Player Matchup

Cabrakan
Cabrakan
FiendsLogic
Cabrakan
Level 121
God Stats
0W - 1L
1,633 SR
Queue Stats
33W - 33L
1,519 Elo+
Party 3
Sol
Sol
Meganv_508
Sol
Level 8
God Stats
10W - 5L
1,726 SR
Queue Stats
16W - 9L
1,541 Elo+
Party 1
Ra
Ra
MightyWallflower
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,735 Elo+
Party 1
Loki
Loki
Milrock_21
Loki
Level 9
God Stats
13W - 14L
1,500 SR
Queue Stats
26W - 30L
1,480 Elo+
Party 3
Achilles
Achilles
ZiggsterMD
Achilles
Level 107
God Stats
1W - 2L
1,319 SR
Queue Stats
95W - 105L
1,512 Elo+
Party 1
Team Averages
Level 54
1,536 SR
1,558 Elo+

VS

Team Averages
Level 25
1,446 SR
1,475 Elo+
Nemesis
Nemesis
Faye VaIentinee
Nemesis
Level 66
God Stats
1W - 3L
1,215 SR
Queue Stats
337W - 240L
1,544 Elo+
Party 2
Merlin
Merlin
Foodstamps17
Merlin
Level 25
God Stats
52W - 42L
1,550 SR
Queue Stats
66W - 62L
1,450 Elo+
Solo
King Arthur
King Arthur
SHANEdaKALEL
King Arthur
Level 5
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo
Danzaburou
Danzaburou
Spike SpiegeII
Danzaburou
Level 13
God Stats
10W - 10L
1,694 SR
Queue Stats
79W - 65L
1,601 Elo+
Party 2
Terra
Terra
YDD MELO
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 132L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FiendsLogic
Cabrakan
18
8 / 10 / 7
13,978
1,075
26,783
23,691
15,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
0 / 8 / 13
11,856
912
14,171
17,759
7,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 6 / 7
12,403
954
11,782
15,288
6,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 11 / 5
10,807
831
8,700
16,431
8,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
ZiggsterMD
Achilles
19
6 / 6 / 8
13,130
1,010
23,980
22,261
26,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 17
13,448
1,034
10,724
18,857
7,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
8 / 2 / 21
14,407
1,108
25,725
14,145
6,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
SHANEdaKALEL
King Arthur
18
1 / 6 / 17
11,352
873
6,239
21,033
18,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Spike SpiegeII
Danzaburou
20
18 / 6 / 13
16,888
1,299
32,076
18,821
7,998
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
YDD MELO
Terra
20
7 / 1 / 25
14,160
1,089
11,834
20,351
24,960
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
134
19
Kills
41
41
Deaths
19
40
Assists
93
Player
Kills
Deaths
Assists
KDA
W
7
4
17
3.88
L
Cabrakan
FiendsLogic
Cabrakan
8
10
7
1.15
W
Merlin
8
2
21
9.25
L
0
8
13
0.81
L
4
6
7
1.25
L
1
11
5
0.32
W
King Arthur
SHANEdaKALEL
King Arthur
1
6
17
1.58
W
Danzaburou
Spike SpiegeII
Danzaburou
18
6
13
4.08
W
Terra
YDD MELO
Terra
7
1
25
19.5
L
Achilles
ZiggsterMD
Achilles
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,416
Damage
86,598
95,430
Taken
93,207
64,106
Mitigated
65,822
7,837
Healing
22,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,724
6,419
0
963
18,857
7,818
0
11,512
6,300
0
30,256
L
Cabrakan
FiendsLogic
Cabrakan
26,783
3,554
0
1,549
23,691
15,749
0
10,946
12,745
33,441
0
W
Merlin
25,725
1,913
0
3,538
14,145
6,935
0
6,814
7,331
57,166
0
L
14,171
2,666
0
1,827
17,759
7,222
0
4,081
13,678
28,940
0
L
11,782
1,695
2,475
707
15,288
6,697
0
5,709
9,579
31,398
0
L
8,700
4,113
0
0
16,431
8,227
0
7,947
8,484
0
12,248
W
King Arthur
SHANEdaKALEL
King Arthur
6,239
1,388
0
2,055
21,033
18,111
0
10,309
10,577
0
12,942
W
Danzaburou
Spike SpiegeII
Danzaburou
32,076
19,385
0
3,444
18,821
7,998
0
13,340
5,481
0
56,538
W
Terra
YDD MELO
Terra
11,834
2,691
6,203
6,469
20,351
24,960
0
10,761
8,805
20,572
0
L
Achilles
ZiggsterMD
Achilles
23,980
5,590
0
1,279
22,261
26,211
0
8,876
13,385
0
42,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,174
Gold Earned
70,255
123
Minions Killed
203
1
Camps Cleared
14
1,128,425
Distance Traveled
1,132,973
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,448
1,034
32
2
9
235,363
0
L
Cabrakan
13,978
1,075
23
2
0
205,035
0
W
Merlin
14,407
1,108
87
7
3
190,188
0
L
Sol
11,856
912
21
2
0
244,337
0
L
Ra
12,403
954
33
3
1
219,787
2
L
Loki
10,807
831
4
0
0
206,475
0
W
King Arthur
11,352
873
5
0
0
242,789
0
W
Danzaburou
16,888
1,299
59
5
0
189,097
0
W
Terra
14,160
1,089
20
2
2
275,536
0
L
Achilles
13,130
1,010
42
3
0
252,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role