Player Matchup

Cerberus
Cerberus
Ju D68777
Cerberus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,169 Elo+
Party 2
Izanami
Izanami
MonauralApe9938
Izanami
Level 45
God Stats
22W - 20L
1,565 SR
Queue Stats
41W - 51L
1,440 Elo+
Party 2
Pele
Pele
XXdeathMetal9XX
Pele
Level 25
God Stats
6W - 8L
1,436 SR
Queue Stats
52W - 65L
1,420 Elo+
Party 4
Amaterasu
Amaterasu
jerjames28
Amaterasu
Level 105
God Stats
2W - 2L
1,407 SR
Queue Stats
487W - 448L
1,515 Elo+
Party 2
Raijin
Raijin
vKingFish
Raijin
Level 85
God Stats
2W - 2L
1,163 SR
Queue Stats
356W - 331L
1,453 Elo+
Party 4
Team Averages
Level 53
1,414 SR
1,400 Elo+

VS

Team Averages
Level 62
1,500 SR
1,409 Elo+
Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Kurt Garry
Xbalanque
Level 121
God Stats
1W - 2L
1,682 SR
Queue Stats
108W - 118L
1,473 Elo+
Party 1
Ymir
Ymir
MalaFlub 55
Ymir
Level 6
God Stats
2W - 9L
1,066 SR
Queue Stats
2W - 9L
1,058 Elo+
Party 3
Zeus
Zeus
Trumpster69000
Zeus
Level 69
God Stats
0W - 2L
1,695 SR
Queue Stats
140W - 131L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
Zar Vukasee
Gilgamesh
Level 89
God Stats
6W - 7L
1,559 SR
Queue Stats
74W - 77L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ju D68777
Cerberus
14
2 / 4 / 8
8,510
473
7,341
14,456
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
0 / 1 / 4
9,444
525
2,531
9,147
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 6
9,883
549
9,073
14,323
5,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
jerjames28
Amaterasu
17
4 / 1 / 5
11,405
634
7,285
15,413
12,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
vKingFish
Raijin
16
6 / 4 / 2
9,477
527
9,757
11,657
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 3
7,466
415
3,699
4,376
2,138
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Kurt Garry
Xbalanque
14
2 / 3 / 3
8,568
476
7,735
10,255
3,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 0
6,748
375
2,437
6,837
4,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 6 / 3
8,519
473
13,075
15,307
5,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zar Vukasee
Gilgamesh
14
7 / 8 / 2
9,050
503
15,263
17,699
7,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
18
Kills
11
11
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
3
1.5
W
Cerberus
Ju D68777
Cerberus
2
4
8
1.5
L
Xbalanque
Kurt Garry
Xbalanque
2
3
3
1.17
L
0
2
0
0
W
0
1
4
2
L
2
6
3
0.58
W
6
1
6
9
L
Gilgamesh
Zar Vukasee
Gilgamesh
7
8
2
1
W
Amaterasu
jerjames28
Amaterasu
4
1
5
6.5
W
Raijin
vKingFish
Raijin
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,987
Damage
42,209
64,996
Taken
54,474
32,250
Mitigated
22,614
17,159
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,699
183
0
886
4,376
2,138
164
1,361
3,015
16,457
0
W
Cerberus
Ju D68777
Cerberus
7,341
127
0
4,291
14,456
7,499
0
3,401
11,055
31,165
0
L
Xbalanque
Kurt Garry
Xbalanque
7,735
3,223
0
3,620
10,255
3,294
908
1,908
8,347
0
57,727
L
2,437
1,016
0
616
6,837
4,292
288
0
6,837
25,451
0
W
2,531
1,268
0
3,940
9,147
2,965
2,726
1,921
7,226
0
73,097
L
13,075
654
0
5,201
15,307
5,398
348
8,369
6,938
54,273
0
W
9,073
2,399
0
1,505
14,323
5,245
0
3,224
11,099
0
72,685
L
Gilgamesh
Zar Vukasee
Gilgamesh
15,263
6,061
0
1,022
17,699
7,492
35
5,460
12,239
0
60,818
W
Amaterasu
jerjames28
Amaterasu
7,285
3,710
0
6,847
15,413
12,055
0
4,970
10,443
0
65,845
W
Raijin
vKingFish
Raijin
9,757
488
0
576
11,657
4,486
180
5,695
5,962
58,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,719
Gold Earned
40,351
569
Minions Killed
378
0
Camps Cleared
0
1,668,016
Distance Traveled
1,598,888
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,466
415
26
1
0
364,355
6
W
Cerberus
8,510
473
61
3
0
337,562
1
L
Xbalanque
8,568
476
115
6
0
294,461
5
L
Ymir
6,748
375
48
3
0
316,792
0
W
Izanami
9,444
525
155
9
0
296,690
0
L
Zeus
8,519
473
98
5
0
291,643
3
W
Pele
9,883
549
109
6
0
392,599
0
L
Gilgamesh
9,050
503
91
5
0
331,637
0
W
Amaterasu
11,405
634
128
7
0
326,336
2
W
Raijin
9,477
527
116
6
0
314,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role