Player Matchup

Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Dmj079
Bakasura
Level 108
God Stats
8W - 7L
1,555 SR
Queue Stats
357W - 352L
1,535 Elo+
Party 2
Yemoja
Yemoja
ScatmanKrothers
Yemoja
Level 146
God Stats
18W - 15L
1,544 SR
Queue Stats
422W - 367L
1,535 Elo+
Party 3
Kukulkan
Kukulkan
TheMayorWest
Kukulkan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
365W - 328L
1,547 Elo+
Party 3
Team Averages
Level 104
1,520 SR
1,524 Elo+

VS

Team Averages
Level 104
1,429 SR
1,496 Elo+
Poseidon
Poseidon
Ermagherd3
Poseidon
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
82W - 80L
1,481 Elo+
Party 4
Hercules
Hercules
ForeverrLSU
Hercules
Level 127
God Stats
0W - 3L
1,533 SR
Queue Stats
203W - 197L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
LABATMAN17
Kuzenbo
Level 138
God Stats
7W - 15L
1,388 SR
Queue Stats
109W - 99L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
ZeroEdge01
Heimdallr
Level 124
God Stats
1W - 2L
1,488 SR
Queue Stats
54W - 79L
1,449 Elo+
Party 4
Ymir
Ymir
thebigpair
Ymir
Level 43
God Stats
0W - 2L
1,239 SR
Queue Stats
46W - 48L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 2
7,562
582
5,906
6,503
2,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
 
Gilgamesh
12
2 / 0 / 5
7,179
552
2,015
5,455
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Dmj079
Bakasura
15
7 / 0 / 1
8,517
655
7,633
7,154
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 2
7,087
545
5,803
4,086
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
TheMayorWest
Kukulkan
12
1 / 1 / 2
6,899
531
6,115
4,222
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ermagherd3
Poseidon
10
1 / 4 / 0
6,453
496
3,146
6,688
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ForeverrLSU
Hercules
12
0 / 3 / 0
6,453
496
2,198
9,147
4,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kuzenbo
LABATMAN17
Kuzenbo
9
0 / 2 / 0
5,642
434
2,430
6,385
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
ZeroEdge01
Heimdallr
12
1 / 3 / 0
6,886
530
3,995
7,062
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,228
402
1,057
8,180
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
15
Kills
2
2
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
2
3
W
Gilgamesh
 
Gilgamesh
2
0
5
4.5
W
Bakasura
Dmj079
Bakasura
7
0
1
7.5
L
Poseidon
Ermagherd3
Poseidon
1
4
0
0.25
L
Hercules
ForeverrLSU
Hercules
0
3
0
0
L
Kuzenbo
LABATMAN17
Kuzenbo
0
2
0
0
W
3
0
2
4
W
Kukulkan
TheMayorWest
Kukulkan
1
1
2
2
L
Heimdallr
ZeroEdge01
Heimdallr
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,472
Damage
12,826
27,420
Taken
37,462
11,279
Mitigated
16,241
11,890
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,906
2,058
0
1,754
6,503
2,110
1,006
390
6,113
0
58,146
W
Gilgamesh
 
Gilgamesh
2,015
389
0
916
5,455
2,281
0
1,279
4,146
0
42,119
W
Bakasura
Dmj079
Bakasura
7,633
5,330
0
4,792
7,154
3,233
0
1,058
5,856
0
44,643
L
Poseidon
Ermagherd3
Poseidon
3,146
198
0
1,216
6,688
2,128
537
3,745
2,479
40,288
0
L
Hercules
ForeverrLSU
Hercules
2,198
925
0
2,592
9,147
4,225
0
0
7,389
0
36,455
L
Kuzenbo
LABATMAN17
Kuzenbo
2,430
766
0
1,261
6,385
4,178
0
3,168
3,053
18,704
0
W
5,803
731
1,029
2,020
4,086
2,119
190
1,866
2,220
18,986
0
W
Kukulkan
TheMayorWest
Kukulkan
6,115
398
0
1,379
4,222
1,536
578
2,034
2,188
47,597
0
L
Heimdallr
ZeroEdge01
Heimdallr
3,995
2,628
0
2,187
7,062
2,398
0
1,062
6,000
0
45,574
L
1,057
121
0
866
8,180
3,312
0
3,554
4,525
17,666
2,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,244
Gold Earned
30,662
455
Minions Killed
341
0
Camps Cleared
0
1,242,363
Distance Traveled
1,177,981
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,562
582
123
9
0
234,362
3
W
Gilgamesh
7,179
552
86
7
0
259,853
2
W
Bakasura
8,517
655
118
9
0
283,511
3
L
Poseidon
6,453
496
88
7
0
221,010
5
L
Hercules
6,453
496
91
7
0
249,065
0
L
Kuzenbo
5,642
434
24
2
0
254,003
4
W
Yemoja
7,087
545
28
2
0
237,173
7
W
Kukulkan
6,899
531
100
8
0
227,464
3
L
Heimdallr
6,886
530
97
7
0
198,423
1
L
Ymir
5,228
402
41
3
0
255,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role