Player Matchup

Zeus
Zeus
Dr_Nastex
Zeus
Level 129
God Stats
7W - 2L
1,859 SR
Queue Stats
92W - 76L
1,570 Elo+
Party 2
Fenrir
Fenrir
Pti_King1
Fenrir
Level 149
God Stats
3W - 2L
1,648 SR
Queue Stats
124W - 86L
1,657 Elo+
Party 2
Achilles
Achilles
T1__BucK
Achilles
Level 105
God Stats
4W - 4L
1,252 SR
Queue Stats
166W - 110L
1,631 Elo+
Party 2
Team Averages
Level 128
1,586 SR
1,619 Elo+

VS

Team Averages
Level 76
1,446 SR
1,235 Elo+
Khepri
Khepri
AFieryRedDragon
Khepri
Level 67
God Stats
15W - 13L
1,505 SR
Queue Stats
51W - 78L
1,138 Elo+
Party 1
Vulcan
Vulcan
ZodiacalCarp7
Vulcan
Level 58
God Stats
0W - 2L
1,259 SR
Queue Stats
9W - 14L
1,138 Elo+
Party 1
Pele
Pele
xYoungsterxDeex
Pele
Level 103
God Stats
4W - 6L
1,573 SR
Queue Stats
252W - 281L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 3 / 13
10,402
693
17,275
7,216
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Pti_King1
Fenrir
15
10 / 1 / 10
11,542
769
8,604
8,311
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
T1__BucK
Achilles
15
8 / 2 / 9
11,047
736
6,298
14,416
18,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
8,862
591
2,269
12,722
12,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 7 / 2
7,994
533
4,765
8,058
2,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 9 / 2
10,663
711
4,798
14,429
5,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
22
Kills
5
6
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Zeus
4
3
13
3.5
W
Fenrir
Pti_King1
Fenrir
10
1
10
15
W
Achilles
T1__BucK
Achilles
8
2
9
6.25
L
0
7
2
0.14
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,177
Damage
11,832
29,943
Taken
35,209
26,434
Mitigated
20,469
7,404
Healing
1,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,269
159
0
310
12,722
12,383
0
7,342
4,660
13,210
0
W
Zeus
17,275
1,052
0
1,746
7,216
2,215
1,064
2,136
5,080
49,588
0
W
Fenrir
Pti_King1
Fenrir
8,604
1,334
0
2,020
8,311
5,787
381
1,913
6,398
0
34,005
W
Achilles
T1__BucK
Achilles
6,298
1,318
0
3,638
14,416
18,432
573
2,985
11,431
0
38,717
L
4,765
1,178
0
46
8,058
2,672
0
2,517
5,117
17,485
0
L
4,798
805
0
1,316
14,429
5,414
0
6,535
7,233
0
25,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
27,519
182
Minions Killed
83
0
Camps Cleared
0
757,394
Distance Traveled
686,514
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,862
591
15
1
0
200,502
2
W
Zeus
10,402
693
84
6
0
220,985
0
W
Fenrir
11,542
769
35
2
0
269,005
2
W
Achilles
11,047
736
63
4
0
267,404
2
L
Vulcan
7,994
533
31
2
0
227,260
0
L
Pele
10,663
711
37
2
0
258,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role