Player Matchup

Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
Danwahr
Khepri
Platinum V
Level 154
God Stats
3W - 1L
1,571 SR
Queue Stats
155W - 160L
1,670 MMR
Solo
Horus
Horus
Gold II
GerrBear
Horus
Gold II
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 85L
1,638 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Hilezkor
Gilgamesh
Platinum V
Level 160
God Stats
16W - 13L
1,218 SR
Queue Stats
1,110W - 1,104L
1,703 MMR
Solo
Chronos
Chronos
Gold II
Qahtanite
Chronos
Gold II
Level 100
God Stats
20W - 26L
1,530 SR
Queue Stats
487W - 486L
1,660 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,464 SR
1,634 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,489 SR
1,641 MMR
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold I
Jfelao
Poseidon
Gold I
Level 160
God Stats
28W - 22L
1,643 SR
Queue Stats
520W - 534L
1,670 MMR
Solo
Anhur
Anhur
Platinum III
SoTalented
Anhur
Platinum III
Level 62
God Stats
0W - 5L
1,176 SR
Queue Stats
159W - 148L
1,744 MMR
Solo
Anubis
Anubis
Gold I
TheDuke281
Anubis
Gold I
Level 158
God Stats
4W - 9L
1,419 SR
Queue Stats
367W - 386L
1,637 MMR
Solo
Cerberus
Cerberus
Gold I
hebernz
Cerberus
Gold I
Level 135
God Stats
10W - 4L
1,704 SR
Queue Stats
396W - 417L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 3
10,072
592
14,343
10,465
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Danwahr
Khepri
13
0 / 2 / 11
8,861
521
3,489
8,766
6,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
GerrBear
Horus
16
5 / 2 / 4
10,108
595
4,771
10,894
7,507
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Hilezkor
Gilgamesh
15
4 / 2 / 4
9,063
533
5,449
11,587
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Qahtanite
Chronos
17
4 / 6 / 1
10,115
595
7,221
13,008
3,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SetAthenaGuan YuSobek

VS

Bans
TiamatPersephoneYmirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
3 / 4 / 2
8,270
486
5,493
10,891
3,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Jfelao
Poseidon
16
0 / 2 / 3
8,710
512
5,120
9,708
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
14
5 / 2 / 2
9,143
538
5,956
7,022
2,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
TheDuke281
Anubis
14
2 / 6 / 0
8,473
498
3,602
7,288
3,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
hebernz
Cerberus
14
2 / 4 / 2
7,771
457
4,915
13,487
8,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
18
Kills
12
14
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
3
3.25
L
Ullr
 
Ullr
3
4
2
1
W
Khepri
Danwahr
Khepri
0
2
11
2.75
W
Horus
GerrBear
Horus
5
2
4
3.5
W
Gilgamesh
Hilezkor
Gilgamesh
4
2
4
3
L
Poseidon
Jfelao
Poseidon
0
2
3
0.75
W
Chronos
Qahtanite
Chronos
4
6
1
0.75
L
Anhur
5
2
2
3
L
Anubis
TheDuke281
Anubis
2
6
0
0.33
L
Cerberus
hebernz
Cerberus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,273
Damage
25,086
54,720
Taken
48,396
26,245
Mitigated
20,602
15,444
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,343
6,634
0
4,409
10,465
3,490
3,341
3,089
7,376
80,885
0
L
Ullr
 
Ullr
5,493
2,177
0
206
10,891
3,758
0
7,353
3,240
0
49,031
W
Khepri
Danwahr
Khepri
3,489
276
0
2,204
8,766
6,951
153
1,447
7,319
16,011
0
W
Horus
GerrBear
Horus
4,771
1,662
626
3,577
10,894
7,507
223
2,951
7,943
0
49,912
W
Gilgamesh
Hilezkor
Gilgamesh
5,449
1,392
0
2,331
11,587
4,883
0
4,105
7,482
0
60,990
L
Poseidon
Jfelao
Poseidon
5,120
858
0
4,342
9,708
2,910
0
2,937
6,555
67,070
0
W
Chronos
Qahtanite
Chronos
7,221
1,796
0
2,297
13,008
3,414
4,712
2,045
10,963
75,076
0
L
Anhur
5,956
3,412
0
2,461
7,022
2,149
0
4,282
2,506
0
52,446
L
Anubis
TheDuke281
Anubis
3,602
89
0
1,506
7,288
3,343
226
1,483
5,779
41,282
0
L
Cerberus
hebernz
Cerberus
4,915
690
0
2,969
13,487
8,442
0
7,938
5,263
33,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,219
Gold Earned
42,367
551
Minions Killed
515
0
Camps Cleared
0
1,675,270
Distance Traveled
1,488,253
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,072
592
155
9
0
322,021
3
L
Ullr
8,270
486
110
6
0
321,918
8
W
Khepri
8,861
521
30
2
0
372,523
10
W
Horus
10,108
595
128
8
0
306,221
1
W
Gilgamesh
9,063
533
105
6
0
366,210
5
L
Poseidon
8,710
512
134
8
0
377,907
4
W
Chronos
10,115
595
133
8
0
308,295
7
L
Anhur
9,143
538
113
7
0
223,348
2
L
Anubis
8,473
498
97
6
0
241,172
5
L
Cerberus
7,771
457
61
4
0
323,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role