Player Matchup

Neith
Neith
BeanDip421
Neith
Level 59
God Stats
5W - 3L
1,886 SR
Queue Stats
318W - 231L
1,651 Elo+
Party 1
Bakasura
Bakasura
DuffMcCrackin
Bakasura
Level 100
God Stats
5W - 2L
1,648 SR
Queue Stats
52W - 49L
1,618 Elo+
Party 1
Athena
Athena
Spacehomer135
Athena
Level 104
God Stats
12W - 13L
1,705 SR
Queue Stats
221W - 193L
1,631 Elo+
Party 1
Merlin
Merlin
Targha2490
Merlin
Level 105
God Stats
13W - 9L
1,685 SR
Queue Stats
292W - 212L
1,631 Elo+
Party 1
Izanami
Izanami
reallyshiesty
Izanami
Level 28
God Stats
3W - 3L
1,574 SR
Queue Stats
142W - 98L
1,709 Elo+
Party 1
Team Averages
Level 79
1,699 SR
1,648 Elo+

VS

Team Averages
Level 72
1,544 SR
1,402 Elo+
Ao Kuang
Ao Kuang
BrdxTheGremlin
Ao Kuang
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 55L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Byrce
Morgan Le Fay
Level 125
God Stats
0W - 2L
1,489 SR
Queue Stats
315W - 299L
1,628 Elo+
Party 2
Sylvanus
Sylvanus
CleverCalf41286
Sylvanus
Level 69
God Stats
0W - 1L
1,515 SR
Queue Stats
2W - 4L
1,245 Elo+
Party 2
Amaterasu
Amaterasu
Garrzett
Amaterasu
Level 36
God Stats
7W - 5L
1,564 SR
Queue Stats
94W - 94L
1,439 Elo+
Solo
Izanami
Izanami
HopelessFire
Izanami
Level 85
God Stats
0W - 3L
1,654 SR
Queue Stats
5W - 6L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 1 / 11
10,477
582
12,287
10,063
4,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
DuffMcCrackin
Bakasura
17
3 / 3 / 7
10,889
605
7,370
13,384
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 0 / 16
10,648
592
10,174
11,713
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Targha2490
Merlin
17
7 / 2 / 8
11,081
616
12,583
8,687
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
19
10 / 0 / 6
12,427
690
15,423
11,351
5,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
1 / 8 / 2
7,011
390
5,109
16,518
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Byrce
Morgan Le Fay
13
3 / 6 / 1
8,059
448
14,188
13,290
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
10
1 / 3 / 1
6,810
378
6,388
14,158
6,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Garrzett
Amaterasu
12
0 / 8 / 0
7,509
417
3,352
15,189
10,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
HopelessFire
Izanami
14
0 / 5 / 1
8,097
450
3,433
12,986
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
30
Kills
5
6
Deaths
30
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
11
8.5
L
Ao Kuang
1
8
2
0.25
L
Morgan Le Fay
Byrce
Morgan Le Fay
3
6
1
0.58
L
Sylvanus
1
3
1
0.5
W
Bakasura
DuffMcCrackin
Bakasura
3
3
7
2.17
L
Amaterasu
Garrzett
Amaterasu
0
8
0
0
L
Izanami
HopelessFire
Izanami
0
5
1
0.1
W
7
0
16
15
W
Merlin
Targha2490
Merlin
7
2
8
5.5
W
Izanami
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,837
Damage
32,470
55,198
Taken
72,141
32,013
Mitigated
31,659
19,231
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,287
5,163
0
5,075
10,063
4,178
3,815
4,910
5,153
0
75,935
L
Ao Kuang
5,109
1,054
0
3,132
16,518
5,805
0
4,736
11,432
35,076
0
L
Morgan Le Fay
Byrce
Morgan Le Fay
14,188
1,109
0
1,684
13,290
5,144
0
4,743
8,256
60,668
0
L
Sylvanus
6,388
1,162
2,080
4,084
14,158
6,534
0
6,802
7,036
19,199
0
W
Bakasura
DuffMcCrackin
Bakasura
7,370
4,602
0
4,344
13,384
7,144
1,343
5,687
7,697
0
77,335
L
Amaterasu
Garrzett
Amaterasu
3,352
1,929
0
3,420
15,189
10,156
0
2,570
12,498
0
34,686
L
Izanami
HopelessFire
Izanami
3,433
2,357
0
3,782
12,986
4,020
950
3,165
9,687
0
58,692
W
10,174
2,419
0
2,066
11,713
11,684
207
6,169
5,544
25,473
0
W
Merlin
Targha2490
Merlin
12,583
590
156
1,476
8,687
3,542
1,175
5,410
3,277
66,316
0
W
Izanami
15,423
10,834
0
6,114
11,351
5,465
4,821
3,509
7,842
0
91,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,522
Gold Earned
37,486
610
Minions Killed
393
0
Camps Cleared
0
1,863,866
Distance Traveled
1,534,700
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,477
582
136
8
0
335,286
2
L
Ao Kuang
7,011
390
64
4
0
328,740
1
L
Morgan Le Fay
8,059
448
105
6
0
337,634
4
L
Sylvanus
6,810
378
30
2
0
298,436
5
W
Bakasura
10,889
605
155
9
0
394,443
5
L
Amaterasu
7,509
417
75
4
0
285,095
4
L
Izanami
8,097
450
119
7
0
284,795
2
W
Athena
10,648
592
33
2
0
412,696
5
W
Merlin
11,081
616
120
7
0
356,752
2
W
Izanami
12,427
690
166
9
0
364,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role