Player Matchup

Janus
Janus
Ardwin1203
Janus
Level 95
God Stats
0W - 1L
1,250 SR
Queue Stats
20W - 23L
1,443 Elo+
Solo
Achilles
Achilles
MFSnakeZ
Achilles
Level 147
God Stats
3W - 10L
1,431 SR
Queue Stats
361W - 342L
1,500 Elo+
Solo
Izanami
Izanami
RedSpazz
Izanami
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 56L
1,456 Elo+
Solo
Ne Zha
Ne Zha
TheFriendlyDave
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 97L
1,608 Elo+
Solo
Ymir
Ymir
mBûû
Ymir
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
55W - 57L
1,500 Elo+
Solo
Team Averages
Level 104
1,436 SR
1,501 Elo+

VS

Team Averages
Level 103
1,633 SR
1,512 Elo+
Bellona
Bellona
EmrysAvellyn
Bellona
Level 64
God Stats
22W - 12L
1,717 SR
Queue Stats
241W - 253L
1,443 Elo+
Party 1
Ymir
Ymir
bladesmoss
Ymir
Level 125
God Stats
8W - 2L
1,886 SR
Queue Stats
182W - 189L
1,479 Elo+
Party 1
Chiron
Chiron
eddy13wolfy
Chiron
Level 69
God Stats
23W - 27L
1,503 SR
Queue Stats
321W - 327L
1,483 Elo+
Solo
Kukulkan
Kukulkan
jspj1011
Kukulkan
Level 112
God Stats
3W - 4L
1,357 SR
Queue Stats
148W - 144L
1,550 Elo+
Party 2
Fenrir
Fenrir
masterdiego1
Fenrir
Level 144
God Stats
3W - 1L
1,701 SR
Queue Stats
138W - 134L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
0 / 6 / 1
4,721
429
1,509
4,972
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
MFSnakeZ
Achilles
11
6 / 2 / 0
6,574
598
8,622
7,852
2,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
RedSpazz
Izanami
9
0 / 2 / 1
5,402
491
1,959
5,586
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 3 / 1
6,187
562
5,363
7,734
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
mBûû
Ymir
6
0 / 4 / 0
4,530
412
1,683
6,490
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EmrysAvellyn
Bellona
9
0 / 5 / 1
5,305
482
3,040
9,701
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 1 / 4
6,324
575
5,409
9,360
3,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
12
4 / 0 / 3
6,903
628
4,949
3,780
1,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
jspj1011
Kukulkan
10
2 / 2 / 4
6,021
547
2,445
3,573
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
10
7 / 1 / 4
6,690
608
5,927
7,840
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
9
Kills
17
17
Deaths
9
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
0
6
1
0.08
W
Bellona
EmrysAvellyn
Bellona
0
5
1
0.1
L
Achilles
MFSnakeZ
Achilles
6
2
0
3
L
Izanami
RedSpazz
Izanami
0
2
1
0.25
L
3
3
1
1.17
W
4
1
4
6
W
Chiron
4
0
3
5.5
W
Kukulkan
jspj1011
Kukulkan
2
2
4
2
L
Ymir
mBûû
Ymir
0
4
0
0
W
Fenrir
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
21,770
32,634
Taken
34,254
10,152
Mitigated
13,969
8,288
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
1,509
116
0
517
4,972
1,058
0
1,502
3,408
16,188
0
W
Bellona
EmrysAvellyn
Bellona
3,040
824
0
2,877
9,701
4,967
0
0
9,701
0
20,993
L
Achilles
MFSnakeZ
Achilles
8,622
2,581
0
2,035
7,852
2,950
704
0
7,852
0
31,461
L
Izanami
RedSpazz
Izanami
1,959
1,815
0
1,847
5,586
1,407
0
1,133
4,433
0
24,835
L
5,363
1,480
0
2,600
7,734
2,222
0
2,076
5,624
0
25,165
W
5,409
1,193
446
2,498
9,360
3,877
42
1,390
7,895
24,900
0
W
Chiron
4,949
1,944
559
1,504
3,780
1,213
174
520
3,260
0
44,937
W
Kukulkan
jspj1011
Kukulkan
2,445
322
0
585
3,573
1,102
630
611
2,868
26,731
0
L
Ymir
mBûû
Ymir
1,683
91
0
1,289
6,490
2,515
0
2,953
3,463
9,273
0
W
Fenrir
5,927
1,656
0
2,890
7,840
2,810
0
450
7,338
0
22,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
31,243
200
Minions Killed
299
0
Camps Cleared
0
980,242
Distance Traveled
969,826
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,721
429
24
2
0
160,196
3
W
Bellona
5,305
482
57
5
0
179,812
0
L
Achilles
6,574
598
58
5
0
211,601
3
L
Izanami
5,402
491
62
6
0
180,548
0
L
Ne Zha
6,187
562
44
4
0
226,074
3
W
Ymir
6,324
575
35
3
0
205,556
4
W
Chiron
6,903
628
100
9
0
185,718
0
W
Kukulkan
6,021
547
71
6
0
185,513
2
L
Ymir
4,530
412
12
1
0
201,823
5
W
Fenrir
6,690
608
36
3
0
213,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role