Player Matchup

Bellona
Bellona
ExpressMan13
Bellona
Level 129
God Stats
1W - 1L
1,730 SR
Queue Stats
60W - 24L
1,777 Elo+
Party 3
Chaac
Chaac
InfamousGrizzly
Chaac
Level 125
God Stats
4W - 0L
1,507 SR
Queue Stats
50W - 17L
1,784 Elo+
Party 3
Nu Wa
Nu Wa
cooleeman
Nu Wa
Level 146
God Stats
1W - 0L
1,264 SR
Queue Stats
68W - 31L
1,738 Elo+
Party 3
Cernunnos
Cernunnos
senjuflashy
Cernunnos
Level 158
God Stats
4W - 1L
1,748 SR
Queue Stats
60W - 25L
1,754 Elo+
Party 3
Team Averages
Level 140
1,562 SR
1,763 Elo+

VS

Team Averages
Level 116
1,571 SR
1,518 Elo+
Kukulkan
Kukulkan
MykNaster
Kukulkan
Level 49
God Stats
11W - 17L
1,536 SR
Queue Stats
83W - 82L
1,431 Elo+
Party 1
Loki
Loki
Nyro73
Loki
Level 126
God Stats
1W - 1L
1,679 SR
Queue Stats
137W - 136L
1,485 Elo+
Party 1
Apollo
Apollo
Shinichi97
Apollo
Level 143
God Stats
18W - 20L
1,442 SR
Queue Stats
288W - 323L
1,569 Elo+
Party 2
King Arthur
King Arthur
ZAICOT30
King Arthur
Level 145
God Stats
5W - 3L
1,628 SR
Queue Stats
117W - 137L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ExpressMan13
Bellona
16
5 / 3 / 11
10,539
958
7,706
14,565
12,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 4 / 12
10,796
981
7,584
12,941
12,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
cooleeman
Nu Wa
18
8 / 2 / 13
11,462
1,042
12,275
8,572
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
senjuflashy
Cernunnos
16
7 / 5 / 5
10,714
974
9,663
10,001
4,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MykNaster
Kukulkan
15
3 / 6 / 5
9,701
882
9,804
8,269
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Nyro73
Loki
14
3 / 7 / 2
8,663
788
6,313
9,767
3,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Shinichi97
Apollo
15
3 / 7 / 5
9,640
876
7,824
10,963
4,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
ZAICOT30
King Arthur
15
3 / 6 / 4
9,178
834
7,754
15,909
7,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
26
Kills
12
14
Deaths
26
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
ExpressMan13
Bellona
5
3
11
3.5
W
6
4
12
3
L
Kukulkan
MykNaster
Kukulkan
3
6
5
0.92
L
Loki
Nyro73
Loki
3
7
2
0.57
L
Apollo
Shinichi97
Apollo
3
7
5
0.79
L
King Arthur
ZAICOT30
King Arthur
3
6
4
0.83
W
Nu Wa
cooleeman
Nu Wa
8
2
13
7.25
W
Cernunnos
senjuflashy
Cernunnos
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,228
Damage
31,695
46,079
Taken
44,908
33,679
Mitigated
18,316
12,286
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ExpressMan13
Bellona
7,706
2,689
0
3,816
14,565
12,713
614
1,901
12,466
454
26,173
W
7,584
1,331
0
4,133
12,941
12,620
546
4,727
8,214
0
26,922
L
Kukulkan
MykNaster
Kukulkan
9,804
1,088
0
740
8,269
3,417
0
1,764
6,359
39,467
0
L
Loki
Nyro73
Loki
6,313
1,578
0
585
9,767
3,722
1,104
827
8,785
0
19,161
L
Apollo
Shinichi97
Apollo
7,824
4,951
0
170
10,963
4,151
26
3,311
7,082
0
37,806
L
King Arthur
ZAICOT30
King Arthur
7,754
981
0
1,661
15,909
7,026
0
6,035
9,515
149
29,267
W
Nu Wa
cooleeman
Nu Wa
12,275
2,562
0
2,519
8,572
3,554
2,078
1,006
7,566
44,825
0
W
Cernunnos
senjuflashy
Cernunnos
9,663
5,643
0
1,818
10,001
4,792
3,648
2,746
7,255
0
40,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,511
Gold Earned
37,182
226
Minions Killed
202
9
Camps Cleared
11
826,165
Distance Traveled
684,312
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,539
958
51
5
1
225,754
2
W
Chaac
10,796
981
43
4
1
209,856
1
L
Kukulkan
9,701
882
73
7
2
169,863
0
L
Loki
8,663
788
23
2
3
160,423
0
L
Apollo
9,640
876
62
6
5
172,431
3
L
King Arthur
9,178
834
44
4
1
181,595
2
W
Nu Wa
11,462
1,042
74
7
4
211,482
1
W
Cernunnos
10,714
974
58
5
3
179,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role