Player Matchup

Olorun
Olorun
BoxOfCheezits
Olorun
Level 59
God Stats
15W - 6L
1,670 SR
Queue Stats
137W - 97L
1,578 Elo+
Party 2
Chaac
Chaac
DankTate
Chaac
Level 80
God Stats
0W - 1L
1,851 SR
Queue Stats
65W - 56L
1,555 Elo+
Party 2
Ra
Ra
Showgun100
Ra
Level 18
God Stats
0W - 1L
1,688 SR
Queue Stats
15W - 10L
1,636 Elo+
Party 2
Team Averages
Level 52
1,736 SR
1,590 Elo+

VS

Team Averages
Level 96
1,340 SR
1,517 Elo+
Ymir
Ymir
Dakkubata
Ymir
Level 129
God Stats
1W - 5L
1,000 SR
Queue Stats
199W - 195L
1,501 Elo+
Party 1
Ra
Ra
Konshinsokan
Ra
Level 133
God Stats
8W - 6L
1,366 SR
Queue Stats
182W - 179L
1,505 Elo+
Party 1
Artemis
Artemis
weenerhunter
Artemis
Level 27
God Stats
5W - 6L
1,655 SR
Queue Stats
137W - 122L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
9,730
695
11,920
10,725
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
DankTate
Chaac
12
2 / 4 / 7
8,986
642
6,748
15,861
17,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 3 / 5
9,892
707
6,505
10,956
7,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 4 / 7
10,181
727
13,455
14,650
4,542
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 7
9,821
702
8,799
9,500
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
weenerhunter
Artemis
14
4 / 3 / 7
9,949
711
11,332
8,829
3,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
11
11
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
Ymir
4
4
7
1.88
L
Chaac
DankTate
Chaac
2
4
7
1.38
W
3
2
7
3.25
L
2
3
5
1.5
W
Artemis
weenerhunter
Artemis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,173
Damage
33,586
37,542
Taken
32,979
29,909
Mitigated
11,302
12,019
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,920
5,996
635
2,460
10,725
5,236
1,366
7,908
2,817
43,705
2,510
W
Ymir
13,455
1,949
0
1,387
14,650
4,542
702
7,683
6,742
34,443
0
L
Chaac
DankTate
Chaac
6,748
696
0
5,153
15,861
17,320
150
6,807
9,054
91
22,666
W
8,799
1,555
2,477
4,554
9,500
3,495
1,147
5,850
3,595
45,383
0
L
6,505
493
2,172
1,599
10,956
7,353
0
7,539
3,417
30,450
0
W
Artemis
weenerhunter
Artemis
11,332
6,140
967
1,770
8,829
3,265
940
4,255
4,399
0
26,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
29,951
147
Minions Killed
162
0
Camps Cleared
0
671,668
Distance Traveled
610,616
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,730
695
68
5
0
210,944
4
W
Ymir
10,181
727
50
4
0
195,954
1
L
Chaac
8,986
642
30
2
0
228,286
1
W
Ra
9,821
702
89
6
0
226,406
2
L
Ra
9,892
707
49
4
0
232,438
2
W
Artemis
9,949
711
23
2
0
188,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role