Player Matchup

Mercury
Mercury
HotBoiKen
Mercury
Level 114
God Stats
137W - 107L
1,573 SR
Queue Stats
554W - 479L
1,534 Elo+
Party 1
Janus
Janus
MDK Kenpachi
Janus
Level 115
God Stats
20W - 16L
1,622 SR
Queue Stats
340W - 277L
1,602 Elo+
Party 1
Neith
Neith
MDK Pusha C
Neith
Level 99
God Stats
17W - 20L
1,534 SR
Queue Stats
468W - 435L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
MDKPhenom
Jormungandr
Level 128
God Stats
4W - 6L
1,445 SR
Queue Stats
494W - 430L
1,617 Elo+
Party 1
Horus
Horus
Oophly
Horus
Level 125
God Stats
0W - 3L
1,400 SR
Queue Stats
119W - 97L
1,563 Elo+
Party 1
Team Averages
Level 116
1,515 SR
1,576 Elo+

VS

Team Averages
Level 95
1,509 SR
1,528 Elo+
Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Slam Soldier 94
Gilgamesh
Level 118
God Stats
9W - 6L
1,465 SR
Queue Stats
67W - 82L
1,439 Elo+
Solo
Ne Zha
Ne Zha
StevenBills42069
Ne Zha
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,669 Elo+
Solo
Zeus
Zeus
sniper1350
Zeus
Level 63
God Stats
116W - 111L
1,533 SR
Queue Stats
123W - 127L
1,512 Elo+
Solo
Scylla
Scylla
swagdaddymike69
Scylla
Level 89
God Stats
83W - 82L
1,546 SR
Queue Stats
164W - 155L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HotBoiKen
Mercury
17
4 / 8 / 3
11,010
1,001
9,762
18,961
7,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 8 / 9
11,223
1,020
10,446
16,054
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 5 / 8
10,784
980
6,517
10,337
4,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
MDKPhenom
Jormungandr
17
5 / 5 / 6
11,230
1,021
13,466
20,053
17,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Oophly
Horus
17
4 / 7 / 9
11,149
1,014
10,743
20,088
16,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

113

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
3 / 2 / 20
11,062
1,006
8,031
10,416
4,282
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Slam Soldier 94
Gilgamesh
17
4 / 4 / 16
10,871
988
10,605
11,083
6,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 5 / 16
12,163
1,106
13,986
12,445
7,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
5 / 5 / 19
11,565
1,051
22,292
12,699
4,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
13 / 2 / 10
13,898
1,263
21,862
6,366
2,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
114
18
Kills
33
33
Deaths
18
35
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
20
6.5
L
Mercury
HotBoiKen
Mercury
4
8
3
0.69
L
3
8
9
0.94
L
2
5
8
1.2
L
Jormungandr
MDKPhenom
Jormungandr
5
5
6
1.6
L
Horus
Oophly
Horus
4
7
9
1.21
W
Gilgamesh
Slam Soldier 94
Gilgamesh
4
4
16
3
W
8
5
16
3.2
W
5
5
19
2.9
W
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,934
Damage
76,776
85,493
Taken
53,009
52,614
Mitigated
25,613
7,855
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,031
5,160
0
99
10,416
4,282
0
5,392
4,934
0
22,179
L
Mercury
HotBoiKen
Mercury
9,762
3,359
0
833
18,961
7,781
0
8,986
9,975
0
23,904
L
10,446
625
0
328
16,054
5,664
0
8,952
7,102
36,904
0
L
6,517
1,334
0
789
10,337
4,267
0
5,974
4,363
0
37,593
L
Jormungandr
MDKPhenom
Jormungandr
13,466
2,426
0
170
20,053
17,942
0
10,666
9,387
30,941
0
L
Horus
Oophly
Horus
10,743
4,739
1,749
3,986
20,088
16,960
0
9,576
10,512
0
16,838
W
Gilgamesh
Slam Soldier 94
Gilgamesh
10,605
3,414
0
177
11,083
6,584
0
3,945
7,018
0
19,721
W
13,986
6,355
0
2,119
12,445
7,917
0
5,864
6,411
0
24,427
W
22,292
979
0
2,716
12,699
4,721
0
6,771
5,838
42,211
0
W
21,862
106
0
398
6,366
2,109
0
1,940
4,336
49,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,396
Gold Earned
59,559
198
Minions Killed
181
8
Camps Cleared
10
1,033,284
Distance Traveled
987,484
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,062
1,006
32
3
1
210,102
2
L
Mercury
11,010
1,001
32
3
2
246,232
0
L
Janus
11,223
1,020
56
5
2
199,164
0
L
Neith
10,784
980
61
6
3
191,935
1
L
Jormungandr
11,230
1,021
32
3
0
190,621
0
L
Horus
11,149
1,014
17
2
1
205,332
3
W
Gilgamesh
10,871
988
25
2
2
209,320
2
W
Ne Zha
12,163
1,106
22
2
1
192,090
0
W
Zeus
11,565
1,051
41
4
2
173,195
0
W
Scylla
13,898
1,263
61
6
4
202,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role