Player Matchup

Chaac
Chaac
DariusTheDerg
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,400 Elo+
Party 1
Ares
Ares
Madhogx
Ares
Level 5
God Stats
1W - 2L
1,558 SR
Queue Stats
3W - 3L
1,438 Elo+
Party 1
Merlin
Merlin
Pawrsley
Merlin
Level 156
God Stats
0W - 1L
1,501 SR
Queue Stats
174W - 171L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
TheCosmicCorvid
Danzaburou
Level 140
God Stats
46W - 32L
1,711 SR
Queue Stats
166W - 156L
1,548 Elo+
Party 1
Ne Zha
Ne Zha
iiLuca123
Ne Zha
Level 88
God Stats
20W - 15L
1,620 SR
Queue Stats
186W - 175L
1,540 Elo+
Party 1
Team Averages
Level 81
1,578 SR
1,499 Elo+

VS

Team Averages
Level 58
1,642 SR
1,546 Elo+
Chiron
Chiron
Bulllrock
Chiron
Level 29
God Stats
20W - 23L
1,473 SR
Queue Stats
195W - 197L
1,475 Elo+
Party 2
Vulcan
Vulcan
L4NKU5
Vulcan
Level 110
God Stats
20W - 13L
1,764 SR
Queue Stats
503W - 478L
1,580 Elo+
Party 3
Ares
Ares
Profguito
Ares
Level 29
God Stats
5W - 1L
1,728 SR
Queue Stats
101W - 59L
1,646 Elo+
Party 3
Awilix
Awilix
ThatGuyIO
Awilix
Level 39
God Stats
12W - 8L
1,513 SR
Queue Stats
89W - 87L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
Trav_Boss24
Gilgamesh
Level 81
God Stats
17W - 8L
1,733 SR
Queue Stats
403W - 404L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
9,032
393
3,027
10,606
7,719
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
Madhogx
Ares
12
2 / 8 / 5
8,727
379
5,361
18,003
15,113
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Pawrsley
Merlin
19
6 / 2 / 3
11,786
512
23,341
13,172
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TheCosmicCorvid
Danzaburou
18
4 / 7 / 5
11,495
500
12,645
15,479
5,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
iiLuca123
Ne Zha
13
0 / 8 / 4
8,618
375
4,377
16,218
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bulllrock
Chiron
18
7 / 4 / 3
12,728
553
12,300
17,309
7,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
L4NKU5
Vulcan
19
4 / 1 / 7
12,403
539
16,486
9,751
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
4 / 5 / 16
12,209
531
8,680
22,083
23,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
ThatGuyIO
Awilix
20
11 / 2 / 3
13,793
600
13,965
18,874
8,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Trav_Boss24
Gilgamesh
18
6 / 1 / 4
12,006
522
9,003
16,797
17,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
13
Kills
32
32
Deaths
13
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bulllrock
Chiron
7
4
3
2.13
L
1
7
0
0.14
W
Vulcan
L4NKU5
Vulcan
4
1
7
7.5
L
Ares
Madhogx
Ares
2
8
5
0.56
L
Merlin
Pawrsley
Merlin
6
2
3
3.75
W
Ares
4
5
16
2.4
W
Awilix
ThatGuyIO
Awilix
11
2
3
6.25
L
Danzaburou
TheCosmicCorvid
Danzaburou
4
7
5
0.93
W
Gilgamesh
Trav_Boss24
Gilgamesh
6
1
4
8
L
Ne Zha
iiLuca123
Ne Zha
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,751
Damage
60,434
73,478
Taken
84,814
39,223
Mitigated
61,561
9,547
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bulllrock
Chiron
12,300
6,905
503
3,138
17,309
7,522
2,406
4,244
12,982
0
100,619
L
3,027
423
343
1,459
10,606
7,719
0
3,824
6,618
0
26,611
W
Vulcan
L4NKU5
Vulcan
16,486
5,471
156
2,317
9,751
4,668
853
3,818
5,624
109,514
0
L
Ares
Madhogx
Ares
5,361
517
168
298
18,003
15,113
0
4,576
13,079
11,458
0
L
Merlin
Pawrsley
Merlin
23,341
1,082
0
1,740
13,172
4,521
0
7,226
5,704
90,900
0
W
Ares
8,680
437
0
705
22,083
23,188
235
9,362
12,149
26,264
0
W
Awilix
ThatGuyIO
Awilix
13,965
5,827
0
6,825
18,874
8,921
1,637
5,858
12,752
0
124,285
L
Danzaburou
TheCosmicCorvid
Danzaburou
12,645
5,515
0
4,384
15,479
5,653
0
3,944
11,394
0
65,521
W
Gilgamesh
Trav_Boss24
Gilgamesh
9,003
1,464
0
3,278
16,797
17,262
442
3,955
12,605
11,139
53,339
L
Ne Zha
iiLuca123
Ne Zha
4,377
1,294
0
1,155
16,218
6,217
0
5,887
10,219
0
43,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,658
Gold Earned
63,139
429
Minions Killed
726
0
Camps Cleared
0
2,067,897
Distance Traveled
2,267,318
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,728
553
152
7
0
406,163
2
L
Chaac
9,032
393
60
3
0
381,489
0
W
Vulcan
12,403
539
209
9
0
474,010
7
L
Ares
8,727
379
14
1
0
422,096
0
L
Merlin
11,786
512
178
8
0
448,915
5
W
Ares
12,209
531
21
1
0
433,924
2
W
Awilix
13,793
600
207
9
0
498,861
4
L
Danzaburou
11,495
500
100
4
0
436,196
10
W
Gilgamesh
12,006
522
137
6
0
454,360
4
L
Ne Zha
8,618
375
77
3
0
379,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role