Player Matchup

Bellona
Bellona
Assassinren9
Bellona
Level 24
God Stats
18W - 18L
1,461 SR
Queue Stats
35W - 34L
1,350 Elo+
Party 1
Ra
Ra
Killinthezombie
Ra
Level 69
God Stats
3W - 4L
1,406 SR
Queue Stats
71W - 94L
1,375 Elo+
Party 1
Fenrir
Fenrir
Oddball4
Fenrir
Level 98
God Stats
1W - 2L
1,173 SR
Queue Stats
160W - 157L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
Totaljerk01
Jormungandr
Level 83
God Stats
1W - 2L
1,338 SR
Queue Stats
119W - 152L
1,354 Elo+
Party 1
Izanami
Izanami
johnsgirl
Izanami
Level 47
God Stats
2W - 4L
1,309 SR
Queue Stats
87W - 113L
1,380 Elo+
Party 1
Team Averages
Level 64
1,338 SR
1,376 Elo+

VS

Team Averages
Level 37
1,505 SR
1,318 Elo+
Ullr
Ullr
Andregame007
Ullr
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
262W - 347L
1,350 Elo+
Party 2
Bacchus
Bacchus
GL-yJOAOZINHO
Bacchus
Level 26
God Stats
1W - 7L
1,308 SR
Queue Stats
86W - 122L
1,349 Elo+
Party 2
Scylla
Scylla
OGJake87
Scylla
Level 39
God Stats
2W - 3L
1,703 SR
Queue Stats
8W - 19L
1,155 Elo+
Solo
Mulan
Mulan
apha_lzmz
Mulan
Level 40
God Stats
6W - 7L
1,485 SR
Queue Stats
115W - 142L
1,366 Elo+
Party 2
Bakasura
Bakasura
b1gd4ddy2018
Bakasura
Level 39
God Stats
6W - 10L
1,531 SR
Queue Stats
137W - 169L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Assassinren9
Bellona
9
1 / 2 / 0
5,879
534
3,509
6,612
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 4
6,951
632
3,613
3,213
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Oddball4
Fenrir
12
10 / 0 / 1
7,573
688
8,266
7,829
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Totaljerk01
Jormungandr
7
0 / 1 / 1
4,942
449
1,786
2,887
1,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
johnsgirl
Izanami
5
0 / 1 / 1
4,402
400
338
1,612
414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,048
459
1,623
5,178
1,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
8
2 / 1 / 0
5,440
495
2,377
4,890
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
OGJake87
Scylla
9
0 / 3 / 0
5,031
457
1,130
6,446
2,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
apha_lzmz
Mulan
11
1 / 2 / 1
6,385
580
3,639
7,008
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
b1gd4ddy2018
Bakasura
11
1 / 4 / 0
5,970
543
2,510
8,795
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
4
4
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Bellona
Assassinren9
Bellona
1
2
0
0.5
L
Bacchus
2
1
0
2
W
2
0
4
4
L
Scylla
OGJake87
Scylla
0
3
0
0
W
Fenrir
Oddball4
Fenrir
10
0
1
10.5
W
Jormungandr
Totaljerk01
Jormungandr
0
1
1
0.5
L
Mulan
apha_lzmz
Mulan
1
2
1
0.75
L
Bakasura
b1gd4ddy2018
Bakasura
1
4
0
0.25
W
Izanami
johnsgirl
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,512
Damage
11,279
22,153
Taken
32,317
9,989
Mitigated
13,654
4,283
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,623
284
0
721
5,178
1,440
567
1,178
4,000
0
21,324
W
Bellona
Assassinren9
Bellona
3,509
1,009
0
172
6,612
3,964
0
0
6,206
0
25,291
L
Bacchus
2,377
278
0
692
4,890
2,601
383
608
4,282
15,124
0
W
3,613
495
692
958
3,213
1,003
729
548
2,635
38,336
0
L
Scylla
OGJake87
Scylla
1,130
86
0
1,165
6,446
2,050
440
1,885
4,331
22,879
0
W
Fenrir
Oddball4
Fenrir
8,266
1,757
0
2,067
7,829
2,982
1,281
1,567
6,222
0
34,469
W
Jormungandr
Totaljerk01
Jormungandr
1,786
385
0
144
2,887
1,626
0
403
2,484
16,099
0
L
Mulan
apha_lzmz
Mulan
3,639
265
0
3,696
7,008
4,389
0
0
7,008
0
29,326
L
Bakasura
b1gd4ddy2018
Bakasura
2,510
1,665
0
3,502
8,795
3,174
0
1,330
7,297
0
28,038
W
Izanami
johnsgirl
Izanami
338
143
123
127
1,612
414
156
989
623
0
6,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
27,874
241
Minions Killed
246
0
Camps Cleared
0
893,440
Distance Traveled
1,010,713
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,048
459
35
3
0
175,155
0
W
Bellona
5,879
534
55
5
0
224,226
0
L
Bacchus
5,440
495
29
3
0
187,046
0
W
Ra
6,951
632
80
7
0
238,889
4
L
Scylla
5,031
457
31
3
0
196,820
1
W
Fenrir
7,573
688
67
6
0
239,749
1
W
Jormungandr
4,942
449
27
2
0
116,841
0
L
Mulan
6,385
580
76
7
0
230,957
4
L
Bakasura
5,970
543
75
7
0
220,735
0
W
Izanami
4,402
400
12
1
0
73,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role