Player Matchup

Neith
Neith
Gold II
AlexOvenChicken
Neith
Gold II
Level 121
God Stats
13W - 16L
1,490 SR
Queue Stats
412W - 427L
1,515 MMR
Solo
Khepri
Khepri
Platinum V
PartyTimeCorgi
Khepri
Platinum V
Level 69
God Stats
15W - 14L
1,659 SR
Queue Stats
314W - 323L
1,542 MMR
Solo
Guan Yu
Guan Yu
Gold II
RomulusNotRemus
Guan Yu
Gold II
Level 128
God Stats
9W - 6L
1,597 SR
Queue Stats
203W - 195L
1,525 MMR
Solo
Scylla
Scylla
Gold III
chrisspher1
Scylla
Gold III
Level 69
God Stats
6W - 1L
1,679 SR
Queue Stats
153W - 155L
1,566 MMR
Solo
Nemesis
Nemesis
Bronze III
eGirlDifference
Nemesis
Bronze III
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,512 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,585 SR
1,532 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,664 SR
1,523 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
CuckyCheese
Tsukuyomi
Gold II
Level 129
God Stats
11W - 13L
1,658 SR
Queue Stats
84W - 75L
1,550 MMR
Solo
Ullr
Ullr
Gold III
JGray1212
Ullr
Gold III
Level 88
God Stats
31W - 25L
1,737 SR
Queue Stats
386W - 386L
1,563 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
WATTSx500
Gilgamesh
Bronze III
Level 30
God Stats
0W - 1L
1,926 SR
Queue Stats
8W - 15L
1,500 MMR
Solo
Ares
Ares
Bronze III
tasteoffnodi
Ares
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 6
14,011
737
17,132
12,709
6,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 10
11,885
626
5,156
14,353
16,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 0 / 8
12,585
662
7,724
21,033
27,412
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
17
3 / 0 / 14
11,153
587
11,446
5,875
2,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 1 / 10
12,099
637
12,684
13,936
6,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaTiamatSetJanusPersephone

VS

Bans
ChironThanatosApolloAnhurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
1 / 8 / 1
9,130
481
6,441
12,200
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
CuckyCheese
Tsukuyomi
15
2 / 7 / 1
9,055
477
9,879
18,421
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
15
0 / 5 / 1
9,032
475
5,240
14,314
4,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
WATTSx500
Gilgamesh
14
0 / 6 / 0
9,501
500
4,285
16,308
8,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 6 / 2
6,592
347
3,862
13,497
8,962
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
8
32
Kills
3
3
Deaths
32
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
8
1
0.19
W
13
0
6
16
L
Tsukuyomi
CuckyCheese
Tsukuyomi
2
7
1
0.36
L
Ullr
0
5
1
0.1
W
5
2
10
5
W
5
0
8
9
L
Gilgamesh
WATTSx500
Gilgamesh
0
6
0
0
W
Scylla
3
0
14
10
W
6
1
10
11
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,142
Damage
29,707
67,906
Taken
74,740
58,590
Mitigated
31,804
23,442
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,441
839
0
1,154
12,200
3,686
58
3,163
9,037
69,947
0
W
17,132
9,159
0
6,214
12,709
6,103
6,709
3,537
9,147
0
113,096
L
Tsukuyomi
CuckyCheese
Tsukuyomi
9,879
2,420
0
3,150
18,421
6,176
0
4,922
13,499
0
66,683
L
Ullr
5,240
2,090
0
1,954
14,314
4,977
0
1,009
13,305
0
76,919
W
5,156
564
0
2,099
14,353
16,036
682
4,328
9,883
23,637
0
W
7,724
1,084
2,854
8,550
21,033
27,412
1,306
637
20,394
0
67,048
L
Gilgamesh
WATTSx500
Gilgamesh
4,285
968
0
3,324
16,308
8,003
652
2,888
13,420
0
46,473
W
Scylla
11,446
1,810
0
1,571
5,875
2,216
2,081
1,640
4,187
68,705
0
W
12,684
6,701
0
2,154
13,936
6,823
1,804
2,420
11,441
0
100,517
L
3,862
206
363
493
13,497
8,962
0
4,979
8,518
17,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,733
Gold Earned
43,310
602
Minions Killed
519
0
Camps Cleared
0
1,962,747
Distance Traveled
1,675,355
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,130
481
142
7
0
323,045
4
W
Neith
14,011
737
184
10
0
370,534
3
L
Tsukuyomi
9,055
477
116
6
0
367,167
5
L
Ullr
9,032
475
157
8
0
314,431
6
W
Khepri
11,885
626
36
2
0
398,887
4
W
Guan Yu
12,585
662
131
7
0
413,403
8
L
Gilgamesh
9,501
500
86
5
0
340,516
3
W
Scylla
11,153
587
122
6
0
377,442
8
W
Nemesis
12,099
637
129
7
0
402,481
6
L
Ares
6,592
347
18
1
0
330,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role