Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Llagu363
Gilgamesh
Silver I
Level 82
God Stats
4W - 0L
1,604 SR
Queue Stats
117W - 139L
1,325 MMR
Solo
Vulcan
Vulcan
Gold IV
Mcjunnior
Vulcan
Gold IV
Level 148
God Stats
3W - 3L
1,427 SR
Queue Stats
38W - 38L
1,368 MMR
Party 1
Thanatos
Thanatos
Silver II
TTyranTT
Thanatos
Silver II
Level 148
God Stats
3W - 2L
1,568 SR
Queue Stats
77W - 93L
1,083 MMR
Party 1
Geb
Geb
Silver I
wesleyfjs
Geb
Silver I
Level 148
God Stats
2W - 7L
1,234 SR
Queue Stats
30W - 45L
1,299 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,467 SR
1,315 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,556 SR
1,440 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
 
Bakasura
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver III
 
Khepri
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Ranexa
Sun Wukong
Gold V
Level 138
God Stats
8W - 1L
1,576 SR
Queue Stats
158W - 160L
1,351 MMR
Solo
Chronos
Chronos
Silver IV
TheLegacyZyzz
Chronos
Silver IV
Level 39
God Stats
8W - 7L
1,704 SR
Queue Stats
12W - 17L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 0 / 0
7,863
605
7,316
6,251
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Llagu363
Gilgamesh
13
1 / 2 / 1
7,282
560
6,330
13,042
5,561
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
Mcjunnior
Vulcan
14
2 / 0 / 1
8,051
619
4,514
1,745
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
TTyranTT
Thanatos
13
2 / 0 / 2
7,397
569
5,216
9,853
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 2
6,461
497
1,579
7,190
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AthenaJanusApolloScyllaTiamat

VS

Bans
SetErlang ShenKing ArthurCu ChulainnDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 2 / 0
6,214
478
3,109
5,529
1,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
 
Bakasura
11
0 / 2 / 0
6,212
478
1,796
11,658
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
 
Khepri
10
0 / 0 / 0
5,776
444
1,770
6,544
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
Ranexa
Sun Wukong
13
2 / 2 / 0
7,495
577
6,862
11,226
6,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
10
0 / 1 / 0
6,085
468
722
4,065
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
2
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Artemis
 
Artemis
0
2
0
0
L
Bakasura
 
Bakasura
0
2
0
0
L
Khepri
 
Khepri
0
0
0
0
W
Gilgamesh
Llagu363
Gilgamesh
1
2
1
0.75
W
Vulcan
Mcjunnior
Vulcan
2
0
1
2.5
L
Sun Wukong
Ranexa
Sun Wukong
2
2
0
1
W
Thanatos
TTyranTT
Thanatos
2
0
2
3
L
Chronos
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,955
Damage
14,259
38,081
Taken
39,022
15,647
Mitigated
18,052
23,211
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,316
2,835
0
4,739
6,251
1,739
1,503
565
5,686
59,272
0
L
Artemis
 
Artemis
3,109
1,576
0
2,439
5,529
1,658
0
3,885
1,644
0
37,506
L
Bakasura
 
Bakasura
1,796
1,464
0
5,389
11,658
5,054
0
1,197
10,461
0
25,981
L
Khepri
 
Khepri
1,770
145
0
1,648
6,544
3,361
0
4,612
1,854
19,442
0
W
Gilgamesh
Llagu363
Gilgamesh
6,330
1,294
0
3,814
13,042
5,561
224
0
12,972
0
45,344
W
Vulcan
Mcjunnior
Vulcan
4,514
723
0
719
1,745
665
495
48
1,697
54,557
0
L
Sun Wukong
Ranexa
Sun Wukong
6,862
1,162
0
4,501
11,226
6,688
0
1,214
9,988
0
44,662
W
Thanatos
TTyranTT
Thanatos
5,216
1,490
0
11,961
9,853
3,291
0
728
8,911
0
47,674
L
Chronos
722
180
0
782
4,065
1,291
750
2,253
1,666
28,526
0
W
1,579
442
0
1,978
7,190
4,391
14
1,107
6,083
13,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
31,782
427
Minions Killed
363
0
Camps Cleared
0
1,341,817
Distance Traveled
1,215,409
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,863
605
106
8
0
248,598
5
L
Artemis
6,214
478
97
7
0
230,635
5
L
Bakasura
6,212
478
74
6
0
273,234
2
L
Khepri
5,776
444
19
1
0
267,883
1
W
Gilgamesh
7,282
560
79
6
0
262,680
4
W
Vulcan
8,051
619
114
9
0
288,166
6
L
Sun Wukong
7,495
577
94
7
0
249,645
1
W
Thanatos
7,397
569
106
8
0
266,856
3
L
Chronos
6,085
468
79
6
0
194,012
2
W
Geb
6,461
497
22
2
0
275,517
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role