Player Matchup

Athena
Athena
KingGilgamesh08
Athena
Level 63
God Stats
17W - 11L
1,630 SR
Queue Stats
86W - 81L
1,481 Elo+
Solo
Bakasura
Bakasura
LaMeraVerga__
Bakasura
Level 48
God Stats
10W - 13L
1,564 SR
Queue Stats
295W - 352L
1,412 Elo+
Solo
Ullr
Ullr
Mx3ancient
Ullr
Level 45
God Stats
2W - 5L
1,349 SR
Queue Stats
92W - 109L
1,431 Elo+
Solo
Janus
Janus
bluejays25
Janus
Level 65
God Stats
6W - 9L
1,384 SR
Queue Stats
88W - 68L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
stellarjays25
Cthulhu
Level 42
God Stats
100W - 72L
1,517 SR
Queue Stats
100W - 75L
1,413 Elo+
Party 2
Team Averages
Level 53
1,489 SR
1,431 Elo+

VS

Team Averages
Level 68
1,572 SR
1,524 Elo+
Awilix
Awilix
COLD 187um
Awilix
Level 158
God Stats
3W - 1L
1,337 SR
Queue Stats
221W - 224L
1,419 Elo+
Solo
Chernobog
Chernobog
McMudkip
Chernobog
Level 44
God Stats
1W - 0L
1,803 SR
Queue Stats
5W - 8L
1,358 Elo+
Party 1
Sobek
Sobek
jlav94
Sobek
Level 26
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 3L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
maximorevengex
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,586 Elo+
Party 1
Bellona
Bellona
spchz02
Bellona
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,699
438
2,464
9,326
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
LaMeraVerga__
Bakasura
11
3 / 6 / 0
6,360
489
5,451
9,439
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,707
439
4,633
4,159
1,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
11
0 / 1 / 0
6,123
471
2,679
4,657
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
11
0 / 2 / 2
6,206
477
3,747
5,778
2,200
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
COLD 187um
Awilix
13
10 / 0 / 0
8,154
627
5,736
8,631
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
McMudkip
Chernobog
10
0 / 0 / 4
6,244
480
4,669
6,295
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
jlav94
Sobek
8
0 / 2 / 4
6,029
464
2,580
11,295
5,424
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
16
3 / 0 / 3
8,989
691
6,712
3,831
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
spchz02
Bellona
13
0 / 1 / 2
7,440
572
2,494
5,752
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
COLD 187um
Awilix
10
0
0
10
L
0
2
0
0
L
Bakasura
LaMeraVerga__
Bakasura
3
6
0
0.5
W
Chernobog
McMudkip
Chernobog
0
0
4
2
L
0
2
0
0
L
Janus
0
1
0
0
W
Sobek
jlav94
Sobek
0
2
4
1
W
Kukulkan
3
0
3
4.5
W
Bellona
spchz02
Bellona
0
1
2
1
L
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,974
Damage
22,191
33,359
Taken
35,804
11,772
Mitigated
16,099
6,236
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
COLD 187um
Awilix
5,736
1,972
0
4,153
8,631
2,959
606
1,253
7,258
0
41,442
L
2,464
741
0
2,070
9,326
3,838
0
1,355
7,971
22,732
0
L
Bakasura
LaMeraVerga__
Bakasura
5,451
4,128
0
860
9,439
3,425
0
3,364
5,985
0
32,747
W
Chernobog
McMudkip
Chernobog
4,669
2,471
0
2,972
6,295
1,878
165
1,595
4,610
0
34,843
L
4,633
2,075
417
789
4,159
1,044
162
884
3,275
0
29,253
L
Janus
2,679
453
0
1,433
4,657
1,265
0
2,370
2,287
35,021
0
W
Sobek
jlav94
Sobek
2,580
263
457
2,589
11,295
5,424
24
2,787
8,135
8,958
0
W
Kukulkan
6,712
871
0
1,358
3,831
1,586
686
753
3,034
72,840
0
W
Bellona
spchz02
Bellona
2,494
436
0
1,736
5,752
4,252
479
2,286
3,391
0
44,507
L
Cthulhu
3,747
212
97
570
5,778
2,200
0
1,319
4,279
36,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
36,856
303
Minions Killed
408
0
Camps Cleared
0
1,171,910
Distance Traveled
1,166,781
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,154
627
75
6
0
256,046
3
L
Athena
5,699
438
31
2
0
252,349
3
L
Bakasura
6,360
489
78
6
0
237,742
0
W
Chernobog
6,244
480
80
6
0
201,792
2
L
Ullr
5,707
439
65
5
0
215,047
3
L
Janus
6,123
471
76
6
0
257,976
1
W
Sobek
6,029
464
4
0
0
248,455
4
W
Kukulkan
8,989
691
142
11
0
231,623
1
W
Bellona
7,440
572
107
8
0
228,865
1
L
Cthulhu
6,206
477
53
4
0
208,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role