Player Matchup

Cupid
Cupid
Dziens
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
HairyStevenson
Sylvanus
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,499 Elo+
Party 2
King Arthur
King Arthur
JoseLaWey
King Arthur
Level 6
God Stats
9W - 9L
1,177 SR
Queue Stats
22W - 19L
1,298 Elo+
Solo
Ganesha
Ganesha
Kristophurian
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,531 Elo+
Solo
Tyr
Tyr
Mocαccino
Tyr
Level 29
God Stats
6W - 1L
1,994 SR
Queue Stats
74W - 29L
1,781 Elo+
Solo
Team Averages
Level 14
1,534 SR
1,522 Elo+

VS

Team Averages
Level 23
1,477 SR
1,502 Elo+
Danzaburou
Danzaburou
FriendVinc
Danzaburou
Level 29
God Stats
27W - 30L
1,500 SR
Queue Stats
309W - 347L
1,424 Elo+
Party 3
Loki
Loki
HopeSwolo
Loki
Level 29
God Stats
15W - 21L
1,385 SR
Queue Stats
241W - 301L
1,386 Elo+
Party 3
Ganesha
Ganesha
RenameEset
Ganesha
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 50L
1,574 Elo+
Party 1
Hades
Hades
Tinyblueman2422
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 77L
1,680 Elo+
Party 1
Anubis
Anubis
Zashonfire
Anubis
Level 21
God Stats
5W - 4L
1,500 SR
Queue Stats
357W - 391L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dziens
Cupid
19
15 / 5 / 4
12,817
610
26,348
20,947
8,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
15
1 / 3 / 15
10,405
495
5,338
11,540
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
JoseLaWey
King Arthur
18
7 / 2 / 8
11,754
560
10,886
12,277
8,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
17
2 / 2 / 18
11,379
542
10,437
17,816
9,758
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
20 / 0 / 5
14,233
678
21,397
20,778
12,655
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FriendVinc
Danzaburou
13
5 / 10 / 0
8,952
426
9,509
20,608
7,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
12
2 / 11 / 1
8,299
395
5,790
19,204
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
RenameEset
Ganesha
13
1 / 6 / 8
9,256
441
12,123
18,719
15,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 1
10,263
489
7,392
18,065
12,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Zashonfire
Anubis
12
0 / 12 / 2
7,644
364
5,826
16,244
7,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
23
45
Kills
11
12
Deaths
45
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
Dziens
Cupid
15
5
4
3.4
L
Danzaburou
FriendVinc
Danzaburou
5
10
0
0.5
W
Sylvanus
1
3
15
2.83
L
Loki
2
11
1
0.23
W
King Arthur
JoseLaWey
King Arthur
7
2
8
5.5
W
Ganesha
2
2
18
5.5
W
20
0
5
22.5
L
Ganesha
RenameEset
Ganesha
1
6
8
0.83
L
3
6
1
0.58
L
Anubis
Zashonfire
Anubis
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,406
Damage
40,640
83,358
Taken
92,840
47,743
Mitigated
48,230
35,612
Healing
20,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Dziens
Cupid
26,348
17,384
527
10,955
20,947
8,227
1,716
4,812
16,075
0
111,541
L
Danzaburou
FriendVinc
Danzaburou
9,509
4,638
0
3,700
20,608
7,295
34
2,449
18,159
0
50,847
W
Sylvanus
5,338
2,915
1,621
2,603
11,540
8,992
318
5,826
5,623
22,102
0
L
Loki
5,790
1,673
0
3,086
19,204
5,836
0
2,229
16,975
0
44,062
W
King Arthur
JoseLaWey
King Arthur
10,886
1,398
0
3,061
12,277
8,111
711
4,904
6,723
0
76,360
W
Ganesha
10,437
1,536
0
6,709
17,816
9,758
2,992
5,195
12,561
64,005
0
W
21,397
4,159
0
10,136
20,778
12,655
4,843
5,360
15,268
0
113,895
L
Ganesha
RenameEset
Ganesha
12,123
1,440
0
3,816
18,719
15,131
0
4,461
14,258
38,662
0
L
7,392
2,322
345
6,748
18,065
12,456
664
1,689
16,376
48,494
0
L
Anubis
Zashonfire
Anubis
5,826
789
0
3,298
16,244
7,512
152
4,947
11,297
35,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,588
Gold Earned
44,414
600
Minions Killed
395
0
Camps Cleared
0
1,967,103
Distance Traveled
1,631,068
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,817
610
157
7
0
338,454
2
L
Danzaburou
8,952
426
94
4
0
313,206
0
W
Sylvanus
10,405
495
41
2
0
356,917
2
L
Loki
8,299
395
87
4
0
357,799
1
W
King Arthur
11,754
560
127
6
0
410,155
1
W
Ganesha
11,379
542
80
4
0
405,211
9
W
Tyr
14,233
678
195
9
0
456,366
4
L
Ganesha
9,256
441
27
1
0
345,769
7
L
Hades
10,263
489
117
6
0
315,598
1
L
Anubis
7,644
364
70
3
0
298,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role