6
1
0
152,444
0
L
Ymir
8,344
927
47
5
1
111,731
4
W
Chiron
9,407
1,045
7
1
0
107,863
0
W
Artemis
10,864
1,207
33
4
2
135,253
0
W
Cernunnos
10,389
1,154
40
4
1
151,569
0
L
Kali
7,919
880
11
1
0
109,440
2
W
Aphrodite
10,737
1,193
45
5
2
161,387
3
W
Hera
11,205
1,245
27
3
0
155,738
0
L
Cernunnos
7,569
841
15
2
0
57,835
0
L
Ra
7,993
888
24
3
0
102,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role