Player Matchup

Poseidon
Poseidon
GrabMyChaac
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 17L
1,885 Elo+
Solo
Danzaburou
Danzaburou
ImDahKing
Danzaburou
Level 19
God Stats
26W - 10L
1,503 SR
Queue Stats
171W - 151L
1,588 Elo+
Party 3
Hercules
Hercules
PippinAllSmite
Hercules
Level 12
God Stats
2W - 3L
1,718 SR
Queue Stats
111W - 92L
1,537 Elo+
Party 3
Merlin
Merlin
Slicqk
Merlin
Level 29
God Stats
15W - 9L
1,671 SR
Queue Stats
128W - 121L
1,617 Elo+
Solo
Ares
Ares
ruzssio
Ares
Level 14
God Stats
68W - 60L
1,726 SR
Queue Stats
90W - 103L
1,587 Elo+
Solo
Team Averages
Level 21
1,624 SR
1,643 Elo+

VS

Team Averages
Level 19
1,602 SR
1,579 Elo+
Jing Wei
Jing Wei
DonnieeDarko
Jing Wei
Level 25
God Stats
11W - 7L
1,668 SR
Queue Stats
24W - 28L
1,461 Elo+
Party 1
Anubis
Anubis
LigmaAwareness69
Anubis
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
79W - 70L
1,677 Elo+
Party 2
Cthulhu
Cthulhu
LogOMeat
Cthulhu
Level 18
God Stats
2W - 3L
1,365 SR
Queue Stats
24W - 28L
1,464 Elo+
Party 1
Arachne
Arachne
ToesOverHoes
Arachne
Level 18
God Stats
4W - 3L
1,702 SR
Queue Stats
57W - 36L
1,671 Elo+
Solo
Bakasura
Bakasura
xxxliltrap
Bakasura
Level 17
God Stats
3W - 3L
1,773 SR
Queue Stats
105W - 96L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GrabMyChaac
Poseidon
16
8 / 0 / 7
9,516
634
10,978
6,441
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ImDahKing
Danzaburou
14
9 / 0 / 5
9,376
625
9,126
8,096
2,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
13
1 / 3 / 5
7,609
507
5,234
12,343
9,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Slicqk
Merlin
15
3 / 2 / 3
8,772
585
4,611
5,808
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
ruzssio
Ares
12
3 / 1 / 9
7,867
524
4,576
8,097
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DonnieeDarko
Jing Wei
12
1 / 6 / 1
6,689
446
4,042
9,294
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 2
6,980
465
4,059
9,135
4,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
LogOMeat
Cthulhu
11
1 / 7 / 1
6,179
412
4,192
10,149
5,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
ToesOverHoes
Arachne
10
2 / 1 / 0
6,994
466
4,866
8,570
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
xxxliltrap
Bakasura
12
2 / 6 / 1
7,224
482
6,987
11,727
5,412
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
24
Kills
6
6
Deaths
25
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DonnieeDarko
Jing Wei
1
6
1
0.25
W
Poseidon
GrabMyChaac
Poseidon
8
0
7
11.5
W
Danzaburou
ImDahKing
Danzaburou
9
0
5
11.5
L
0
5
2
0.2
L
Cthulhu
LogOMeat
Cthulhu
1
7
1
0.21
W
Hercules
1
3
5
1.17
W
Merlin
Slicqk
Merlin
3
2
3
2.25
L
Arachne
ToesOverHoes
Arachne
2
1
0
2
W
Ares
ruzssio
Ares
3
1
9
7.5
L
Bakasura
xxxliltrap
Bakasura
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,525
Damage
24,146
40,785
Taken
48,875
21,059
Mitigated
21,524
13,702
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DonnieeDarko
Jing Wei
4,042
2,531
0
659
9,294
3,196
74
3,586
5,680
0
41,356
W
Poseidon
GrabMyChaac
Poseidon
10,978
1,568
0
2,117
6,441
1,729
365
1,424
4,962
75,440
0
W
Danzaburou
ImDahKing
Danzaburou
9,126
5,155
0
3,956
8,096
2,690
966
2,259
5,597
0
55,016
L
4,059
42
1,068
2,878
9,135
4,004
94
4,868
3,967
39,575
0
L
Cthulhu
LogOMeat
Cthulhu
4,192
859
0
922
10,149
5,785
27
4,894
5,227
18,843
0
W
Hercules
5,234
683
0
3,963
12,343
9,937
254
1,655
9,107
0
30,948
W
Merlin
Slicqk
Merlin
4,611
104
0
1,038
5,808
1,811
533
907
4,901
61,745
0
L
Arachne
ToesOverHoes
Arachne
4,866
2,904
0
3,711
8,570
3,127
0
2,592
5,854
0
37,881
W
Ares
ruzssio
Ares
4,576
378
0
2,628
8,097
4,892
53
1,554
6,363
23,126
0
L
Bakasura
xxxliltrap
Bakasura
6,987
4,740
0
2,863
11,727
5,412
0
3,761
7,502
0
27,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,140
Gold Earned
34,066
483
Minions Killed
328
0
Camps Cleared
0
1,394,984
Distance Traveled
1,302,057
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,689
446
84
6
0
290,394
3
W
Poseidon
9,516
634
157
10
0
324,078
4
W
Danzaburou
9,376
625
100
7
0
276,871
3
L
Anubis
6,980
465
78
5
0
243,841
0
L
Cthulhu
6,179
412
20
1
0
260,712
7
W
Hercules
7,609
507
68
5
0
240,838
3
W
Merlin
8,772
585
123
8
0
260,407
3
L
Arachne
6,994
466
79
5
0
229,921
3
W
Ares
7,867
524
35
2
0
292,790
8
L
Bakasura
7,224
482
67
4
0
277,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role